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Author Topic: Zombie Mod: version 0.91 Now With WORKING Graphics!  (Read 80774 times)

chaoticag

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Re: Zombie Mod: version 0.85
« Reply #285 on: May 07, 2009, 10:19:09 am »

There are already boomers, brutes and stuff.
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scuba

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Re: Zombie Mod: version 0.85
« Reply #286 on: May 07, 2009, 12:59:31 pm »

i never had any battles with the zombies yet so i wouldn't know what their attacks r like. sry then but if would be more fun with different zombies. i am not so good at modding so i wuoldn't be able to do it my self
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Braingnawer

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Re: Zombie Mod: version 0.85
« Reply #287 on: May 08, 2009, 01:22:29 am »

Hey, I am willing to make all the sprites for this. Contact me wit your ideas and i shall make them all for you and promptly.
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moghopper

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Re: Zombie Mod: version 0.85
« Reply #288 on: May 08, 2009, 07:54:55 pm »

Hey, I am willing to make all the sprites for this. Contact me wit your ideas and i shall make them all for you and promptly.


Don't do it! It's a trick!
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scuba

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Re: Zombie Mod: version 0.85
« Reply #289 on: May 08, 2009, 10:05:24 pm »

 :D r u sure? :P
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Braingnawer

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Re: Zombie Mod: version 0.85
« Reply #290 on: May 10, 2009, 11:49:25 am »

Yup, i've made orcs, squigs, death, slowpoke, elephant men, cthulu, i made alot of requests for /tg/ close to 30 sprites with praise. I am good and i want to help this mod. I'll e-mail you a brute if you wish but just e-mail what you want and i shall make it and if you don't like it i'm cool with that.
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scuba

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Re: Zombie Mod: version 0.85
« Reply #291 on: May 10, 2009, 08:47:28 pm »

alright let me think of some of the new zombies i want in it ;)
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Keita

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Re: Zombie Mod: version 0.85
« Reply #292 on: May 22, 2009, 09:33:47 am »

I absolutly love this mode, it's very well
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Gravity is a government conspiracy to keep us down

Neoadept

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Re: Zombie Mod: version 0.85
« Reply #293 on: May 23, 2009, 08:27:32 am »

Yup, i've made orcs, squigs, death, slowpoke, elephant men, cthulu, i made alot of requests for /tg/ close to 30 sprites with praise. I am good and i want to help this mod. I'll e-mail you a brute if you wish but just e-mail what you want and i shall make it and if you don't like it i'm cool with that.

Either you're some kind of god or I'm making a deal with the devil, but I'm pretty ok with either one.  Who knows, this may be enough to get me back into this.

Speaking of which, sorry for the lack of progress.  I'm just coming to realize that to finish the mod properly I'd need the next version, with it's caste system and custom entity positions.  And that, when I move to that version, I'd have to rebuild a lot of what I've done from the ground up.  On the bright side that means I'd be able to neaten up the raws and put everything together like it should be, but it's also a bit of a downer.

But I digress.  Braingnawer (talk about appropriate names!), I'll PM you with what the mod needs.  Unfortunately, DJ never sent me any of his stuff, so it's basically everything.  It can be mostly variations on a single sprite for the human civs though, so hopefully it won't be too much trouble.
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Braingnawer

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Re: Zombie Mod: version 0.85
« Reply #294 on: May 26, 2009, 12:08:12 pm »

Deal
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Neoadept

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Re: Zombie Mod: version 0.85
« Reply #295 on: May 26, 2009, 10:03:54 pm »

Those look fantastic!

The only thing is, I have no idea how to add them to the game.  :-\

I've tried following the wiki instructions, but they seem to have been written by people who know what they're doing, for people who know what they're doing.  Anyone want to point me in the direction of an idiot's guide?
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Braingnawer

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Re: Zombie Mod: version 0.85
« Reply #296 on: May 27, 2009, 02:55:11 pm »

I used to know how to do this. Let me look it up
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Braingnawer

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Re: Zombie Mod: version 0.85
« Reply #297 on: May 27, 2009, 02:59:57 pm »

Ahh.. it's still a .png. Have you saved it to a bmp yet? You can't just change the file name. You have to open it in paint and save it as a .bmp
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Braingnawer

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Re: Zombie Mod: version 0.85
« Reply #298 on: May 27, 2009, 03:00:44 pm »

Oh and also do you want anymore??
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Neoadept

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Re: Zombie Mod: version 0.85
« Reply #299 on: May 27, 2009, 03:58:13 pm »

Yes, I've used photoshop to make it a 24 bit .bmp, I've made the text file that calls each of them, turned graphics on in init...  Nothing.  :-\

EDIT:  Got it!  I made a mistake in the text file.  Everything works great now.

And, if it's not too much trouble, could you give the military and the businessmen weapon sprites too?  And a sprite for the bloater?
« Last Edit: May 27, 2009, 04:51:50 pm by Neoadept »
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