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Author Topic: Iji: Philosophy, and the triumph of bad dialogue.  (Read 28672 times)

Il Palazzo

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Re: Iji an addictive game
« Reply #60 on: March 06, 2009, 12:04:20 am »

I can't get enough of this game, it's all kinds awesome.
All you guys make sure to download an upgraded soundtrack.
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Gunner-Chan

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Re: Iji an addictive game
« Reply #61 on: March 06, 2009, 01:40:24 pm »

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Boksi

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Re: Iji an addictive game
« Reply #62 on: March 06, 2009, 02:33:53 pm »

Try doing a pacifist run next.

I haven't done it, but I just finished my run. I'll probably do it eventually.
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Gunner-Chan

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Re: Iji an addictive game
« Reply #63 on: March 06, 2009, 02:37:22 pm »

I will, but for now I need to finish up this roaring whirlwind of death.
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Gunner-Chan

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Re: Iji an addictive game
« Reply #64 on: March 06, 2009, 04:57:41 pm »

Well, finished.



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Boksi

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Re: Iji an addictive game
« Reply #65 on: March 06, 2009, 05:21:41 pm »

I had more successful hacks than you :P

I also took more damage, though.

Also, the assassins are sexy because... I don't know, they're so lithe or something? Or maybe you're just that depraved.
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Gunner-Chan

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Re: Iji an addictive game
« Reply #66 on: March 06, 2009, 05:37:20 pm »

Also, the assassins are sexy because... I don't know, they're so lithe or something? Or maybe you're just that depraved.

All I know is I'm hoping for some rule 34. Or at least a detailed picture or two...

But enough of that.

Edit: Now that I think of it, I think Komato skin is blue... That means Asha doesn't wear a shirt... Oh my. Sexy.


Edit again: My are Gamemaker games easy to decompile. I should warn the creator about that so he can encrypt this or something.
« Last Edit: March 06, 2009, 08:33:38 pm by Sniper Joe »
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Sowelu

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Re: Iji an addictive game
« Reply #67 on: March 08, 2009, 08:25:33 am »

I only played the first couple levels of this the first time I played.

Got it again yesterday.  Iji ate my Saturday and a good chunk of my Sunday.

I discovered that certain challenges just aren't possible to accomplish on the Extreme difficulty.  Really, if you have any particular ending in mind, it's only worth playing on Normal...the harder difficulties don't give you more unlockable stuff, and you might find yourself saying "Wow, I need 27 skill points, but there's no way I can have that many here on this skill level in this play style."
« Last Edit: March 08, 2009, 08:27:17 am by Sowelu »
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Il Palazzo

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Re: Iji an addictive game
« Reply #68 on: March 08, 2009, 07:23:48 pm »

"Wow, I need 27 skill points, but there's no way I can have that many here on this skill level in this play style."
there's always the nanoreboot
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Nilocy

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Re: Iji an addictive game
« Reply #69 on: March 08, 2009, 08:53:26 pm »

Damn this games addictive... sadly bed time calls :(
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Il Palazzo

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Re: Iji an addictive game
« Reply #70 on: March 08, 2009, 08:55:02 pm »

I'm trying to find a way of not killing Asha(in S.X), but I'm out of ideas. Any help?
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Gunner-Chan

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Re: Iji an addictive game
« Reply #71 on: March 08, 2009, 10:05:43 pm »

I'm trying to find a way of not killing Asha(in S.X), but I'm out of ideas. Any help?

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Il Palazzo

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Re: Iji an addictive game
« Reply #72 on: March 09, 2009, 03:42:26 am »

Thanks, SJ.

I finished the peaceful-innocent-saving_Dan-way. Athough it was nice in some ways, I liked the way the story unfolded in aggressive mode better. It was more emotionally gripping.
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Sowelu

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Re: Iji an addictive game
« Reply #73 on: March 09, 2009, 03:45:48 pm »

"Wow, I need 27 skill points, but there's no way I can have that many here on this skill level in this play style."
there's always the nanoreboot

Yeah, but when you need three skills all maxed at the same time to pull a specific thing off, and collecting all available nano + all possible supercharges (not many in pacifist!) up to that point can't provide you with 27 skill points, you're hosed.  So like I said, don't combine your "I want to do special stuff" runs with your "I want to beat the game on harder levels" runs.

Specifically, I believe that a true pacifist run on Extreme might be impossible without perfect planning.  I might be able to pull it off with better supercharge knowledge and more willingness to make enemies suicide...

Grr, I think I need to try that again.
« Last Edit: March 09, 2009, 04:01:35 pm by Sowelu »
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Sowelu

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Re: Iji an addictive game
« Reply #74 on: March 09, 2009, 03:52:57 pm »

And when the hell did the Komato assassins get so god damn sexy? I know I didn't think that yesterday.

Seconded, by the way.  ._.

And for people concerned about certain bad things that happen near the end,
Spoiler (click to show/hide)

Is it just me, or is the music awesome?  The final battle music and the ending music both stand wonderfully on their own.
« Last Edit: March 09, 2009, 04:07:17 pm by Sowelu »
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!
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