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Author Topic: Roll to dodge - Histories of team battles and artifacts. Needs a substitute GM.  (Read 29863 times)

cowofdoom78963

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #60 on: September 24, 2008, 04:51:00 pm »

Damn nature! It will pay for its insolence! But later im busy now...
well Im going to... uhh *scratches head*
Im going to summon a awsome sword out of the ground
as for my slime
have the slime trys to evoke its warrior spirit.
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inaluct

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #61 on: September 24, 2008, 06:50:06 pm »

I'm going to try and hit someone on blue team in the head with my club. Whoever's closer. I'll try and stay in the same general area in case Dark's teleport works. Strength in numbers.

Also, maybe we should make a coherent strategy, guys. Anyone have ideas?
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Dark

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #62 on: September 25, 2008, 06:49:45 am »

My original plan was to create a dimensional drinking straw, then drink the sunshine out of the artifact barrel, just to see what happens. My guess is that since the green room has dwarves in it, the yellow room has elves. If that is the case then we should check out the tower first, we must snag that artifact booze so that we can throw a legendary party! For the future, if my teleport works, I can probably try summoning anyone who dies out of their chains and back into the arena.
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Fire of Algir Mountain - A quest that doesn't involve getting a crown.

chaoticag

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #63 on: September 25, 2008, 10:19:49 am »

Just two quick announcments here.

1. I just recieved a holiday, and as Little has yet to post and will face the wrath of inaluct's club, the next turn will be delayed.

2. Some time during this holiday, I will visit family on the other side of the country (It is not even as big as Maine though), and I doubt that I will have the internet to post.
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Tylui

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #64 on: September 25, 2008, 11:18:14 am »

So when will you post, then? D:
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inaluct

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #65 on: September 25, 2008, 10:10:07 pm »

Which team will triumph?! Will Tylui get mauled by a bear?! Will Little get mauled by inaluct?! Will Boksi eventually get mauled by Frelock's lower body?!!

FIND OUT NEXT TIME, WHEN CHAOTICAG GETS BACK FROM HIS RELATIVE'S HOUSE!!!
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Jay Kayell

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #66 on: September 26, 2008, 04:47:36 am »

If there is still a spot left I'll join, preferably the red team.

I try to turn myself into an indestructible master of war
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Decapitation - enjoy the difference

Boksi

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #67 on: September 26, 2008, 09:10:03 am »

Ew. me getting mauled by somebody's lower body carries all the wrong implications D:
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Creamcorn

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #68 on: September 27, 2008, 08:50:39 am »

Ew. me getting mauled by somebody's lower body carries all the wrong implications D:

I'd pay to see that. Anyway when was the last update, I'd check, but I don't feel like it... :P
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

chaoticag

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #69 on: September 27, 2008, 10:09:27 am »

Sorry about the lack of updates, my parents are taking advantage of the vacation to have me get ready to apply to colleges, starting with why my last highschool sent my little sister's transcript to my current highschool. Other than homework and updating this RTD, thats all I have been doing lately, give or take one or two events with people I know.
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chaoticag

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #70 on: September 28, 2008, 01:55:15 pm »

Tell me if there are any errors, this is the last turn before I lose all forms of internet untill Saturday.

I attempt to crush the sleeping dwarves' minds through their dreams and mold them into creatures of darkness, obeying my every command.

(6+2=6) in an amazing opening move to shock the red team, you dominate both dwarves! There is now a residue of darkness. (-1 to light in green baracks)(-1 to being spotted this turn)
Dwarven survival (3) & (6):
Dwarf 1: survives the mind crush, but only just. His body is slightly less suited to fighting (-1 to attacks)
Dwarf 2: He is made stronger by your actions (+1 to attack)

Spot check! (3-1) "Thief! protect the hoard from the skulking filth!"

I attempt to bring my upper body into oneness with the light as well.
(5) You are in complete oneness with the light. (no internal organs)

Ouch. Somebody please heal my nose.

Since my charge didnt work, I attempt to summon myself so as to appear next to inaluct. If somebody else on my team wants to go into the arena, I bring them with me.

(5) you are now next to inaluct.

To help with the team I atempt to concentrate, reaaalll hard. Like two turns worth of it.

What I am atempting to concentrate, on is the lost, forbidden, slightly erotic arts of healing; in a revealing reflective tape suit. For 1d6(-4) turns. Because I've never seen a two sided dice before.

1: you knock yourself into a coma for the next turn. -2 to dodge.

Sorry. I've been really busy with school.

I look in the bin for a war axe and armor.

4: You find a cheap wooden ax (+1 to attack damage, but will have to roll for making sure it is in one piece)
and some elven plate mail. (+1 defence, -1 dodge, flamable)

I look in the in fo a health potion of some sort

3: You find a potion labeled "Don't drink! Or else (the rest is garbled)"

I hop on the bear's back and attempt to calm him down while

The bear runs out of the starting area.

4: you manage to calm him down a bit.

4-1: He runs to the gate and stops.

Damn nature! It will pay for its insolence! But later im busy now...
well Im going to... uhh *scratches head*
Im going to summon a awsome sword out of the ground
as for my slime
have the slime trys to evoke its warrior spirit.

1: You get sucked into a dimensional hole! Dodge!!!
5: You manage to pull yourself out before it closes.

3: The slime has false confidence.

I'm going to try and hit someone on blue team in the head with my club. Whoever's closer. I'll try and stay in the same general area in case Dark's teleport works. Strength in numbers.

Also, maybe we should make a coherent strategy, guys. Anyone have ideas?

4: You at strike little's head!

Little's dodge!
2: no use, inaluct is too fast.

Major damage avoidence!
6: It phased through little's head...

If there is still a spot left I'll join, preferably the red team.

I try to turn myself into an indestructible master of war

6: (Aww crap) You open yourself to the memories of all of the fallen soldiers, ever!
1: You can remember what happened, or can you? Who are you anyway? What are you? (-2 for getting use to new form)

Status: later
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Kashyyk

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #71 on: September 28, 2008, 02:01:08 pm »

I try to put my stuff on again
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cowofdoom78963

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #72 on: September 28, 2008, 02:20:46 pm »

I concentrate on the spot that the dimensional portal was in a attempt to change the laws of physics

the slime molds itself into the shape of a beautiful woman
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inaluct

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #73 on: September 28, 2008, 02:41:06 pm »

Well, since apparently I'm swinging a club fast enough to phase through someone's head, I have an idea:

I'm going to slip the mask on my head and try and wrestle Little's head off. By wrapping my now free arm around it and twisting while I hammer at his neck with the club.

In other words, I want to pull off Little's head.
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Jay Kayell

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Re: Roll to dodge - Histories of team battles and artifacts.
« Reply #74 on: September 28, 2008, 02:47:07 pm »

I summon forth Mjolnir, the hammer of Thor, into my hand
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Decapitation - enjoy the difference
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