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Author Topic: Welcome. Welcome to City 17. It's safer here. (Setup phase of succession game)  (Read 3371 times)

Flok Speargrabber

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GAME PHASES:
1. Setup - Initial signup, goals, and map
2. Game start - First year, first seven dwarves
3. Succession - Turns 2 - ??
4. Game forgotten about, left to sit on my PC

First Seven:
1. Mayor - Breen
2. Speardwarf - iluogo
3. Miner/Mason - blakyoshi7
4. Miner/Mason
5. Woodcutter/Carpenter - DI7789
6. Metalworker - MulchDiggums
7. Farmer - EverybodylovesTJ

You may claim one of the dwarves in your own image.

It's funny, really. I search and search for a good site normally and I come up with nothing, but when I search for it while thinking about a succession game...

I find great spots everywhere.
With aquifiers.

In any case.

City 17 is a reference to the setting of Half Life 2, a First Person Shooter for the PC and XBox 360. It is regarded as one of, if not the, best FPSes. City 17 itself is controlled by an alien race called the Combine, who use humans as slaves and use them to turn them into mindless alien/human hybrids. In this game, we will emulate City 17's rigid structure, treating military dwarves as the Combine and normal dwarves as slaves (which they are anyway but now no legendary dining room). City 17's most notable feature is the large, steel tower which dominates the city's skyline, which acts as a central hub for all the Combine.

If you'll note, Breen, the Mayor, is already taken. This is because in Half Life 2, Dr. Breen is the Administrator over City 17, despite being a human. The reason is because after the portal to the Combine's homeworld open, the Seven Hour War ensued, and Breen negotiated Earth's surrender.
(There's an interesting point to note here: Although Breen handed over humanity, you have to take into consideration that he felt it was either slaves or destruction, and that there would be no hope for the humanity either way, but at least this way they can keep on living.
It has been described as the Combine's ultimate goal is to enslave the human race and absorb the earth for all it's resources. Oddly enough we don't need to alter the setting in any way to fit that.

Suggested resources:
Playing Half Life 2 (duh)
http://www.hlcomic.com/ Concerned - For those too lazy or poor to do the above and want a giggle

The setup of the City will be as such:
Central tower, with stairs leading down into the city. Must be made of obsidian or steel! NO EXCEPTIONS.
Far-off building where Dwarves go to become part of the military and train (Also known as Nova Prospekt)
A lava moat - Just to be more opressive
Dwarves get a basic, 2x2 or 1x3 room with a door and a bed.
Legendaries get a 4x4 or 3x5 room with some furniture.
Nobles get what they want.
Refuse pile is next to bedrooms. (I know, right?)
No smoothing outside of nobility's quarters
No waterfalls
No pets - Dwarves with pets either get killed or drafted.
Military dwarves get a 5x5 room with some furniture.

Future problems:
1. Dwarves might get upset at the lack of amenities and basically riot
2. The economy might be trouble. But I doubt it.

Turn order (Turn length is 1 in-game year or 1 real-life week.)
1. Flok
2. NTheGreat
3. EverybodylovesTJ
4. DI7789
5. iluogo
6.
By the way, you don't become mayor once you take over- I'd say write from your dwarf's perspective.

Remember: This is a chance to be a dick to your dwarves for no reason.
However, if you screw the fortress beyond all reason, you'll revert to the last save.
« Last Edit: September 05, 2008, 02:26:13 pm by Flok Speargrabber »
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DI7789

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Re: Welcome. Welcome to City 17. It's safer here. (Setup phase)
« Reply #1 on: September 04, 2008, 01:36:02 pm »

I would like to lay claim to dwarf 5, and if it comes to succession games, do you mind if I request spot 3 or 4? Being inexperienced at these things, I'd rather City 17 be ready for (unintentionally) inept management when I appear

I don't like to sound presumptuous, but its best to give warning before disaster strikes

EDIT: Give him whatever name you like, I don't really mind
« Last Edit: September 04, 2008, 01:56:14 pm by DI7789 »
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Gone on hiatus due to RL. Major apologies to all involved in LP thread.

blakyoshi7

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Re: Welcome. Welcome to City 17. It's safer here. (Setup phase)
« Reply #2 on: September 04, 2008, 01:46:20 pm »

I claim dwarf 3.

Don't drink the water- they put something in it, to make you forget. I don't even remember how I got here.
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Life is but a twinkle, a winking of an eye...

Flok Speargrabber

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Re: Welcome. Welcome to City 17. It's safer here. (Setup phase)
« Reply #3 on: September 04, 2008, 03:04:36 pm »

I've found a good 4x4 spot- Temperate Savanna, river, magma pipe, sand are all available in a moderate climate.

I've also found a 3x3 spot with all that as well, although it's cold. It's located near some Joyous mountains.

« Last Edit: September 04, 2008, 03:08:47 pm by Flok Speargrabber »
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Grath

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I'd suggest the 4x4 spot, because City 17 wasn't cold temperate.
Another suggestion - All 'non-combines' should have their clothes taken and burnt, then replaced with a uniform set of clothes that everyone gets.
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Flok Speargrabber

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The 3x3 area is still fairly interesting, since it provides a decent amount of trees and snow. It's pretty!

But yeah, it wasn't cold. Plus, until you start fleeing the city, there aren't any mountains, so Savanna might fit better. Too bad about the lack of coasts, but when has such a thing stopped dwarves from making one?
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Mulch Diggums

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If this wernt a succession game, I would choose a dwarf =].
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ooooo! Swamp wiskey! Yeah!!

Duke 2.0

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 Mod in antlions! Have them come in large swarms in most biomes!
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Flok Speargrabber

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No, picking dwarves is just getting one named after you. If you wanna take a turn you have to ask. :p

Anyway, I couldn't fully explore the Savanna one because I had to put my computer onto sleep mode which crashed the game. It had mudstone and sand, and was very... plains... ish.

Either one is good. The 3x3 one is more interesting, but the Savanna is the better area for the setting. I guess we'll go with that then.
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Flok Speargrabber

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 Mod in antlions! Have them come in large swarms in most biomes!

That's not a bad idea...
But what about headcrabs?
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Duke 2.0

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 Mod in antlions! Have them come in large swarms in most biomes!

That's not a bad idea...
But what about headcrabs?


 Perhaps as hidden chasm/cave creatures? I dunno, headcrab zombies might be difficult to make. Although that would make a nifty replacement for goblins.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Grath

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Re: Welcome. Welcome to City 17. It's safer here. (Setup phase of succession gam
« Reply #11 on: September 04, 2008, 06:55:14 pm »

Ravenholm, the Dark Fortress... We don't go to Ravenholm anymore.
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Flok Speargrabber

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So does anyone else wanna play or is it just me and that one guy?
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Lemnx

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You need to set it so no dwarf can get pregnant.

The Combine see it fit to suppress the reproductive cycle.
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..."I bumped Nist Akath and all I got was this lousy T-shirt"...

Flok Speargrabber

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The init for babies/kids will be set to 1. I think I remember hearing it glitches out if you set it to 0.
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