Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 268 269 [270] 271 272 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409688 times)

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness. Turn 117! And we brought forth another crater...
« Reply #4035 on: March 02, 2009, 08:49:55 am »

---------      
Vehicles:      
Spoiler: Wolf Trap (click to show/hide)
---------      
Artifacts:      
Spoiler: The Ashcraver (click to show/hide)
---------      
Environment:      
Planet Wayside V:   The planet seems to be barren as a whole. The sky is green here, and the air is cold. Or maybe it's just autumn here.   
Large Valley:   A rather dull and barren, though very large, rocky valley covered by reddish clay soil with patches of some unknown weeds or moss. Filled with broken rock and debris. Sloping mountains or plateaus many kilometers tall seem to surround it.   
   Sub-area 1: The place you initially appeared at.   
   Sub-area 2: Where your truck was destroyed by an aerospace fighter. Everyone is here, G and Korora are heading off to area 3.   
   Sub-area 3: Somewhere far north of Area 2 - the fighter crashlanded there.   
Fusiliers' main camp:   A small military camp set up amidst the hills in the large valley. Mechs patrol its perimeter. All of you are at a spot some distace away from it.   
   "Overlord"-class Dropship "Bullrun": A big egglike spaceship designed to go to and from a planet's surface. Armed with several turrets and protected by thick armor. It's been attacked on its descent and is undergoing repairs.   
------------      
Background: [4+2]   You finally notice the dwarf, stuck under a large chunk of the rear frame of the truck. He isn't in mortal danger, but rather injured. The truck itself is FUBAR'ed, but enough parts of it survived to make another vehicle, with proper effort. You also see a column of darker smoke rising to the north.   
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

  • Bay Watcher
  • All Natural Pengbean
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4036 on: March 02, 2009, 08:52:16 am »

I heal Kosak
Logged

andrea

  • Bay Watcher
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4037 on: March 02, 2009, 09:13:43 am »

i keep hitting the ground saying:
"give me my E-L-E-C-T-R-I-C-I-T-Y , that lightning was mine!!!!"

Rooster

  • Bay Watcher
  • For Chaos!!!
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4038 on: March 02, 2009, 09:45:56 am »

I proceed with doing the thing I was doing for past 2 turns. So give me a vehicle (you damn dice)!
Logged

LASD

  • Bay Watcher
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4039 on: March 02, 2009, 09:50:23 am »

I use proper effort to make a new vehicle out of the remains of the truck.
Logged

Rooster

  • Bay Watcher
  • For Chaos!!!
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4040 on: March 02, 2009, 10:09:43 am »

Does this mean that you're helping me or is it another action?
Logged

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4041 on: March 02, 2009, 11:08:46 am »

I work on my force fling.
Logged
All generalizations are false....including this one.

n9103

  • Bay Watcher
    • View Profile
    • My Steam
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4042 on: March 02, 2009, 01:00:30 pm »

Rooster, don't forget that the front of the truck is still (mostly) intact.
You're probably going to have to choose between a you-pulled cart, or a driven pickup truck, and I'd guess that the driven truck will not only be faster, but hold more people/stuff.
Logged

neo1096

  • Bay Watcher
  • It watches and waits...
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4043 on: March 02, 2009, 03:29:10 pm »

I assist in building a vehicle or build a chassis from the wreckage if no one else is building a vehicle.
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4044 on: March 02, 2009, 03:36:56 pm »

I try to activate a targeting computer function on my headband.
Logged
Decapitation - enjoy the difference

korora

  • Bay Watcher
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4045 on: March 02, 2009, 03:39:17 pm »

If it's not too repetitive an action, I'll continue on to the crash site.
Logged
DFPaint, a cross-platform 'screenbuilder' utility

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4046 on: March 02, 2009, 11:12:08 pm »

Ok, I fly off to the fighter, this time jumping off the ground and using my wings more.
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4047 on: March 03, 2009, 10:09:32 am »

Seems like Gantolandon, Boksi, and Kashyyk don't want to play any more. Oh well, I'm starting without them.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

  • Bay Watcher
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4048 on: March 03, 2009, 10:39:49 am »

rooooooools!

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: RTD - Multiworld Madness. Turn 118! Mediocrity rules the day.
« Reply #4049 on: March 03, 2009, 10:43:30 am »

...I sort of forgot I hadn't posted an action...

...Eh, what's the worst that can happen on AI anyway?
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]
Pages: 1 ... 268 269 [270] 271 272 ... 409