Shoruke's Log. 2nd of Granite.
I was recently appointed as the leader of an expidition, a grand adventure; it was made my sacred duty to oversee the construction of an outpost. It would be in the very northwesternmost corner of the world, so that if disaster struck and all dwarves must flee their mountainhomes, there is one last safe place for us. I was appointed six dwarves to work under me:
2 miners
1 mechanic
1 woodcutter
1 Macedwarf
1 metalsmith
Plus myself, the manager and leader.
I found it very odd indeed that they would pick me as an expidition leader... after all, I have no management skills, even though I'm confident I could learn them.
It turns out, however, that none of my companions know anything about their trade, either! An obvious oversight by Edzul Kivishvetek, the Queen of the Mountainhomes. Oh well, we'll cope... somehow.
I brought, in our wagon, an anvil, plentiful food, alcohol, and seeds. I also brought some bituminous coal and hematite, so that we may outfit our macedwarf as soon as possible.
We set out to the proposed location of the outpost...
And of course, our wagon broke down. In the middle of an evil desert! Right next to a volcano, filled with fire monsters! ARGH! And there's no wildlife in sight. It's friggin hot here! Geez...
The wheels of the wagon are broken beyond repair, and we have no hope of making new ones. I guess we'll have to strike the earth... sand, whatever... and dig out a shelter so we don't die of exposure. Hopefully, what provisions I have brought will last us until Autumn. We'll have to go back to the mountainhome in failure and restock, I suppose, but at least the 'Northwest Outpost' project can still carry on. Dwarvenkind may need that outpost someday, and I intend to get it built.