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Author Topic: Roll to Dodge - Another one? need Mulch Diggums and IndonesiaWarMinister  (Read 26192 times)

Tylui

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Re: Roll to Dodge - Another one? Need Mulch and Tylui for turn 6!
« Reply #90 on: October 22, 2008, 03:33:07 pm »

Ooh, that could turn out to be quite painful... And fun.

:3  that's what I was thinking. Haha
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Mulch Diggums

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Re: Roll to Dodge - Another one? Need Mulch and Tylui for turn 6!
« Reply #91 on: October 22, 2008, 04:37:21 pm »

I completely forgot about this =\. Any who, I vomit out a big wad of gun powder
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Vlynndar

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #92 on: October 30, 2008, 06:58:12 am »

By the by, long live the resurrected forums!
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

qwertyuiopas

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #93 on: November 03, 2008, 06:49:08 am »

Well, I finally went and copied the posts into notepad, so turn 6 should come within the month.
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qwertyuiopas

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #94 on: November 04, 2008, 08:12:56 am »

Just because  Idon't want to make you guys feel disapointed, I will tell you that:
a) I did all of the rolls(no results though, I still need to type the details)
b) I forgot to include the half dead battery in Vaiolis' status(fixed for this turn).
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qwertyuiopas

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #95 on: November 16, 2008, 03:55:22 pm »

A bump, and triple post?
Well,

TURN 6
I bend and shape the metal sheet into armour and a melee weapon!
6: While contemplating how to bend the metal, you have a shocking revelation of what to make, unfortunately you will need more metal.
Unfortunately, a mood of some kind has come over you, and you set yourself to this task with extreme determination(2 turns to get the metal, +1 to getting it, +3 to object creation, +6 to self destructive activities if you don't complete it soon)

I summon an ORKZ gunz0r. Those p4zh3rz must meet m3! (no enemies yet). Oh, with power supply, ammo, and gunpowder, etc.
3: You try, but all you get is a small lump of solid metal. It would make a nice projectile, though.

I go down the rope ladder in the most fancy way I can think of, saying "Game on."
5: You slide down to 3 meters off of the ground and then backflip and make a perfect landing. The others are impressed.

I drop down the ladder in an equally extravagant way, while thinking about the best way to search places. (hopefully this will give mes some experiance).
4: You try the same trick, but you don't think you can repeat the same feat, so you slide down slower, to one meter, then simply jump off. It still looks kind of cool, and you take a moment during your slower decent to study the ladder, and dotice that it is made of a strong metal, although not as strong as the walls.

I'll attempt to scare the demon camel. Just to practice.
2: The camel is unfazed.

I steal the most powerful weapon in the room.
1: You mistake Zako's metal for a powerful weapon(anticipation? a bit early either way). Zako glares at you(+2 to taking it back)

I try to blend with the shadows.
5: Your skin darkens slightly, and you stand completely still. You now have a +1 to hiding until you move, and a +1 to hiding in dark areas from your skin.

Hurray, a half-dead battery! I shall now summon a battery-powered bowling ball which will randomly roll into things, except for me!
3+1: You start to summon the bowling ball, but you are having problems gathering the energy! Suddely a flow of energy comes from your staff to assist you!
When the bowling ball appears, it is everything you hoped, except the battery slot is misshaped for the battery you have.
Your staff is noticably depleted, but appears to be slowly drawing in energy(It has 3 charges. It uses a charge when it is used. It gains one full charge every turn that it is not used. It has one charge remaining.)

I split my consciousness in two halves, sending one half to 1 0 -1 and the other to -1 0 -1!
3: You feel some cracks form in your consciousness, almost as if it were shattering, but you pull it together before any permanent damage can be sustained.

I vomit out a big wad of gun powder
6: You are choking! 5: you manage to spew out the huge heap of gunpoder. Wow, that is big. Fortunately it is dampened on the outside(-2 to {the pile} accidental exploding, -1 to intentional explosions)

NPCs:

The camel:
6: The camel decides that it was an accident, and will listen to IndonesiaWarMinister again.
6: It's leg regrows, but stronger, much stronger.
Status:

IndonesiaWarMinister:
  Location:0 0 -1
  invisible(+2 to undetectedness, -1 to dodge friendly fire)
  small lump of solid metal(fist sized or so), would make a good projectile
  camel control: commands the camel, or at least did earlier.
  Hiding||||||||||
  summoning||||||||||
    creature summoning||||||||||
    item summoning|||||||||||
Mulch Diggums:
  Location:0 0 0
  tompson sub machine gun
  5 clips of bullets for the gun, but no gunpowder in them.
  A thin sharp swordlike hatch half.
  lazar firing||||||||||
  strength||||||||||
  consulting the heavens||||||||||
  weaponry construction||||||||||
  unusual substance spewing||||||||||
Zako:
  Location:0 0 -1
  in a mood, needs metal(2 turns to get the metal, +1 to getting it, +3 to object creation, +6 to self destructive activities if you don't complete it soon)
  no useable pockets
  +2 to retrieving the metal stolen by penguinofhonor
  searching||||||||||
  button pushing||||||||||
  surface removal||||||||||
  entering moods|||||||||| (this one may be good or bad, since martial trances become easier, but... the resource taking moods can give terrible bonuses if you fail)
Boksi:
  Location:0 0 -1
  morale boosting activities||||||||||
  landing||||||||||
  searching||||||||||
  energy compression||||||||||
Tylui:
  Location:0 0 -1
  landing||||||||||
  searching||||||||||
  button pushing||||||||||
  passing gas||||||||||
  consciousness manipulation||||||||||
penguinofhonor:
  Location:0 0 -1
  one time use instant 6
  some wires
  Zako's metal(uhoh, he looks mad...)
  an ultra long lasting superbattery
  stealing||||||||||
  landing||||||||||
  angering Zako||||||||||
Vaiolis:
  Location:0 0 0
  magic staff(using). +1 to magic when used. 1/3 charges remain. Regains a charge every turn not used.
  half dead battery.
  battery powered bowling ball that rolls into stuff and other people. Unusually shaped empty battery slot
  item summoning||||||||||
Emperor_Jonathan:
  Location:0 0 0
  Nearly clothesless
  Somewhat darker skin(+1 to hiding in dark areas)
  hiding(+1 to undetectednss until next revealing action, although newcomers will still be affected if you remain hidden)
  landing||||||||||
  item summoning||||||||||
  hiding||||||||||
  skin color changing||||||||||
Kashyyk:
  Location:0 0 -1
  superlocator(weak battery)
  searching||||||||||
  engineering||||||||||
  looking cool||||||||||
Vlynndar:
  Location:0 0 -1
  ladder use||||||||||
  looking cool||||||||||
IndonesiaWarMinister's level 1 demon camel:
  Location:0 0 -1
  powerful regrown leg(+1 to damage and strength based actions that use it as the primary source of interactions)
  nameless
  bodypart regeneration||||||||||

