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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


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Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 410513 times)

Jay Kayell

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  • Legendary Lazy Man
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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5970 on: September 08, 2010, 08:07:48 pm »

I grab the flamer, the fuel and the grenades from Simon and then spend some time practicing with my new armor. I also encourage Janna to pilot the Fire Moth I vacated of its previous owner, since she has more experience with mechs than us.

Shouldn't my new armor have jumpjets, by the way?
Logged
Decapitation - enjoy the difference

qwertyuiopas

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  • Photoshop is for elves who cannot use MSPaint.
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    • uristqwerty.ca, my current (barren) site.
Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5971 on: September 08, 2010, 10:20:31 pm »

Remote-Controlled feedback loop on reactor being used as ammunition for an even more giant trebuchet? Nah, might destroy the key we need...

>Cautiously examine mechanism of reactor, especially looking for ways to make a smaller, portable one(reduced output is an acceptable tradeoff).
Logged
Eh?
Eh!

RAM

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5972 on: September 09, 2010, 01:51:29 am »

You could play a game with it, tossing it up into the air and trying to get the heat sink to land on top of it!
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Sean Mirrsen

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  • Bearer of the Psionic Flame
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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5973 on: September 09, 2010, 02:04:01 am »

If you get several Assault Mechs with hands, you could play Hot Reactor.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

RAM

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5974 on: September 09, 2010, 02:10:12 am »

You could use it as a drill bit.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Zako

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  • YEEEEAAAAHHHH!!!
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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5975 on: September 09, 2010, 02:17:38 am »

Waste crusher. Just drop it on top of a ton of garbage and BOOM! It's suddenly a lot more portable.
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Schilcote

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5976 on: September 09, 2010, 08:09:59 am »

I say use it as a counterweight in an elevator system. Then you could power the elevator's lights and motor at the same time.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Boksi

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5977 on: September 09, 2010, 02:18:55 pm »

Woah. I completely forgot about this game.

I think I'll try to figure out more about this ring and empty feeling. Perhaps my halberd could do something, being a projection of its power? Maybe I can use it like a compass needle or divining rod. Or maybe all I can do is do silly motions that would make me look stupid if I weren't invisible?
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

LASD

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5978 on: September 09, 2010, 03:02:13 pm »

Wait, I don't think I've used my identification ability on the Reactor. Or the Elemental Armor. If I have time for only one, I'll check out the armor.
Logged

Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5979 on: September 09, 2010, 03:35:27 pm »

That ability is at-will, so you have time for both. You'll only identify the electronic components though, don't forget.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5980 on: September 10, 2010, 02:10:13 am »

Wait, let me check up actions...  Zako, Frelock, Neo, Jay, Qwerty, Boksi, LASD. Korora and Rooster on AI. That's nine. Kashyyk is still missing, Gantolandon's still separated. Andrea still unaccounted for. ;D That means I can technically start the turn! Hurray! ...except I don't really have the time now. Damn.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5981 on: September 10, 2010, 02:07:39 pm »

I am here!
Since I am not supposed to tell you anything, I'll put my action in a spoiler.
don't look!
really!
please!
just don't!
I warned you!

edit: also, I'll try to remind kashyyk about this RTD

dragnar

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5982 on: September 10, 2010, 02:17:12 pm »

So... does this mean Andrea is playing over PM?
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5983 on: September 10, 2010, 02:44:11 pm »

This is a Big Secret. Like, Really Big. You will only find out what happened when/if you find evidence to Andrea being dead or alive. It's kinda like Vaarsuvius's gender - you'll never know unless you find out.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness Turn 178! Last time he got one, it went berserk...
« Reply #5984 on: September 10, 2010, 04:41:29 pm »

actually, not. Varsuuvius gender, in my opinion, acts like a particle in quantum physics, it doesn't have a fixed state: It is both male and female at the same time. With equal probability, to add to confusion.

While I have a position and a status which are just secret. But they are there.
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