TURN 3
And for my turn, I shall focus my chi and create a magical staff! If possible, it shall be a staff that helps me cast magic!
5: You focus for a few seconds and a magical staff appears in your hands!
It grants you +1 to success in using magic, athough that is not that great yet. Since you don't have the skills to go with it, you will only succeed on a 5, so this ends up protecting you from accidental bad effects but increases your chance of spell meltdown.
Also, you must state if you are using it or not, although you could say that you will always use it when possible, just because the effect is dangerous to everyone for now.
I examine the lower room safely from above.
1: As you lean over to examine the room, you slip over the edge. 3: You manage to avoid any serious damage(or penalties) but you have a
slight headache from the landing.
I examine the room with the utmost care!
5: You carefully examine the room, and notice, at first that there are no visible entrances or exits other than the one above you, but that the walls are covered with tiles and slightly uneven plating. Think anti-portal wall appearance mixed with starcraft space platform(the irregular but still squarish appearance) only darkish grey. After more careful searching, you find a small unusual tile, maybe 10x10 CM, that appears to be a hidden button.
I try to summon armor and weapons.
1: Despite yor best efforts, you don't manage to summon anything, although the effort you put into trying to summon it was considerable, so it is unleashed in a moment that leaves you nearly clothesless.
I grab the hatch off the ground and bend it into a swiss army sword (yeah, my fingers are that powerfull)
4: You try, and fortunately discover that it is not made of the same material as the walls, but you only manage to break off an edge, although it is very sharp.
I try to summon an armoured one-hump camel, with Steel +Scimitar+, Iron shield, and camel bone desert bow.
2: Either you didn't try hard enough, or Emperor_Jonathan depleted whatever stuff is summoned from, but in either case it failed.
I decide to explore the room as well.
5: You find two buttons like the one Zako found
I try to make a battery out of the string.
4: You manage to produce a weak 0.01 volt AAA battery, although it looks easily improvable.
I'd like to hop down and search the next room, if possible. :3
6: You leap down and take in the whole room on your way down, noticing that there were two hidden doors in two opposite walls. Your landing needs work though, and you were distracted, so 3: your ankles ache from the landing.
Status:
Vaiolis: Has a magic staff of optional use. +1 to magic.
penguinofhonor: In 0 0 -1, still has optional one time use +1, some wires, and an ultra long lasting superbattery.
Zako: In 0 0 -1,no useable pockets, and the bonus.
Emperor_Jonathan: Nearly clothesless, bonus.
Mulch Diggums: in 0 0 0, bonus, has two hatch halves, one o them much thinner and much more sword like.
IndonesiaWarMinister: 0 0 -1, invisible(+2 to undetectedness, -1 to dodge friendly fire)
Boksi: In 0 0 -1.
Kashyyk: bonus, battery-lacking superlocator, unuseable 0.01 vold AAA battery made out of string.
Tylui: In 0 0 -1.
Room 0 0 0:
Has a small dent in one wall, hatchless hole in floor.
Room 0 0 -1:
Hole in roof(to 0 0 0), Hidden door in two opposite walls(+ and - X), 3 10x10 CM disguised button-plates.
Suggestions:
penguinofhonor be given auto-5s whenever they request any:
0Y 3N 2L
FAILED(will be removed from the list for next turn)
dont allow suggestions any more.
0Y 5N 6L
Morale roll if encountered something scary
0Y 0N 6L
Yes, you can vote again per turn, for simplicity for me.