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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 359 360 [361] 362 363 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409043 times)

Sir Speshkitty

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5400 on: December 05, 2009, 08:56:02 pm »

He managed to fail strangling an unconscious opponent...
I will be amazed to see you justify that.
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Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5401 on: December 06, 2009, 02:48:55 am »

They were both quite tired, and he isn't exactly an expert in wrestling. Also, "flying tackle hug".
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

RAM

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5402 on: December 06, 2009, 02:50:11 am »

Trips on a root and hits head would work for me...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Typoman

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5403 on: December 06, 2009, 02:53:30 am »

Trips on a root and hits head would work for me...

a root? i thought there wasn't any vegitation whatsoever in the place? a rock on the other hand...
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Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5404 on: December 06, 2009, 03:47:03 am »

Trips on a rfoot and hits head...
That's what happened to the opponent.

Luckily, he didn't manage to miss with a coup de grace next round.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kashyyk

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5405 on: December 08, 2009, 03:19:20 pm »

Turn pl0x!
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Haika

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5406 on: December 10, 2009, 07:49:57 am »

*does the happy completely caught up, every turn read, still waiting to join in dance*

>.>

Quite interesting to read the evolution of this thread and how Sean's writing becomes much easier to read in the narative. Was really rough when the action type was dropped at first, hard to figure out what people were doing. It's gotten much better recently though.

And since Andrea is still mia:

ROLLs! :D
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
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qwertyuiopas

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5407 on: December 11, 2009, 06:42:45 pm »

ROLLLLS
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Eh?
Eh!

Nivim

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5408 on: December 12, 2009, 08:17:41 pm »

 I've been slowly reading the whole thing, and just finished. I wanted to ask, was there any reason you switched to narrative format? It seems less interesting/entertaining if the rolls and actions aren't right there to relate to what's going on. I also preferred the statuses back in the DF world or about; the set-up without spoilers and with acronym tags.

 On a different topic, why isn't Andrea posting here even if he's dead? You'd expect after being here so long he would still partake in the discussion.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Haika

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5409 on: December 12, 2009, 09:59:04 pm »

I sort of agree with the narrative vs action style. It seems to put more work on Sean, plus it can be hard to follow if you missed what someone's action was a page or two before.

That said, I'd just be happy to read some more turns. :) Or *gasp* join in, heh
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5410 on: December 17, 2009, 05:28:19 am »

Narrative vs. action style is my current problem, actually. No, I don't want to return to the per-player action results. However, when most actions are disparate, I have no choice but to make a per-player list. As is to be expected, this doesn't work well. Or maybe I'm just too distrated. I seem to have a day off today though, so I'll see what I can do.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

DreamThorn

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5411 on: December 17, 2009, 07:09:35 am »

I attempt to add myself onto the list of players waiting to join.  :D
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This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5412 on: December 17, 2009, 07:19:46 am »

Do you need me to roll for that?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

qwertyuiopas

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    • uristqwerty.ca, my current (barren) site.
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Eh?
Eh!

DreamThorn

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Re: RTD - Multiworld Madness Turn 163! Yet another turn in the long road.
« Reply #5414 on: December 17, 2009, 10:53:26 am »

I see that you want people who can easily post in the correct time slot.  In my case the posting statistics will not be accurate, since I have not posted much yet.  I am at GMT+2 and have internet access throughout the day.
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This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.
Pages: 1 ... 359 360 [361] 362 363 ... 409