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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 52 53 [54] 55 56 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 404065 times)

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #795 on: September 18, 2008, 03:20:37 pm »

It's a bit like Schroedinger physics principles - technically, you would probably be stronger. But actually, you are only tougher, less likely to feel pain, and yes, made of iron. As long as the dice roll in your favor, you're the impenetrable colossus. When not, you suddenly remember the [SEVERONBREAKS]...

Oh, and uh, the waiting list. Someone else initiated the list (I'll have to go find who it was), but right now there are he, Zako, and Nonanonymous (aka Nonan the Barbarian) in the list. I'll add you two as well, and you'll be added if there are open slots as the game progresses. So far, we had a few close calls, but then again, this world doesn't have dangers beyond arrows and falling rocks, so the players are mostly dealing with damage they do themselves. When we start dealing with plasma cannons and nukes, things might take a turn for the worst.

Also, I'm quite intrigued as to whether Frelock intends to keep his companion during the world-shift, and if yes, then does he have an idea on how to do it?
« Last Edit: September 18, 2008, 03:25:56 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #796 on: September 18, 2008, 03:27:54 pm »

Tie him to the depleted Quantom underwear stockpile?
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Frelock

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #797 on: September 18, 2008, 03:32:45 pm »

A possibility ;).  Yes, I was planning on keeping him; at the very least, he could serve as my bodyguard, or perhaps as a red-shirt (read, expendable person).  The question about world-shifting, though, is a little more difficult.  I'm guessing, due to your question, that just having him stand next to me when we shift won't work.  I might try to figure out some way to give him a headband, since it's made out of energy, perhaps my headband could form another one?  I would have to know what the requirements for world-shifting are.
« Last Edit: September 18, 2008, 03:34:39 pm by Frelock »
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #798 on: September 18, 2008, 03:52:38 pm »

I'll just give you a hint: The Rug Was There For A Reason.

It's probably a tad too convoluted for what it tries to describe, but I don't really intend to reveal all secrets of the universe to you at once... ;)
To clear the fog around it for a bit, remember what you were in, and what the rug would be trying to prevent.
« Last Edit: September 18, 2008, 04:00:46 pm by Sean Mirrsen »
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #799 on: September 18, 2008, 03:54:04 pm »

roll him up in the rug!!!
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Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #800 on: September 18, 2008, 03:59:50 pm »

Make wristbands from the rug for everyone!
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #801 on: September 18, 2008, 04:01:25 pm »

...stand on it?
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Decapitation - enjoy the difference

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #802 on: September 18, 2008, 04:05:05 pm »

It's not all that simple, although it's probably a lot simpler. Reread that post, I edited it a bit. Think where you were, what it was, and what the rug would be doing there in the first place, what would be its intended function?

And, by the seven gods of Eregion, you've got your own source of ingame lore! Get your hints from that!
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #803 on: September 18, 2008, 04:21:16 pm »

to tell the truth, i have never understood well how we arrived in this world from the cube. and till now, i didn't know what a rug was.
well, i don't have a elven (!) friend to take with me. armor and maul will be enough

chaoticag

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #804 on: September 18, 2008, 04:33:01 pm »

I just had a thought. (some people seem to hate it when that happens though...)
Every once in a while, the main players get caught up in life and cannot post their two turns. If they know that this will happen to them eventually, then they can have someone on the waiting list shadow them for a turn or two, instead of an A.I.

Of course this has to be with consent, and the shadowee cannot suggest actions with harmful or deadly intent to the one who is shadowed.

I'll start off this list by adding myself to it.

EDIT:stupid internet, I told it to post this twenty minutes ago.
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Frelock

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Re: Roll To Dodge - Multiworld Madness, or I Am Positively Insane.
« Reply #805 on: September 18, 2008, 05:19:20 pm »

What would the rug be trying to prevent?  Fall damage?  Perhaps we have to drop him in from the ceiling? 

Hmmm, there was also a keyhole under the rug.  Interesting....
Not a keyhole, a keyring, and LASD used it to make a suit ???.

Ah Ha!  Looking back at turn 0 (man, that was a long time ago) chaoticag stood up in such an awsome way that the secrets of the universe were revealed to him.

Status after turn 0:
...
chaoticag: Standing upright. Knows everything about the nature of the 10-cubed space you are in. Wearing underwear.
...

Supposedly, he knows everything about the cube.  So, chaoticag, how do I get my elven friend to come with us?
« Last Edit: September 18, 2008, 05:27:59 pm by Frelock »
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Zako

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #806 on: September 18, 2008, 05:22:47 pm »

Keyholes are for keys, no?

May I suggest that you find a key for the keyhole?
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andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #807 on: September 18, 2008, 05:31:22 pm »

turn 0... good old times.

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #808 on: September 19, 2008, 04:00:35 am »

Status after turn 0:
...
chaoticag: Standing upright. Knows everything about the nature of the 10-cubed space you are in. Wearing underwear.
...

10-cubed space? If I'm understanding this right this entire universe consists of 10 cubes, perhaps every world is a cube, plus the starting cube, the keys we are supposed to gather will unlock something in the starting cube.
« Last Edit: September 19, 2008, 04:03:00 am by Jay Kayell »
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chaoticag

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Re: Roll To Dodge - Multiworld Madness, or I Am Positively Insane.
« Reply #809 on: September 19, 2008, 04:01:01 am »

Status after turn 0:
...
chaoticag: Standing upright. Knows everything about the nature of the 10-cubed space you are in. Wearing underwear.
...

Supposedly, he knows everything about the cube.  So, chaoticag, how do I get my elven friend to come with us?

Not anymore, I tried examining the tavern and lost that ability around that time. Try stuffing him under the rug or something.
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