TADA!!
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Turn 121 ------------
I practice flying more as i search for anything useful. That includes scrap for our mech.
| Once again you egress on blasts of wind, hovering above the crater. A sudden gust of wind makes you lose your balance and you are forced to the ground, unable to continue. You spend the remaining time resting and searching for useful trash, but nothing you find seems useful to you.
i sleep some more minutes then i examine the staff.
| Your mind seems to have its own idea of what is good for you, and in a classic display of "Just a few more minutes!", you keep sleeping through the hour.
I rest under the stars I guess. Regardless, I try to upright the truck.
| You rest for a while, then try to push the truck back into the upwards position. A brief glance tells you that your physical strength is going to be of no use here, so you take aim and charge up a TK bolt.
| The bolt punches a hole through the driver's seat, dispersing its energy through the metal frame of the truck. The mass of metal creaks loudly as the force of the blast attempts to "untopple" it, as if protesting against it, but it has no other way to go. With a loud
CRANGLE and some unidentified flying debris that will no doubt will have to be reattached later, the Phoenix Truck rolls back onto its wheels. You're exhausted after using such a powerful bolt.
I try to get rid of the headache, I then take out my pistol and try aiming it to see if the targeting computer helps any.
| You try to will your headache out of existance. It doesn't work. Slightly annoyed, you take your handgun out of the pack to see if the thing is worth the headache.
| The pistol itself is heavy, with a large array of vents clustered around the barrel which leads you to think it's a laser weapon. You try aiming it into the distance. To your surprise, the red crosshairs suddenly start moving, accompanied by a faint reddish line that appears between it and the end of the handgun's barrel. You wiggle the gun in your hand, and the crosshairs move erratically, following the gun's motions.
I use parts of the wreckage to make myself a new helmet.
| You scour the wrecks of the buggies for something you could make a helmet out of. But lo and behold - there lies a perfectly good helmet, right next to the foremost buggy. Since its last owner is unlikely to file any complaints, you walk over to it and pick it up. It seems to be a common infantryman's helmet, with green-tinted goggles. It doesn't have any gore inside, thankfully.
I check on my bats' progress.
| With a powerful mental command that somehow came natural to you, you order all your summoned bats to return to you. Suddenly you hear a high-pitched
squeeEEEEEK!! You turn around just in time to see the rat you previously summoned LUNGING STRAIGHT AT YOUR FACE! You're not sure how it can see you, but there's no time to ponder that!
| You slip as you try to jump away, and land hard, spraining your ankle. You see the rat turn around, sniffing the air and aiming to jump at you again!
| You swipe at it with your halberd, slicing it in half! Damn critter... You stand up carefully, the pain in your ankle disrupting your thoughts. You ponder the attack, and come to the conclusion that the command was simply too powerful, and the rat interpreted it as "attack me". But what if the bats...
| You wait uneasily as the dark dots appear flying in the distance, and prepare to counterattack at the first sign of trouble. But everything is fine. The giant bats approach, circle above you for a minute, then land one by one and sit in front of you. You try to communicate with them, but don't manage to understand anything. Hm, you might need a telepath here...
I'll work on my force fling again.
| You spend some time throwing small rocks into the distance, but you don't feel like it's getting you any closer to perfecting your skills.
I fix the Wolf Trap to the best of my ability.
| You consider the facts for a second. You've got a basic toolkit and bare hands, and the mech received damage from high-energy weaponry and requires extensive armor replacement, not to mention some kind of machinery to lift the armor pieces, and some powerful tool to attach them. You walk around the thing for a bit, trying to get your head around the scale of the problem, but don't deduce anything useful from your observations.
I watch LASD repair mah wolftrap (To help my lore roll), and attempt to help him using mah TK
| You look at LASD while he walks thoughtfully around your mech. Since he doesn't seem to want to do anything, you decide to have a go by yourself.
| Focusing yourself again, you attempt to look at a nearby part of the mech. You barely manage to see through the cockpit's internal armor, but even what you see is too confusing to understand anything. Heeding the voice of reason, you abort your attempt and spend some time resting your mind.
I practice my strenght
| As the truck is already in upright state, you search for something else to practice with. Some nearby rocks seem suitable, and you practice powerlifting them through the hour. You've gotten some practice for your six arms, but ultimately it was only good enough to keep your shape up.
I think I will assist anyone who needs help.
| You help LASD understand the structure of the mech. While he goes around in circles, you use your feline agility and climbing skills to scale the mech's frame and examine the damage up close. It doesn't look too good, but not as bad as it does from a distance - there's little internal damage, the ablative armor has deflected pretty much everything the enemy threw at it. When you look at the missile launcher in the mech's chest, you see that it isn't really damaged. You see through a crack in the armor that the force of the fall's impact has displaced it, disconnecting some wiring.
| Not one to ponder problems with an obvious solution, you reach in and plug the wad of wiring back into its socket. A split second before you are jolted by a sudden spark of electricity, you suddenly realise you should've worn insulating gloves.
| Your left arm is severely burned! Your body twitches from the electric shock, making you lose your grip on the armor! Your attempts to grab onto something go in vain and you fall off the mech, plummeting to the ground from eight meters' height. Luckily, the somewhat soft soil lessened the damage, and you are only heavily battered. Despite all the pain flooding your mind, you feel your engineering competence level increase slightly.
(RTTAI:{4}) I return to the camp and help the others with the truck.
| You run back to the camp at maximum speed, almost over-straining your mechanical components. Nevertheless, when you arrive the truck has already been turned right side up. You stop near it and examine yourself. The running has done some internal damage to your legs, you should now be careful when using them.
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NPC Actions:
Allied: Having little better to do, the dwarf turns his attention back towards rocks.
| He carves a small statuette of himself out of a rock. He admires it for a while, then sets it down and goes off to look for more rock.
Neutral:
| A convoy of several light tanks and small mechs drives out of the camp and heads north towards the crash site.
Enemy: None at the moment
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