These were hard times for the Jhiar'd. They'd suffered unacceptable losses in the eyes of the Heads. They were angry. Angry for revenge. And no-one, not even the Lava god was going to stop them. Heads started to unite with a common goal. These new heads seemed different, they're mental abilities all that more sharper than the average leader. No-one but themselves understood what they were on this earth for. Several of the new Heads had achieved leadership status within the colonies. It wasn't unheard of Heads ganging together against another one, or in the case of the war against a alien species. It was different with these ones, they seemed to be working together, for a common goal that no-one else knew of.
Meanwhile, the new tactical leader was assigned a special rank within the army, to the reluctance of a minority of Heads, the Tactician.
He set in motion a series of tasks. For Heads to spread the word that he would be amassing an army at Q17. He began by introduction a rudimentry system of ranks. He would be the "In-charge" bug, the heads would be below him, the Heads would choose a sutible number of warrior "Under" bugs to follow their, and to a lesser extent the command of the other Heads. And each Under would have around 100 bugs to control themselves. The rank were soon copied to a lesser extent the further down the command line. This would increase the effectiveness of each bug during battle, and allow the In-Charge to send commands to the front via the Heads sub-sonic vibrations.
Once this command structure has been established, its time for war. The Jhiar'd (armed with axes before I forget) start to pour through the mountains of Q17 and R17 in a unending swarm
1. A new set of Heads start to appear who seem to be more aware of themselves somehow, maybe a genetic mix up, but its certainly caught on. This sparks a new interest in learning, and particulary the interest in continuing relations with the Plantwe. Such as the inetrest in this new concept of trade. A mutual agreement not to kill each other would be benificial aswell. But the Heads will be open to helping the Plantwe with this new fungas predation if they offer their services agains the Lizards to the east.
2. The creation of a military structure will serve as a new milestone in the Jhiar'd evolution. At last they've started to understand the concept of military efficiency instead of throwing themselves at the enemies.
3. War with the Natuahtl. A force of 35,000 - 40,000 warriors pour through the cliffs assisted by the "Unders", while following the strategic orders of the "Tactician".
6EP into tactics. I think that'll bring it to level 14 overall.
2EP into senses. Recent improvements with the Heads awareness have passed down the genetic line allowing the Jhiar'd to evolve better eyesight.
2EP into farming aswell.