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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


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Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409234 times)

Kashyyk

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4965 on: August 24, 2009, 08:41:03 am »

First: I grab Janna's loose leg and take it back to her, I then TK heal it on.
Second: I also start cleaning up all her scars, if possible.

Well, some people are not normally very keen on being covered in scars you see...
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Boksi

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4966 on: August 24, 2009, 10:15:52 am »

I run away and reverse the polarity of the ring.

What's the worst that could happen?
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

qwertyuiopas

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4967 on: August 24, 2009, 10:28:52 am »

You could cross the strams...of magma and water, clogging the intersection and flooding the fort with both at the waterfalls
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Eh?
Eh!

Zako

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4968 on: August 24, 2009, 07:55:04 pm »

DONT CROSS THE STEAMS!! DONT CROSS THE STREAMS!!!!!
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Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4969 on: August 25, 2009, 01:01:38 pm »

I'd say "Polarity Ensues".

But anyway. Rolls are done, but they contradict themselves in a few places, which is another headache for me. Andrea's action states "unless I am 1 turn away from crashing", but doesn't specify what to do IF he is one turn away from crashing. In addition, one of our cats is very sick and I'm worried about him.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4970 on: August 25, 2009, 02:31:12 pm »

if i am 1 turn away from crashing.... i try to save myself, trying following things
1) lighting form
or
2) learning TK bubbles
or
3) self explode chains of my armour to generate opposite force.

it seem it is my last turn people.

Zako

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4971 on: August 25, 2009, 08:41:13 pm »

Good luck buddy, you're gonna need it.

Have you tried using your electrothermal jets yet? You could use that to slow you down.
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Kashyyk

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4972 on: August 26, 2009, 06:38:53 am »

Yeh, good luck man.

Try to survive for as long as possible please. Who knows, someone might be able to get to you.
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andrea

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4973 on: August 26, 2009, 11:14:26 am »

sean clearly said that these needs a looot of electricity .normal lighting use, in this situation, nearly has the same effect ( avoiding splatting on the floor).of course, both won't work unless i get a 7 i think. oh well...

Zako

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4974 on: August 27, 2009, 08:19:46 am »

I have an idea for you: have you tried absorbing the static electricity made from the friction of the air rubbing against you? Planes make LOTS of this, I cant see why it cant happen to you.

Could help...
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andrea

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4975 on: August 27, 2009, 11:02:03 am »

great idea. unluckly, it seem i won't have much time for it :(

Razordw

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4976 on: August 27, 2009, 12:04:01 pm »

Hopfully Andrea can find a way to survive, thinking the whole shrapnel self may be the best bet though. Course if it's a perfect E=mc^2 conversion things could get very interesting. But seeing what all of you have gone through and survived, I bet this won't be the end of Andrea. Course could mean being extremely managed near death awaiting transport to the cube as per the elevator fun of the zombie world, but it would at least be living. ;D
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Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4977 on: August 27, 2009, 12:49:19 pm »

Nah, this is serious physics here. The total speed is slowly being reduced but it's still way above terminal. There will be a landing roll and a damage roll, of course, but he's going to have both of those at the max to have any chance. There will also be a luck roll, for a different thing.

Btw, there's no progress on the turn so far. This is due to my creativity and inspiration running low. I'm noticing that I'm using a rather limited array of sentence constructions when describing actions. To remedy that, I'm currently reading a decent-looking "web original" novel about humans overthrowing armageddon armies with artillery. I hope to make good enough progress to avoid the "lost for words" syndrome when next trying to describe a tricky event.

Despite there being no details, I can vaguely predict that the next turn is more or less a bad luck disaster. There were some good rolls, but you mostly failed where it counted. The only good thing is that you weren't the only ones.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4978 on: August 27, 2009, 01:00:16 pm »

razordw, i have never been in a more dangerous situation in the whole game. even 2 or 3 elfzillas + the zombie army and a mech would be better. ( that is more due to me having area of effect attacks than enemyes being easyer)

Sean Mirrsen

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Re: RTD - Multiworld Madness Turn 150! Eye can see you!
« Reply #4979 on: August 27, 2009, 01:03:04 pm »

I might get you a mech. :P
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 330 331 [332] 333 334 ... 409