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Author Topic: Cool things you just noticed in DF  (Read 248180 times)

CobaltKobold

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Re: Cool things you just noticed in DF
« Reply #855 on: September 25, 2009, 12:32:14 am »

1000+FPS
Tried the d##s yet? I doubt it'd have that much impact, since you probably already have graphics hw that's doing all it should be...
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Vlynndar

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Re: Cool things you just noticed in DF
« Reply #856 on: September 25, 2009, 01:07:16 am »

Fighting with a pick increases mining skill.  Too bad I can't attack 'Rough Gabbro Wall.'  This could have some cool applications for mods.

It works the other way 'round as well, better miners are better fighters. They fight unarmed with picks.
"What weapon?"

Also, CobaltKobold, tut-tut. You forgot two haves?
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Neyvn

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Re: Cool things you just noticed in DF
« Reply #857 on: September 25, 2009, 02:01:46 am »

1000+FPS
Tried the d##s yet? I doubt it'd have that much impact, since you probably already have graphics hw that's doing all it should be...
No graphics, prefer ASCII over anything else. Use 40d11
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CobaltKobold

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Re: Cool things you just noticed in DF
« Reply #858 on: September 25, 2009, 04:43:46 am »

Yes, but it is nonetheless using graphical output in the form of ASCII characters.  ::)
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Footkerchief

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Re: Cool things you just noticed in DF
« Reply #859 on: September 25, 2009, 05:17:43 am »

^^^ Hey, be civil.  The term "graphics" is ambiguous in this context -- yes, it's all OpenGL, but there's also an init setting labeled GRAPHICS that turns creature tiles on and off.
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CobaltKobold

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Re: Cool things you just noticed in DF
« Reply #860 on: September 25, 2009, 05:44:51 am »

??? Beg pardon? Where's the incivility?
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Footkerchief

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Re: Cool things you just noticed in DF
« Reply #861 on: September 25, 2009, 05:58:30 am »

Rolling one's eyes usually implies insult where I'm from.  My bad if that wasn't the intent.
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CobaltKobold

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Re: Cool things you just noticed in DF
« Reply #862 on: September 25, 2009, 03:25:21 pm »

Not that a terminal or actual text-mode implementation wouldn't be interesting...dyes are the only thing that actually violates the old VGA 80x25 mode, isn't it?
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Biag

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Re: Cool things you just noticed in DF
« Reply #863 on: September 25, 2009, 05:13:19 pm »

Roads have names. Apparently a major highway in one of my nations is "The Road of Beans." I guess the people who built it ate a lot of beans, or something.
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Footkerchief

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Re: Cool things you just noticed in DF
« Reply #864 on: September 25, 2009, 05:19:35 pm »

Not that a terminal or actual text-mode implementation wouldn't be interesting...dyes are the only thing that actually violates the old VGA 80x25 mode, isn't it?

And seeds, I think, for some reason.  That's going to change radically in the next version though -- all materials will have full color definitions.
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Untelligent

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Re: Cool things you just noticed in DF
« Reply #865 on: September 25, 2009, 06:08:36 pm »

Aye, but they'll probably just round to the nearest 16-color color like the dyes do in the current version.
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regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Smew

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Re: Cool things you just noticed in DF
« Reply #866 on: September 25, 2009, 06:21:43 pm »

Roads have names. Apparently a major highway in one of my nations is "The Road of Beans." I guess the people who built it ate a lot of beans, or something.
It was probably built by mexicans or something... :P
(No, no racism here, I am a mexican. hahaha)

Neruz

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Re: Cool things you just noticed in DF
« Reply #867 on: September 25, 2009, 10:58:54 pm »

Aye, but they'll probably just round to the nearest 16-color color like the dyes do in the current version.

There's no reason to; DF's graphics are just OpenGL displaying sprites. Theres absolutely no reason why it can't do a full 32 bit color array.

Cody1750

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Re: Cool things you just noticed in DF
« Reply #868 on: September 26, 2009, 05:54:21 pm »

When you peirce an organ a second time it will say organname pierced again, and that some items that you buy can say in it's description that it was made by an unkown artist
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Bricks

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Re: Cool things you just noticed in DF
« Reply #869 on: September 26, 2009, 06:39:15 pm »

Probably known by many, but guts can actually be dragged around if your foe still has the stomach (badumtish) to crawl around.
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