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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 158 159 [160] 161 162 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409205 times)

Devath

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2385 on: November 30, 2008, 03:52:41 am »

A four-lane highway is a highway with four lanes going each way.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

andrea

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2386 on: November 30, 2008, 04:45:27 am »

frelock can't shield me, he has to drop the TK shield to enter the elevator.
but.. 60 floors...
ok, i try to keep my lightnings down. not make them disappear, but i make them weak enough not to make any damage.
and i enter the elevator with frelock

neo1096

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2387 on: November 30, 2008, 04:51:11 am »

You fix it by throwing away the end that doesnt have the sharp part and then fashioning the broken end of the kept part into a curve. ALso how do you mean broken? Bent, cut in half?
Edit: Or you use duct tape.
« Last Edit: November 30, 2008, 04:53:41 am by neo1096 »
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2388 on: November 30, 2008, 05:05:36 am »

Andrea just made this world a little less dangerous. He also almost destroyed the city in the process and almost killed everyone else. I mean the last turn, not the one I'm making now. So whether or not people die this time depends on a variety of factors, the Nemesis being one of the prime ones, and Alice being the other. And the Nuke being the extra punch. :)

By broken I mean the curved part that is used to hook up stuff has been broken off. I don't know if it's possible for you to fix it, but I guess I'll let the roll figure that one out.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kashyyk

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2389 on: November 30, 2008, 05:07:29 am »

neo, try and find a Haz-Suit please! THen we can have Gordon Freeman
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neo1096

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2390 on: November 30, 2008, 05:46:41 am »

Alright, I guess the nuke may have been shorted out then? I will try to find a hazard suit when we find somewhere that is likely to have one.
Also, Gordon Catman?
Edit: Nvm just saw the nuke being extra punch part...
« Last Edit: November 30, 2008, 05:48:34 am by neo1096 »
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

chaoticag

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2391 on: November 30, 2008, 09:30:22 am »

Happy second most posted in thread guys!
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LASD

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2392 on: November 30, 2008, 11:38:58 am »

I got here in time! Car seems like a great idea.

I try to remember how to drive a car exactly and head for the direction of chaoticag and korora. (I guess we can't take driving-ability for granted. Unless we're like the usual video game hero who has The Universal Driver's Licence.)
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Kashyyk

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2393 on: November 30, 2008, 11:49:41 am »

...Unless we're like the usual video game hero who has The Universal Driver's Licence.

I have always liked that bit
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andrea

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2394 on: November 30, 2008, 11:51:47 am »

we are even better! we have the headbands!

not that i care: i don't need a car. i am going for an exoskeleton, powered by my own electricity or by my maul.

chaoticag

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2395 on: November 30, 2008, 12:56:25 pm »

Is everyone here?
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andrea

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2396 on: November 30, 2008, 01:00:15 pm »

i don't know.

ROLLS!

Frelock

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2397 on: November 30, 2008, 02:05:27 pm »

Not me.  I'll actually use my TK field to fly up the stairs (I can do that right?)

If not, I'll power down, walk into the elevator, and hit the roof button (or whatever is the highest floor).
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All generalizations are false....including this one.

Rooster

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2398 on: November 30, 2008, 02:33:20 pm »

Everybody there yet?

Rolls!
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 74! A vicious monster attacks the dwarf!!!
« Reply #2399 on: November 30, 2008, 04:07:31 pm »

I've been awfully busy today, and just started on the rolls. I can't say they're good, and I didn't get to the actual results yet. Almost half the rolls are below satisfactory. You might chalk up another destroyed building for your team if the rolls go right. There may be another one, and several more if some other rolls go awfully wrong. If anyone dies this turn, it will not be my fault.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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