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Author Topic: Cool things you just noticed in DF  (Read 248419 times)

Ampersand

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Re: Cool things you just noticed in DF
« Reply #285 on: April 04, 2009, 10:16:06 am »

In adventure mode, I was in a cave when I came upon a giant. I was up against a wall when the fight started.

Quote
The Giant Charges at you!

The Giant Attacks but you jump away!

The Giant slams into an obstacle and falls over!

You bash the Giant in the upper left arm from behind with your steel warhammer.

I didn't even know that creatures in the game could be facing in any direction to begin with.
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!!&!!

Yaaga

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Re: Cool things you just noticed in DF
« Reply #286 on: April 04, 2009, 12:39:33 pm »

Unless you actively try to spread fire, it will not spread in adventurer mode. And I had dreams of ligting the world ablaze with SoF adventurers... *sigh*
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Minister of Luck - I directly affect everything in an indirect way that may or may not amount to anything! Yay me!

TerminatorII

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Re: Cool things you just noticed in DF
« Reply #287 on: April 09, 2009, 04:33:35 pm »

Wait.... you can JUMP into ponds? Pray tell how.
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No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.

zchris13

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Re: Cool things you just noticed in DF
« Reply #288 on: April 09, 2009, 04:50:10 pm »

Alt + direction. Called walk carefully. Make sure you step into the water, not the air above the water. You will be stunned and unable to climb out if you jump over the water. Lost 2 adventurers that way.
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Yanlin

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Re: Cool things you just noticed in DF
« Reply #289 on: April 09, 2009, 04:56:30 pm »

Yeah. Because jumping into water is THAT STUNNING!
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Enzo

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Re: Cool things you just noticed in DF
« Reply #290 on: April 10, 2009, 03:40:00 am »

Gives you the feeling of 'whoa, it can actually do that?'. It's so different from so many other games when there is a waisthigh fence the hero can't jump over, or even climb. Or wooden doors you can't open without keys (that are hidden two levels onward, past three bosses), even though the hero has a rocketlauncher.

Or wooden cages you can't escape from even if you're a giant firebreathing dragon ::)...

As long as this thread isn't dead I have better one. A lone female swordsdwarf desides bumrushing the goblins is a better idea than staying close to station, behind the traps. She get spinal injuries.

Spoiler (click to show/hide)
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Vlynndar

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Re: Cool things you just noticed in DF
« Reply #291 on: April 10, 2009, 04:02:34 am »

However, she CAN  handle stress and she doesn't know what she's feeling exactly.

Plus, she revels in chaos and disorder. That might have something to do with it.
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Yanlin

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Re: Cool things you just noticed in DF
« Reply #292 on: April 10, 2009, 05:44:46 am »

Why do I get the feeling that the miscarriage has something to do with her being a recruit?

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knightedskull

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Re: Cool things you just noticed in DF
« Reply #293 on: April 10, 2009, 03:57:34 pm »

Recently fought a 194 year old mule, got my ass kicked  :P , the damn mule is flashing  :-\...didn't know they could live that long...
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Time Kitten

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Re: Cool things you just noticed in DF
« Reply #294 on: April 10, 2009, 05:10:27 pm »

Hmm... probably ascended to godhood.

All those gods that take animal form... I find them walking around mountains outside of goblin towers and mountain homes.
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Neoskel

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Re: Cool things you just noticed in DF
« Reply #295 on: April 10, 2009, 05:28:14 pm »

About the ancient mules, all wagonpulling/trade creatures in DF are immortal in vanilla. That means mules, horses, donkeys, muskoxen and both kinds of camels. I've heard that this is so that it won't cause problems if a caravan spawns in fortress mode and one or more of their pack animals die of old age.
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ToonyMan

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Re: Cool things you just noticed in DF
« Reply #296 on: April 10, 2009, 05:29:18 pm »




This made me laugh.  How about you?
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Mondark

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Re: Cool things you just noticed in DF
« Reply #297 on: April 10, 2009, 05:36:10 pm »

I've not seen that message before, how'd you get it?

I've seen the 'Being dead is cold and clammy,' but not that one.
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Fefeshnelmargalip

Time Kitten

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Re: Cool things you just noticed in DF
« Reply #298 on: April 10, 2009, 06:03:58 pm »




This made me laugh.  How about you?

For the personification of fire itself, it's a good philosophy to have, since it's very environment changes to match it's element.

And, could be the same for every single creature you give a fixed temp tag.
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ToonyMan

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Re: Cool things you just noticed in DF
« Reply #299 on: April 10, 2009, 06:12:57 pm »

Yeah, if you play as a Spirit of Fire or something similar, you always get that message when you look at the temperature.
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