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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 233 234 [235] 236 237 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409602 times)

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3510 on: January 17, 2009, 03:32:23 pm »

Aha. Yep, you should be completely charged now.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3511 on: January 17, 2009, 03:53:21 pm »

trying to learn japanese, i speak
"any chance i could get a power source, tools and mech parts? i think i oculd use them. if not, could you take me to your leader or at least somebody who won't just aim a huge gun and stare at me and at my friend?"

Frelock

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3512 on: January 17, 2009, 04:33:14 pm »

Alright, healing time.  LASD, Boski, Neo, and Zako, triage in that order.
Logged
All generalizations are false....including this one.

Jay Kayell

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3513 on: January 17, 2009, 04:49:09 pm »

I get into the battered heap of metal and flesh that is my armor and order it to absorb the van to repair itself.
Logged
Decapitation - enjoy the difference

LASD

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3514 on: January 17, 2009, 06:03:27 pm »

I go to korora and try to to fix him.

We still have no idea of the key and it's whereabouts?
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andrea

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3515 on: January 17, 2009, 06:23:32 pm »

no. but we dont have to worry, no itme limits here

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3516 on: January 17, 2009, 06:29:26 pm »

Except the "ingame month" I mentioned. It's not a hard limit, and hardly a reachable one, but it's there. After that you're going to lose the key one way or the other.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3517 on: January 17, 2009, 06:50:13 pm »

1 turn is 5-10 minutes you said

at best, it would take 4000 turns, unless somebody try again time travel.

korora

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3518 on: January 17, 2009, 09:21:07 pm »

I'll help LASD fix me.
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DFPaint, a cross-platform 'screenbuilder' utility

neo1096

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  • It watches and waits...
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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3519 on: January 17, 2009, 10:02:09 pm »

I learn to move quickly over rough terrain, moving toward the dropship while doing so.
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Zako

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  • YEEEEAAAAHHHH!!!
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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3520 on: January 18, 2009, 04:18:29 am »

I modify my legs to let me move normally on land.
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Gantolandon

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  • He has a fertile imagination.
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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3521 on: January 18, 2009, 06:48:49 am »

I storm out of the van (destroying it further if it's needed) and head towards the dropship.
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chaoticag

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3522 on: January 18, 2009, 06:56:30 am »

I wake up.
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Kashyyk

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3523 on: January 18, 2009, 09:30:31 am »

First: I try and find my foot, while telling the pilot, 'We mean no harm, to you anyway. We have just arrived and are looking for something important, could you help us?
Second: I control my absorbtion.
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 103! THEYSA FIRIN' THEIH LAZER!!!
« Reply #3524 on: January 18, 2009, 10:53:11 am »

It seems Boksi no longer wants to play. He's been online half an hour ago and didn't notice both the update and the PM's I've been sending for the last two turns. As such he's on AI again, and will start going downhill from then on.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 233 234 [235] 236 237 ... 409