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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 32 33 [34] 35 36 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 404202 times)

korora

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #495 on: September 12, 2008, 07:28:22 am »

I'll try to open that chest.
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DFPaint, a cross-platform 'screenbuilder' utility

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #496 on: September 12, 2008, 08:28:45 am »

Kashyyk, LASD, and Boksi still have to post their actions. I haven't begun rolling yet.

You can, if you like, make bets on what will be the next world you end up in.

Also, I might expand the playerlist to 12 players for next world. Nonanonymous takes one slot, and I'd prefer someone else who's frequently on the board in the other slot. The new players will start out completely helpless (compared to the current roster), so I'll advise the active players to choose their next world wisely (as if you can know what to expect, hehehe) and make use of any hints the world-transit system may have for you.

Also, I made a decision about world changes. The scene from the superhero movie will be replaced by a very unpleasant slice of timespace from my favorite cartoon series (it was a "serious" cartoon series, so no cartoon physics), and the ultra-old video game (it wasn't pong, though I imagine it would be awfully corrupted by your presence) will be replaced with a considerably newer one. Hehehe. You still won't like it, I'm sure, but at least it will be fun.
« Last Edit: September 12, 2008, 08:35:57 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Zako

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #497 on: September 12, 2008, 08:35:45 am »

I'll join!
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #498 on: September 12, 2008, 08:38:38 am »

Well, it seems your timeframe for posting is alright...  though you're mostly active 3 hours past my midnight, you still hit both timezones quite well.

Yeah, I suppose you can join. ;D
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #499 on: September 12, 2008, 08:40:29 am »

no cartoon physics? :(
i wanted the delayed gravity ... i never fall unless i look the ground  far from my feet

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #500 on: September 12, 2008, 08:45:59 am »

I didn't like the thought of going for, say, Darkwing Duck, even though it might be suitably crazy, considering the villains. I don't even want to think about disney classics or something like Bonkers. Osmosis Jones, on the other hand, might have been fun, except the obvious size mismatch factoring in. I might do that in another round, but not now.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #501 on: September 12, 2008, 08:48:26 am »

I'll walk to the side of the doorway and attempt to locate any elves in the vicinity.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #502 on: September 12, 2008, 09:05:02 am »

size? we can travel between worlds! we could just travel to a world where humans are 100000 times bigger or something like that.

(only saying that size  wouldn't be a problem, not saying what worlds you should make)

LASD

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #503 on: September 12, 2008, 10:48:00 am »

I haven't got a slightest clue what I should do now in the game and I don't have time to think. I Have to help my sister with moving to her own apartment.

I'lllllll... hmmmmmmm..

I pray to the god of peace again strenghtening my vow so that he/she will make me unable to do anything violent and give me more power/protection.
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #504 on: September 12, 2008, 11:24:16 am »

Heh. One more death this turn. Well, at least one more. I haven't rolled the arrowfest yet. ;D

Our Sir Munchhaussen is steadily acquiring powers, but I get the feeling the potential usefulness slightly declines with every new power. Other than that, there isn't anything of note yet.

Kashyyk still has to post. I wonder what's taking him so long, I think I saw him on the board recently...
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #505 on: September 12, 2008, 11:38:42 am »

elven death?

Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #506 on: September 12, 2008, 12:45:29 pm »

I try to learn dwarven
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LASD

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #507 on: September 12, 2008, 12:49:14 pm »

Are gods NPCs? because if they are, I persuade the god of peace to make the aforementioned things.  ;D
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Rooster

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #508 on: September 12, 2008, 12:57:24 pm »

great. Sean has gone to sleep  :-\
« Last Edit: September 12, 2008, 01:01:35 pm by Rooster »
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #509 on: September 12, 2008, 01:00:40 pm »

LASD, which aforementioned things?

Also, I'm not asleep yet. I'm looking at the alternative report of the 9-11 attack.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 32 33 [34] 35 36 ... 409