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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 246 247 [248] 249 250 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409697 times)

Kashyyk

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same here please!

First: I Pull my two halves together
Second: I pull my legs on
Third: I put any bits on that havn't been done and go find another Mech.
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neo1096

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Re: RTD - Multiworld Madness. Turn 110! Wow that was quick. You need a new mech
« Reply #3706 on: February 02, 2009, 03:08:31 pm »

I  learn how to manufacture adrenaline in my adrenal gland at will and release it at will into my blood stream.
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

andrea

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korora, are you sure you want my help? electricity might be what you need, but i might also totally detsroy you.

chaoticag, since you have no power for that railgun, do you think i oculd take it?
if you agree, i take the railgun. if not, i'll go back to the camp and help kashyyk.

Boksi

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Re: RTD - Multiworld Madness. Turn 110! Wow that was quick. You need a new mech
« Reply #3708 on: February 02, 2009, 03:14:43 pm »

I'll go sit in an obscure corner and try to make something out of what I have.

I'm mostly looking for protection.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

LASD

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Re: RTD - Multiworld Madness. Turn 110! Wow that was quick. You need a new mech
« Reply #3709 on: February 02, 2009, 03:20:15 pm »

I'll try to finish the repairs on korora as the situation is "handled".

I wonder if we can still be friends with these mech-people. I hope so.
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Sean Mirrsen

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Being GM, I can predict that if negotiations go well enough you'll probably be given time to repair Korora, and some small transport to go towards your destination. The reasoning is that if you could inadvertedly cause such chaos here, then you could purposely cause some massive mayhem in the Jags' base.

If they go bad though, expect to be driven out of the camp with force.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

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Just to confirm, the corpse-armor is down for the count, right?  And it's clear that it's down for the count, right?  The real question: have the soldiers stopped firing?

If they have stopped, I'll practice healing on anyone who needs healing.

If not, I'll focus my mind, and broadcast a single thought to all in range: "CEASE FIRE!"
« Last Edit: February 03, 2009, 12:05:21 am by Frelock »
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All generalizations are false....including this one.

Sean Mirrsen

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Yes, everyone pretty much stopped firing as soon as the thing settled down. Or as soon as Mr.G flung it away. These are perfectly normal people, completely Genre Blind. They'll approach a monster it seems they have killed, regardless of whether it's actually dead or not.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Gantolandon

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And to think I tried to be subtle...

I examine remains of the armor and try to find (and possibly salvage) he source of its power.
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Zako

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Well, at least I moved some of the unarmed people...

I shall pin the armor down with what ever I can get my hands on, including me if that must happen, and prapare myself to move away quickly in case it tries to attack us again.
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Frelock

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Dont' bother.  It's dead.  Completely, totally dead.  JK's attack was too much for it (would have succeeded without my help too, but now it's completely destroyed).
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All generalizations are false....including this one.

Zako

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I'm just taking precautions. Just in case.
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chaoticag

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Andrea can have my railgun, meanwhile I look for a better blade than the one I have.
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Sean Mirrsen

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Alright, so Rooster's on AI and I've rolled the actions. Even though we have three overshots and two epic fails, it's the two perfect successes that bother me the most. You may get a lot more than you bargained for, and not all of it is going to be pretty. I mean, seriously, do you imagine what kind of favorite occupations befit an avatar of armok?
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

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I would say taking part in ritualistic blood sacrifices and waging bloody warfare.
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All generalizations are false....including this one.
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