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Author Topic: [40d] Cat "cancels Store Item in Stockpile: Too injured"  (Read 3748 times)

i2amroy

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  • Cats, ruling the world one dwarf at a time
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Re: [40d] Cat "cancels Store Item in Stockpile: Too injured"
« Reply #15 on: October 12, 2008, 10:37:53 pm »

As the wiki says,
"Your cat kills a vermin. It reaches down to pick it up with its hands, realizes it has no hands, cries out "My hands! My beautiful hands! Someone has chopped off my beautiful han... wait, I'm a cat. I don't have hands. Right," and then continues on with its business."
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Alopix

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Re: [40d] Cat "cancels Store Item in Stockpile: Too injured"
« Reply #16 on: October 13, 2008, 12:02:19 am »

but then it doesn't.
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Nothing like a romantic dinner of raw mushrooms in the glow of pure hate and destruction

Shurhaian

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Re: [40d] Cat "cancels Store Item in Stockpile: Too injured"
« Reply #17 on: October 13, 2008, 03:02:00 pm »

Sure it does. Like any good cat, it brings its kill back to its pet dwarf and lays said kill at said dwarf's feet, and gets adored.
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My guards need something better to do than make my nobles happy with hugs and justice.

Alopix

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Re: [40d] Cat "cancels Store Item in Stockpile: Too injured"
« Reply #18 on: October 14, 2008, 01:46:25 pm »

...But I don't want it too.
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Nothing like a romantic dinner of raw mushrooms in the glow of pure hate and destruction

Skizelo

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Re: [40d] Cat "cancels Store Item in Stockpile: Too injured"
« Reply #19 on: October 14, 2008, 03:27:51 pm »

Then you must kill him.
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