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Author Topic: New succession game. As yet lacks fancy name.  (Read 6754 times)

Qloos

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Re: New succession game. As yet lacks fancy name.
« Reply #30 on: September 29, 2008, 08:27:04 pm »

Well someone's going to haft to start using their womb before theirs a slip up and everyone dies.  I suggest the next ruler encourages parties and socializing so that some lucky dwarfs tie the knot and start producing little(er) ones.
« Last Edit: September 29, 2008, 08:35:34 pm by Qloos »
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Charlemagne

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Re: New succession game. As yet lacks fancy name.
« Reply #31 on: September 29, 2008, 08:37:04 pm »

Charlemagne bravely volunteers for the breeding program. His royal stock would ensure a strong gene pool.
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Qloos

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Re: New succession game. As yet lacks fancy name.
« Reply #32 on: September 29, 2008, 08:42:56 pm »

Quote
14th of Malachite
I've ordered wood and caged dogs for next years shipment, as we're lacking in both fields.

and then the next year:

Quote
9th Malachite.

Trading was disappointing, to say the least. The humans came with nothing but a few dog cages, a single set of bronze bars, with the rest of the space taken up with wood.

 :D
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tigger89

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Re: New succession game. As yet lacks fancy name.
« Reply #33 on: September 30, 2008, 08:38:11 am »

I've downloaded the save file, and I'll get working on it later today.
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dizzyelk

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Re: New succession game. As yet lacks fancy name.
« Reply #34 on: October 04, 2008, 08:32:21 pm »

If you're still taking people on I'd like to join.
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Dwarf Fortress - Bringing out the evil in people since 2006.
Somehow, that fills me more with dread than anticipation.  It's like being told that someone's exhuming your favorite grandparent and they're going to try to make her into a cyborg stripper.

Charlemagne

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Re: New succession game. As yet lacks fancy name.
« Reply #35 on: October 05, 2008, 12:57:48 pm »

Adding you to the list Dizzy. Trig I'm giving you one more day of grace before I skip.
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tigger89

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Re: New succession game. As yet lacks fancy name.
« Reply #36 on: October 06, 2008, 12:55:49 am »

By my count I have until tomorrow at dinnertime(thought it was up today, just recounted now), and I should be finished and posted by then.  So if it's not up tomorrow night(tomorrow being the 6th in my head, since I haven't gone to bed yet), something else irl blindsided me and it's not going to happen and it'll have to pass to the next person.  Sorry about the delays, it's been quite a week, but I think I'll have some time to write it up.
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Charlemagne

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Re: New succession game. As yet lacks fancy name.
« Reply #37 on: October 06, 2008, 03:19:39 pm »

You're right, my mistake, I had the date wrong.
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tigger89

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Re: New succession game. As yet lacks fancy name.
« Reply #38 on: October 06, 2008, 03:24:49 pm »

I will be finished by midnight, just need to write stuff up, except a little something called work is getting in the way.  Caught me on a bad week, with exams and projects due all over the place.  You can either pass it to the next person, or wait, since I know I'm exceeding my week by some hours.
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tigger89

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Re: New succession game. As yet lacks fancy name.
« Reply #39 on: October 06, 2008, 10:45:39 pm »

Nevermind, it's not happening.  I'm sorry to let you guys down on this, I've just been absolutely swamped and work + assignments have taken much longer than expected.
Nothing interesting really happened anyway, nor did I accomplish much.  Maybe my substitute will find something more interesting.
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Muno syoan

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Re: New succession game. As yet lacks fancy name.
« Reply #40 on: October 07, 2008, 02:47:58 pm »

Bugger. Ah well.

DDDDDDDDDDDDDUUUUUUUUUUUUUUUUUUUUUKKKKKKKKKKKKKKEEEEEEEEEEEEEEEE. Grab a pick!
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The use of violence is justified only under a tyranny which makes reforms without violence impossible, and should have only one aim, that is, to bring about a state of affairs which makes reforms without violence possible.
-- Karl Popper, The Open Society

Carcer

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Re: New succession game. As yet lacks fancy name.
« Reply #41 on: October 07, 2008, 06:47:23 pm »

May I sign up?
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set the meeting area on top of a retracting bridge above a huge pit. pull lever.
Entire goddamn fortress cancells task: resting injury.

Duke 2.0

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Re: New succession game. As yet lacks fancy name.
« Reply #42 on: October 07, 2008, 08:34:47 pm »


 Alright, starting on the map. Looking over it, it seems the pit-o-death is a perfect place for bedrooms. Defenses could use some more detection work, and farms seem... non-existent. That should make things awkward.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Duke 2.0

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Re: New succession game. As yet lacks fancy name.
« Reply #43 on: October 08, 2008, 03:06:02 pm »


 The human merchants left. They were at my depot for months and unloading, stating I could no trade with 'em because some slow as hell wagon was still halfway across the map for the past month. So now all the wagons are slowed down by the slow one, and are on the bridge. Should I drop 'em? They seem to have a crapload of stuff.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Grath

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Re: New succession game. As yet lacks fancy name.
« Reply #44 on: October 09, 2008, 10:39:16 am »

Drop them! Drop theeeem!
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