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Author Topic: Cool things you just noticed in DF  (Read 248301 times)

Bridgar

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Re: Cool things you just noticed in DF
« Reply #1095 on: December 19, 2009, 07:53:18 pm »

If you want to use things like macros you might aswell use cheat engine.

I agree with you whole-heartedly!!!
Exploiting weaknesses in the game is one thing, but if you're too lazy to press the buttons yourself and have to program the computer to do it for you, you're not really playing the game... you're just FAILING
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zchris13

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Re: Cool things you just noticed in DF
« Reply #1096 on: December 19, 2009, 08:47:05 pm »

Or you're succeeding.  A most horrible, atrocious, massive success.
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Huesoo

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Re: Cool things you just noticed in DF
« Reply #1097 on: December 19, 2009, 10:23:05 pm »

That when trying to set things on fire in adventure mode too close to a brooks edge gives you the ''vegetation is too wet'' message
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Amalgam

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Re: Cool things you just noticed in DF
« Reply #1098 on: December 20, 2009, 09:03:10 am »

That when trying to set things on fire in adventure mode too close to a brooks edge gives you the ''vegetation is too wet'' message
Methinks that's actually from recent rainfall. I've rain noticed slowing the spread of a forest fire considerably in dwarf mode... I thought that was a really neat touch.
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garfield751

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Re: Cool things you just noticed in DF
« Reply #1099 on: December 20, 2009, 03:25:13 pm »

i used dwarf companion to play as a fire clown and all my armor melted off.  :(

Nivim

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Re: Cool things you just noticed in DF
« Reply #1100 on: December 20, 2009, 09:03:17 pm »

 Yeah, in that form you can't even hold rocks very long because they melt. I still want to be able to [>] while on the ground to make lava.
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Untouchable

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Re: Cool things you just noticed in DF
« Reply #1101 on: December 20, 2009, 09:16:02 pm »

Yeah, in that form you can't even hold rocks very long because they melt. I still want to be able to [>] while on the ground to make lava.

Your hands do get coated in tasty metal though if you are holding a weapon.

Time Kitten

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Re: Cool things you just noticed in DF
« Reply #1102 on: December 21, 2009, 02:53:54 am »

yep, unless you've got some sort of deep metal already in a fort in strap on plank form (shield) you'll probably do best just to stuff every single point into dodge.
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Rumrusher

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Re: Cool things you just noticed in DF
« Reply #1103 on: December 23, 2009, 04:59:09 pm »

having creatures with the Ocean biome having human towns would end up having buildings over water. some how santa didn't get that memo when he travel there and got crushed instantly while under water.
though with companion I had his spirit travel across the world to drop presents to every one.
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zchris13

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Re: Cool things you just noticed in DF
« Reply #1104 on: December 23, 2009, 05:02:47 pm »

The roof collapses on top of you.  You get smashed to the bottom.
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Majorlag

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Re: Cool things you just noticed in DF
« Reply #1105 on: December 29, 2009, 04:37:06 am »

Quote
Yeah, in that form you can't even hold rocks very long because they melt. I still want to be able to [>] while on the ground to make lava.

Dig for victory!
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Insight into the minds of Dwarf Fortress Players - Random Quote of the Month:
He once spent a week visiting a cave in which there lived seven giants.  Each day, he would come in, track down each of the giants, and beat it to the point of unconsciousness.

CobaltKobold

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Re: Cool things you just noticed in DF
« Reply #1106 on: December 29, 2009, 01:55:24 pm »

That requires /oWish.
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Micro102

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Re: Cool things you just noticed in DF
« Reply #1107 on: December 29, 2009, 05:09:16 pm »

wait so is there a way to dig in adventure mode?
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CobaltKobold

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Re: Cool things you just noticed in DF
« Reply #1108 on: December 29, 2009, 05:17:40 pm »

Not yet.
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Sysice

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Re: Cool things you just noticed in DF
« Reply #1109 on: December 29, 2009, 11:36:10 pm »

But when that day comes, the world will fall apart because of so many people making their own house.
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