Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 369 370 [371] 372 373 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 408986 times)

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5550 on: February 04, 2010, 04:04:24 pm »

Well, I think my interest is starting to well back up. Or something.

Anyway, I try to follow up on my allies' attacks. That good enough of an action for ya?
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5551 on: February 07, 2010, 04:07:42 am »

so... i just read the entire thread in about 11 hours.
massive archive binge.
and i am incredibly awestruck, unhappy, happy, saddened, enraged, joyful, and a bit peeved to sum up my experience.
 ;D
unfortunately, as the waiting list is probably like two miles long, i wont delude myself into thinking i have a chance of actually getting a character anytime ever. but put me on there anyway.
*notifies*
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5552 on: February 07, 2010, 07:32:09 am »

Glad you liked it. It's all down to Sean really though, he's what is making this thing work. If us players weren't hear somebody else would be.
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5553 on: February 07, 2010, 09:47:40 am »

I'm also glad you liked it. What was the moment that impressed you most? Or saddened you most?

And speaking of making this work. Tomorrow, there is a nonzero chance of me actually getting a break from all the recent working. As such, all those who failed to respoNd to the call will be put on GMAI after I post the next turn. Which will be rather sad in Frelock's and Korora's case.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5554 on: February 07, 2010, 09:51:05 am »

impressed me?

it was a toss up between that bit at the very end of the second world and the many, many, MANY overshoots you guys have had.

Saddened? The first world dwarf funeral. Why didn't you let him keep his ludicrously fancy cavern-tomb?

Funniest? the many, many, MANY overshoots. again.
there are so many of them.
aaaaaaaaaaa
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: RTD - Multiworld Madness Turn 165! You did not miss, and will be missed.
« Reply #5555 on: February 07, 2010, 09:56:05 am »

Oh, sorry, missed the "show up and report" post.  I'm definitely interesting in continuing.
Logged
All generalizations are false....including this one.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5556 on: February 07, 2010, 09:59:11 am »

Yeah, overshots... It recently dawned on me that if you roll three overshots consecutively, it's pretty much a given that all hell will break loose. :)

thaNks for reporting Frelock, this game wouldn't be the same without your forcefield capers. :)
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5557 on: February 07, 2010, 02:44:49 pm »

Well, two consecutive overshots gave us TK, so how bad could 3 be?
Logged
All generalizations are false....including this one.

Sir Speshkitty

  • Bay Watcher
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5558 on: February 07, 2010, 03:19:12 pm »

Depends. How many did Andrea get before being launched?
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5559 on: February 07, 2010, 03:35:44 pm »

In case it completely missed you, I was referring to "666".

Andrea's KABLEWTASTIC was a 6, followed by a 1, another 1, and another 1, followed by another 6. I guess it's a wee bit worse in that regard, but three sixes in a row are frequently acting on a much grander scale than three ones.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

qwertyuiopas

  • Bay Watcher
  • Photoshop is for elves who cannot use MSPaint.
    • View Profile
    • uristqwerty.ca, my current (barren) site.
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5560 on: February 07, 2010, 05:09:23 pm »

Well, we already know the results of 5 6 1 6 (plus overall failures in the survival rolls), so a 666 couldn't be far off.

Maybe a 666 would have extended throughout a large portion of the universe and tear spacetime apart occasionally...
Logged
Eh?
Eh!

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5561 on: February 07, 2010, 05:30:22 pm »

Oh, and - THE RETURN OF THE SPOILERS!

Though, honestly, there's little to spoil. Just normal everyday destruction. Korora got lucky with damage rolls, and there's little beyond that except a sudden success at something by Boksi. Also, Zako found another reason why you shouldn't stand on a mech's armor in combat.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5562 on: February 07, 2010, 08:40:49 pm »

I'm still interested, in the waiting list.
Logged
this sigtext was furiously out-of-date and has been jettisoned

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5563 on: February 08, 2010, 06:13:19 am »

sudden success at something by Boksi

Hooray! I've not been doing much these last turns.
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness Turn 166! Boom headshot!
« Reply #5564 on: February 08, 2010, 01:02:56 pm »

Well, I didn't get the day off I hoped for today. "Nonzero" chances were insufficient. Tomorrow though, I'm more or less guaranteed to get a free half-day, so I'll try to get at least the text for the turn up. Statuses didn't change by much either way.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 369 370 [371] 372 373 ... 409