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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 62 63 [64] 65 66 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 403987 times)

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #945 on: September 24, 2008, 01:16:49 pm »

well, it didn't go that bad.

but i still can't understand why elves won't go near me! they are always running away! why do they fear me so much?

kashyyk and chaoticag needs some help... but i can't charge into the elven army without any power.

kashyyk, remember you have rollerblades in the forearms. i think you can still go away without legs if you think the danger is big enough

i'll try to recharge my electricity power
(will i lose it on a 1?)

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #946 on: September 24, 2008, 01:22:07 pm »

You can try to recharge it, but you'll only succeed on a 5. In a modern world, you could plug yourself into a wall socket and recharge a bit, but here you need a lightning blast. A natural one, for a change. :) No, you are unlikely to lose the power, you'll need two [1]'s for that.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #947 on: September 24, 2008, 01:23:28 pm »

only on a 5?

if i just wait, will it recharge after some time?

if yes, my action is to enter the keep.

(oh, nice doors)

Gantolandon

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #948 on: September 24, 2008, 01:42:50 pm »

Quote from: andrea
well, it didn't go that bad.

Well, you just turned me into Freddy Krueger :P

But I absorbed much electricity. Everybody know, that it's the life. Right? Right?

Well, I use it to recharge my TK Healing power.
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andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #949 on: September 24, 2008, 01:45:42 pm »

well, nobody got badly wounded by me. a bit burned, but nothing really bad.
a bit of pain, but all rolls still work.

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #950 on: September 24, 2008, 01:54:07 pm »

I cut my way through the elven ranks to get to their leader. If it's possible I also grab two of his bodyguards on the way and smash them together, head first.
Logged
Decapitation - enjoy the difference

Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #951 on: September 24, 2008, 02:00:04 pm »

I'll try to navigate my way out of the spikefield, then.
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

LASD

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #952 on: September 24, 2008, 02:09:57 pm »

I'm starting to turn into the/a Puppetmaster.

But still I don't know what to do. Moving the guards wouldn't do much good since we don't have the small keys needed to get the big one. Although the guards might have the keys. If I'll figure out the whereabouts of the small keys.

I persuasively interrogate the guard(s) about the small keys and their keyholes.

EDIT: This thread is currently reply-wise and view-wise the second biggest in Various Nonsense and will shortly become the largest view-wise.
EDIT2: And the 8th biggest thread in the whole forum!  :o
« Last Edit: September 24, 2008, 02:15:19 pm by LASD »
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Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #953 on: September 24, 2008, 02:12:21 pm »

I'd rather know what is actually in there rather than opening it.
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #954 on: September 24, 2008, 02:13:04 pm »

Isn't knowing that the key is in there enough?
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #955 on: September 24, 2008, 02:14:11 pm »

Technically, yes. But is it a key, or some esoteric object?
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #956 on: September 24, 2008, 02:17:04 pm »

I'll leave that one for you to figure out. Oh, and hint: turn 2.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #957 on: September 24, 2008, 02:21:08 pm »

Two words: Telekenetic healing. (Come on six!)
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Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #958 on: September 24, 2008, 02:25:47 pm »

I'll leave that one for you to figure out. Oh, and hint: turn 2.

We're doing an interdimensional crossword puzzle?
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Decapitation - enjoy the difference

Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #959 on: September 24, 2008, 02:26:08 pm »

Interesting. Vague L shape, eh?

It's an artifact boot!
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]
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