Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Yearly status report  (Read 3492 times)

tigrex

  • Bay Watcher
    • View Profile
Re: Yearly status report
« Reply #15 on: September 18, 2008, 03:42:47 pm »

Urist McHammurabi, I beg to report to you...
Logged

Nesoo

  • Bay Watcher
    • View Profile
Re: Yearly status report
« Reply #16 on: September 21, 2008, 04:56:13 pm »

I have no point, I just want to say: "Bookkeeper cancels Writing Yearly TPS Report: Administrator demanding cover sheet."

Did you get that memo? ;)
Logged
000508 □ [dwarf mode][flows] flooding over a full pond will kill the fish inside

S_Verner

  • Bay Watcher
    • View Profile
Re: Yearly status report
« Reply #17 on: January 09, 2009, 01:18:42 am »

I want lying to factor in.
Logged
Quote
Combat has been...  improved.

Quote
Oh God No!

Quote
Oh God YES

Zoomulator

  • Bay Watcher
    • View Profile
Re: Yearly status report
« Reply #18 on: April 12, 2012, 03:49:33 am »

I think this is a swell idea that deserves some more attention, as well as some of my input.

I'd like all things to be compared with the year before, not just the few mentioned first. Even better would be keep a record for each year. Perhaps split the screen in two and have a comparison year on one half, and the current year on the other. That way you could see how much something has changed over a larger time span than just one year.

Additionally to what was mentioned in the main post, crimes should probably be in the report and perhaps even a happiness rating.

And finally: Now that there are books in DF, the bookkeeper should have one with the statistical history of the fort! He'd carry it around, making notes.. finally when the fort ends, it may be left behind for an adventurer to stumble upon.
Logged

dwarfhoplite

  • Bay Watcher
  • Gentledwarves, prepare for Glory!
    • View Profile
Re: Yearly status report
« Reply #19 on: April 12, 2012, 07:11:56 am »

Good idea.
Logged

expwnent

  • Bay Watcher
    • View Profile
Re: Yearly status report
« Reply #20 on: April 20, 2012, 11:48:58 am »

Sounds great! It should keep the logs of past years too so you can review them. Each log would only be a few KB so it should be fine.
Logged

ravaught

  • Bay Watcher
  • Anybody seen mah beer?
    • View Profile
Re: Yearly status report
« Reply #21 on: April 20, 2012, 07:04:43 pm »

+1 for the op..

As a bonus, could make it so that each of the nobles were needed for their individual tab to be filled out.

Manager - Job Reports
Broker - Imports/Exports
Book Keeper - Fortress wealth/Inventory +/-
Militia Commander - Kills/Deaths/Battles
Sheriff - Crimes/Punishments/Murder Victims/Missing Persons Cases
Doctor - Medical/Triage cases and Natural Deaths
Militia Captains - Training increases by squad plus other relevant squad stats.
Historian(Now that we have books I want one :P) - Relevant historical events of the year such as Artifacts made, Legendary status achievements, etc.
etc..

So, if you didn't have one of your noble positions filled, you couldn't get the yearly tabulated stats.
Logged
..because making sense and having FUN are not mutually exclusive.

Kathemenos

  • Bay Watcher
  • Menaces with spikes of yarn
    • View Profile
Re: Yearly status report
« Reply #22 on: April 20, 2012, 09:42:34 pm »

In my most recent game I've been keeping an in-character journal, as if it were a one-person bloodline game.  I've taken to writing one of these myself every year, but it's a pain.  What I've been tracking:

Population
- Civilian breakdown by job (e.g. 6 brewers, 2 strand extractors, etc.), including 'baby' and 'child' as jobs.  This past year I had a growth of 26 dwarves but only about 3 of those were adults.
- Military breakdown by squad, listing their weapon type and each dwarf by name so I can more easily keep track of those badasses who've made it through x sieges and y titan attacks.
- Nobles/officeholders
Wealth by the categories displayed on the status screen
- Food/drink by category
- Coins by metal type - they're useless, but I do so love having a giant horde of them on maps where I've got 20k gold ore lying around.
- Bars by metal type - it turns out I had about 1000 bars of precious metals and alloys gathering dust.  Clearly it's time to chuck the stone furniture down the magma chute.
- Crimes

Births, immigrations, and deaths would be nice as well, but they're much more tedious to track by hand.

I like Ravaught's idea about linking it to nobles.  Maybe it could work like the bookkeeper stats do - the player picks a detail level through the  nobles menu, which determines how much time the little buggers have to spend updating the records and how much data is thrown at the player every year.  Low detail would just be a diachronic version of the stuff on the status screen, highest would be the sort of crap only DF players would possibly care about.

After a few updates I'm sure this will turn into the world's best data porn.  "Urist McRambo has severed three Third toe, left foot since joining The Bloody Sock in 783."  "Urist McTyson has been punched in the head 352 times since immigrating to the fortress in 103."  "13 dwarves have been killed by -copper bolt- this year."  "Still #3 brewed 500 liters of dwarven wine last year."  "1066 fluffy wumblers have died since the founding of Beardmurdered."
Logged
Pages: 1 [2]