Hi
First, a bit of background - I am new to Dwarf Fortress, I found it listed in the September 2008 PC Gamer. I like games of all kinds and enjoy following game development. I joined the forums because I really enjoyed reading one of the stories, Migrursut, and I have read a number of threads in which the fine civility of the impressive Dwarf Fortress fan base shines through. Introductions out of the way, hopefully you have an idea of where I am coming from so this will have some context.
I will apologize now if this has already been suggested, I ran a forum search for the word "achievements" and it turned up nothing, so I hope I have not ruffled any feathers that way.
This is the suggestion I would like to have considered and which to a certain degree I understand already exists in the form of history, if I am not mistaken:
Achievements.
From what I understand reading the wiki and various threads, DF players basicly make their own in game goals, some of the results of these plans which show up in the history of their world and are engraved into objects and walls. Now, I hope it doesn't come off as crass, but this reminded me of Team Fortress 2 Achievements, so hopefully this will be taken as a point of reference. I am not suggesting unlockable items, but rather a set of common and not so common goals, that the game could recognize your silly dwarves have stumbled upon intentionally or unintentionally.
To refine the suggestion, I would love it if these Historical Achievements where categorized into sections that represent the approximate level a player is at in discovering the nuances of Dwarf Fortress: Beginner, Novice, Advanced, Legendary ... and so forth. Probably plainly you can recognize my own selfish desires in this now, as a new player, to a certain degree I wish to have my hand held by the game a little bit, give me goals in game straight from the wiki and the fun threads I read for later on when my various forts don't die within the first year on a regular basis.
Possible Historical Achievements that I can think of within my limited experience (so I am sure there are better ones that others more versed in DF could articulate) are as follows:
Beginner:
- Strike The Earth! - build a up/down stair case down one level
- Home Sweet Home - dig out room, place a bed, designate bedroom
- Hydroponics - dig out a room, plant seeds, grow a food plant
- Hi Ho, Hi Ho, Its Off To Work We Go! - mine something
- This Is Good Grub! - build a dining room
Advanced:
- The Art of Dwarf War - kill a named sieger
Legendary:
- Boatmurdered?!? - flood the outside world with lava without destroying your dwarf fort
Well, hopefully you get the idea now. This idea was sparked by my own sense of feeling lost upon trying my first fort and reading some fun threads in these forums as to just how much fun can be had in this game.