Thank you kindly jester! I've had a thing for zombies since I was but a wee one, which only grew as I became more intelligent. And boyish. "Guilt-free mook-slaying? Gore abounding, a vehicle to study human reaction to absurd, deadly, and horrific situations, removing law from society and letting humanity run amok, possibilities for freeing the imagination for creature creation?!! And how!" I always liked zombies. And legos. Lots of legos. DF with a zombie mod is two childhood favorites brought home to roost! But I grew up on Resident Evil, the good ol' Howard Phillips Lovecraft, and my own zombie stories (godawful, I'm the first to admit), and I've let myself get lost in some scary parts of my id before. You find interesting things out about yourself when you sit in a silent, dark, enclosed space for some time with no extra stimulation. It's a literal think-tank. I'm sure you can come up with some nasties too, my good Feste!
Ayup. I've had plenty peeks about in the raws, and the only siege related thing I've seen is the mention of siegeammo: for the ballista. You can change the name of the ballista bolts, I believe, but otherwise there'll be nothing doing, good Neoadept. I've made a thread about it myself, and I'm thinking of PM'ing toady, crossing my fingers, and hoping for A) a response, and B) an answer that works for us!
Weapons traps being for elves though, my dear boy? Pit traps, punji-stick spike traps, shotgun shells hooked up to a hammer and tripwire, claymore mines, logs smashing your foes into a tree, collapsing a tree, All of those are weapon traps. Other traps as well are leading a path to a den of wild animals, flooding rooms, and heck, if we extrapolate a bit as any sort of object meant to harm an interloper, then channeled trenches, walls, floodgates, a well thought out patrol route or a marksman stationed in an area with lots of cover and concealment, those're all traps! Traps are human, my good Feste: the destruction of the enemy without putting friendlies in danger! Damn the elves, good man, they don't
deserve being associated with traps- unless the association is of the terminal kind
I've played soldier as well, and gotten some severe lag attack. I thought it was more embarking on a large map (with seventy soldiers, on a bottomless pit/chasm/river/underground river/HFS location. I wanted a challenge), but maybe it was soldier. Dunno. Could be both.
Keep on truckin', goodman Neoadept! It'll all come in time!