Rooms:
 0 0 0:
   ladder hanging down to 0 0 -1
   damp pile of gunpowder (-2 to accidental exploding, -1 to intentional explosions), only the surface is damp.
   half dead battery on floor
   hole to 0 0 -1
 0 0 -1:
   hole in roof to 0 0 0
   open door to 1 0 -1
   open door to -1 0 -1
   2 pressed buttons
   1 unpressed button
   faint disgusting odour
 1 0 -1:
   open door to 0 0 -1
 -1 0 -1:
   open door to 0 0 -1


Locator:



Suggestions:

dont allow suggestions any more.
0Y 7N 6L  FAILED

Morale roll if encountered something scary
3Y 1N 6L

RTD is awesome.
3Y 0N 6L

When someone rolls a 6, everyone near gains experience in the action that was just performed.
3Y 0N 3L

Suggestion numbering.
3Y 0N 4L

Limit roll for suggestions is doubled.
1Y 0N 6L
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Vaiolis

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #96 on: November 16, 2008, 03:59:47 pm »

Hmm... I shall summon Zako powerful metals with which he shall make his artifact! I'll do this all on my own though, let the staff charge up a bit.
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Kashyyk

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #97 on: November 16, 2008, 04:00:31 pm »

I search the room I'm in, trying to find some metal for Zako.
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qwertyuiopas

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #98 on: November 16, 2008, 04:18:43 pm »

I have a feeling that Zako might get more metal then he needs, but that might not be bad(upcoming skill gain will be quite large, if he succeeds, and he will be able to make more stuff easier)

Either way, I would like to apologise for the lack of updates, but don't expect anything.
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Boksi

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #99 on: November 16, 2008, 04:23:15 pm »

A bad bonus would be called a malus, wouldn't it? People seem to think he'll blow up and take them with him if he fails...

Hmmm. I'll upgrade my offensive capabilities. Alright, here's a list of items I want to conjure up, in no specific order:

1 diamond.
1 kg steel.
2 emeralds.
A gold nugget the size of my fist.

I don't mind if I don't manage to make this all in one turn.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Zako

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #100 on: November 16, 2008, 05:11:43 pm »

I tear the rope ladder down to use it for materials! And I'll also take back my sheet of metal afterwards if I can.

Be careful, you wouldn't like me when I'm mad...
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Pruvan

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #101 on: November 16, 2008, 05:41:16 pm »

Is there still time to join the madness? Somewhat late and you have a round number of 10 players so in case you want to halt on newcomers for now that's okay.

If you do let me in: I fall from the roof in room 0 0 0 claiming to have been there all along and any claims I wasn't there are lies and that everyone is just blind not to have noticed me there obviously hanging from the ceiling having been there all along.
Also, I'm wearing a burrito-wrap with 2 pockets around my waist. Nothing else.
« Last Edit: November 16, 2008, 06:03:09 pm by Pruvan »
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qwertyuiopas

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Re: Roll to Dodge - Another one? Waiting for me again.
« Reply #102 on: November 16, 2008, 07:12:12 pm »

New "suggestion"(because it will start accepted, but can be voted out)

If anyone wants to join, and there are 10+ players, they get a roll to determine if a new spot is opened, based on (if the roll is at least)(players-8)
So, with 10, 10-8, the roll must be at least a 2.
8+6=14, the maximum that people can get in on, so the number of players will fluctuate between 10 and 15, although clever suggestions could open up that number...

Also, if a player dies, a roll will be made for if their spot gets replaced or removed, with the same chances.

That way there are between 10 and 15 players, with plenty of variety on the exact number.

Sorry, you rolled a 1, but as soon as someone else wants to join, you will be first for a spot.
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Vlynndar

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Ah, forgot to say what I'm wearing. Something of the 19th century. White shirt, brown leather vest with a lot of pockets. Also trousers.

Looking cool, eh? If it seems I can get to it, I will fashion a long flintlock pistol out of the cut-off leg of the demonic camel. Now that will be fancy. I ask Mulch Diggums for help, since he seems to know a little about making guns. "Nice tricks, you almost look like someone a Russian friend of mine once told me about. Say, would you mind telling me how you made that gun? Might learn something useful."

Voting yes on suggestion numbering, to get that out of the way.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Tylui

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Re: Roll to Dodge - Another one? Finally on turn 6...(I hope I can update faster
« Reply #104 on: November 17, 2008, 12:08:18 pm »

Considering my skills, and my location, and the status of that unpushed button...  I think I'd like to press that button, and level up my button pushing skillz.
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