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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 283 284 [285] 286 287 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409583 times)

Frelock

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  • Dabbling Philosopher
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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4260 on: March 26, 2009, 02:13:26 pm »

I attempt to dominate the mind of the enemy, making them ineffective in combat.

"Wow, I didn't know Frelock was into that kind of stuff..."
"Not that kind of dominate!!"
Logged
All generalizations are false....including this one.

neo1096

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  • It watches and waits...
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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4261 on: March 26, 2009, 06:00:52 pm »

I assist the troops as best I can.
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Zako

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4262 on: March 26, 2009, 07:56:18 pm »

Hmmm, something interesting is happening over at the crash site. Perhaps we can steal a mech! Come on guys!

I fly back to the crash site by following the heat trail left by the dwarf and Neo. That or the sheer heat coming from the crash site.
Logged

LASD

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4263 on: March 27, 2009, 03:39:44 am »

You got to be kidding me! andrea got Basic Mechanics before I did!

I use the truck's broken radio and other unimportant parts lying around to build a radio that we can use to listen to the communication of both sides.
Logged

andrea

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4264 on: March 27, 2009, 04:14:29 am »

good luck. luckly if you damage something i can repair it now :P

i will go to crash site and i will look for that enemy. time to try the new weapon...

i wanted to use boksi's tazer somehow, but i can't see any way in which it would help me.

also, if there is any time less, i spar with someone. i need staff skill.

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4265 on: March 27, 2009, 05:49:30 am »

You still didn't give the staff a name btw. It has to have one, being a minor artifact.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Rooster

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  • For Chaos!!!
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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4266 on: March 27, 2009, 05:57:49 am »

Sean: Some inspiration from my RTD? I always let my players choose names for their artifacts  ;D
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andrea

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4267 on: March 27, 2009, 07:25:05 am »

minor artifact?

hmmm...

metal gnarly staff?

chaoticag

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  • All Natural Pengbean
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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4268 on: March 27, 2009, 09:55:13 am »

To the Crash Site!
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4269 on: March 27, 2009, 12:55:50 pm »

Hm, now this will be a fun turn. REAL fun. Someone got a 1 on AI, and a 6 on the action...
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4270 on: March 28, 2009, 02:09:14 am »

If you post a turn today, I might not reply on time. A cousin popped into existence and decided to get married and is inviting the family.
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andrea

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4271 on: March 29, 2009, 05:27:33 am »

due to flu(over 39 C° last 3 nights) i might not be able to read next turn. so i'll post the action now. i heal the injured or find something to eat.

Gantolandon

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4272 on: March 30, 2009, 04:54:33 am »

I try to detect the unknown enemy.
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 126! I bet they didn't see that one coming.
« Reply #4274 on: March 31, 2009, 12:55:29 pm »

Alright, how many days has it been? Five? Dammit.

I just lost three hours of typing when my PDA decided it could no longer endure the torture and locked up. Thankfully, it was slow typing, and it was just the statuses. So you'll probably see a turn within the hour.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 283 284 [285] 286 287 ... 409