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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 265 266 [267] 268 269 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409726 times)

Rooster

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Second time I change my action: I help with providing a competent vehicle
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Devath

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Honestly, andrea, the likelihood of you dying is slim to nil at this point, considering the glut of healers that are working on you. An overshot is more likely at this point... Do you want an overshot?
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

andrea

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no. but if an overshot happens, give me the mechanical arm! better cyborg than dustman or airman or, well, almost anything else.

Kashyyk

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First: If the Mech has a target-lock capabaility I lock onto the fighter, and either way I be firing mah lazors!!
Second: I protect the ex-van andit's occupants from any further attacks.
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Frelock

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I too point out, to Kashyyk this time, that the fighter is already down.

In any case, transport shouldn't be too much of a problem (can you say TK field?).  Perhaps not the safest mode of travel, but with another turn to work on it, I should have the hang of it.
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All generalizations are false....including this one.

andrea

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i would suggest going toward the fighter. we might find something useful.

i still have no charge... i suppose that being almost killed didn't help in this turn.

Boksi

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Re: RTD - Multiworld Madness. Turn 116! A bolt from the blue! Or green, in this
« Reply #3996 on: February 25, 2009, 06:10:50 pm »

I use my enhanceable eyesight to pinpoint the location of the fighter.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Zako

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I'm gonna go check the crash site out. I will return shortly!

I ask everyone for which way the fighter went and fly in that direction as fast as possible, looking for the fighter.
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n9103

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...and the group will now experience what a sonic boom is like at ground level.  ;D
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Sean Mirrsen

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Hehe, the dice sure like this game. Alright, this time the initial rolls have three epic fails, one normal one, three perfect successes, and four overshots. Only one mediocre result, at least before any penalties are applied.
« Last Edit: February 26, 2009, 12:03:20 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

korora

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OK, I'll use my enhanced intellect to find a way to enter my even more intellect-enhanced state, like when I'm powered off, without actually powering off, so that I can access my higher functions more readily without needing someone else to turn me on.

Run-on sentence GO!
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DFPaint, a cross-platform 'screenbuilder' utility

Sean Mirrsen

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You can't really learn to break the physics laws in this world (you can break them if you know how, but you can't learn), so I doubt the plausibility of that action. Nevertheless, the rolls are done and the future (at least for the next turn) is set.

Damn, this makes me even more eager to create a "Fated" RTD game. Must... fight... temptation...
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Rooster

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Want fairness? Use random.org like I do!
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Sean Mirrsen

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No, the dice are always as fair as needed be. What I meant was an RTD with fate. You give me your name, I go to random.org and use it to create a sequence of 10000 random integers, 1 to 6. I then use this sequence instead of the dice for all your rolls. I also have several 10000 integer sequences for all the rolls of all other NPCs and stuff. Wouldn't change a thing in the gameplay, but would be different from a philosophical perspective.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

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without needing someone else to turn me on.
Why does only that part stand out to me?
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