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Author Topic: Iji: Philosophy, and the triumph of bad dialogue.  (Read 28677 times)

Il Palazzo

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Re: Iji an addictive game
« Reply #45 on: March 04, 2009, 07:20:54 pm »

Not sure if it's the same place I was thinking of(is a supercharger those thre blueish thingies floating in the air? what does it do?)
Anyway, let's think of another example: in sector 3 there's a poster hidden on the roof(in I understand the map correctly), so how do you get in there?
I managed to break the windows blocking the entrance with my 3-rocket launcher, but can not jump in there
As for the two doors that have 10 crack and strength,
Spoiler (click to show/hide)
I want to know what ability he's referring to.
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Gunner-Chan

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Re: Iji an addictive game
« Reply #46 on: March 04, 2009, 08:21:12 pm »

Hey, this game is pretty interesting. It reminds me a bit of Marathon for some reason...

Only problem is...

Well, I think I might be already getting ideas why I shouldn't kill these guys... But I'm a dammed berzerker or something, I can't stop the killing...

God help me...
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Mcshay

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Re: Iji an addictive game
« Reply #47 on: March 04, 2009, 09:18:40 pm »

Not sure if it's the same place I was thinking of(is a supercharger those thre blueish thingies floating in the air? what does it do?)
Anyway, let's think of another example: in sector 3 there's a poster hidden on the roof(in I understand the map correctly), so how do you get in there?
I managed to break the windows blocking the entrance with my 3-rocket launcher, but can not jump in there
As for the two doors that have 10 crack and strength,
Spoiler (click to show/hide)
I want to know what ability he's referring to.

There are two kinds of floating blue things:
- Nano Overloads: These give you a temporary ability, like infinite ammo or explosive shotgun, etc.
- Supercharges: These permanently give you another point to spend on skills. Each level has one supercharge.

The poster in Sector 3 requires the special jump I talked about in my last post.
Spoiler (click to show/hide)

Concerning the ability:
Spoiler (click to show/hide)
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Il Palazzo

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Re: Iji an addictive game
« Reply #48 on: March 04, 2009, 09:30:02 pm »

Hey, thanks. Is there any way to get those posters while using your own missiles rather than waiting for somebody else to shoot at you?
(and I should've thought about the nanoreboot)
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Mcshay

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Re: Iji an addictive game
« Reply #49 on: March 04, 2009, 09:41:20 pm »

Well, you could technically use your own missiles if you shot at someone who had a reflector, like a Berserker, but you won't find any in Sector 3. You basically have to use that Tasen to get up there.

Edit:

Here's some more info on 'assisted jumping':
Spoiler (click to show/hide)
« Last Edit: March 04, 2009, 09:45:31 pm by Mcshay »
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Il Palazzo

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Re: Iji an addictive game
« Reply #50 on: March 04, 2009, 09:56:38 pm »

Thanks again. Seems like too much trouble, though. I guess I'll just settle on beating the game on peaceful/extreme.
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qwertyuiopas

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Re: Iji an addictive game
« Reply #51 on: March 04, 2009, 11:58:08 pm »

You can play the level on it's own(extras unlockable) and still get the posters.

It isn't that hard once you get used to it, but until you have seen the technique, it may seem confusing.
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Duke 2.0

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Re: Iji an addictive game
« Reply #52 on: March 05, 2009, 12:14:21 am »

 Wait a second...
 This was made with Game Maker?

 I...Bu-...

 I need to think about this for a while.
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Gunner-Chan

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Re: Iji an addictive game
« Reply #53 on: March 05, 2009, 03:18:25 am »

Umm... Is there a cure for  this? I can't stop playing and I was running an S2 LP...

And NOW I get why I shouldn't kill everyone I see... But I still can't stop!

Oh god what have I done?
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Jreengus

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Re: Iji an addictive game
« Reply #54 on: March 05, 2009, 03:33:20 am »

Yeh I just beat Sector Z!

Spoiler (click to show/hide)
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Mcshay

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Re: Iji an addictive game
« Reply #55 on: March 05, 2009, 07:04:10 am »

Yeh I just beat Sector Z!

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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Jreengus

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Re: Iji an addictive game
« Reply #56 on: March 05, 2009, 07:29:45 am »

DO you have to use the abilities or just find the logbook for them? Because I've never actually done that retribution one.
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Mcshay

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Re: Iji an addictive game
« Reply #57 on: March 05, 2009, 01:38:34 pm »

I'm not sure if you need to actually find the logbooks to use the abilities.

Spoiler (click to show/hide)
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Boksi

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Re: Iji an addictive game
« Reply #58 on: March 05, 2009, 03:03:50 pm »

Well, first time run through, berserker run, killing indiscriminately. Haven't had any real problems until that sentinel thingy. How the fuck am I supposed to beat it? It's ludicrously tough and I don't have much ammo or a very optimized build.
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Mcshay

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Re: Iji an addictive game
« Reply #59 on: March 05, 2009, 04:37:55 pm »

Spoiler (click to show/hide)
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