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Poll

This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 205 206 [207] 208 209 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409405 times)

neo1096

  • Bay Watcher
  • It watches and waits...
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3090 on: December 23, 2008, 05:27:57 am »

Fun! Ok, I will continue to practice my jumping skills, after I put down the case.
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

andrea

  • Bay Watcher
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3091 on: December 23, 2008, 05:50:05 am »

if gantolandon put the key in its place, then i'll press the help button (we need that, people). if not, i'll help him.

while doing any of these, i throw away the underwear decoration.
i think we migh want to press the help button a couple of times before leaving.

and... i think you people might not want me to try again with electricity soon. not in the cube.

LASD

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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3092 on: December 23, 2008, 06:00:32 am »

I keep on jogging.

Which world is it then? 1 or 2? And the button press should be the last action, so that no actions go to waste.
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Boksi

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  • Everyone's dumb in their own special way
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3093 on: December 23, 2008, 07:46:03 am »

That wasn't very pretty :<

I explore the inner realms of my mind.
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

chaoticag

  • Bay Watcher
  • All Natural Pengbean
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3094 on: December 23, 2008, 08:29:26 am »

If it is all the same Sean, I'll have my action at the end.
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korora

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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3095 on: December 23, 2008, 11:01:48 am »

I think it's likely that truck mode would be beneficial for journeying through the next world, so I'll try to turn into a truck, if that's not too repetitive.   If it's too repetitive, I'll try to fix my lights.
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DFPaint, a cross-platform 'screenbuilder' utility

Rooster

  • Bay Watcher
  • For Chaos!!!
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3096 on: December 23, 2008, 12:48:13 pm »

first: I just turn to neo so that he could show me the virus, witch I examine [My keyboard has become enraged]
second:I try to use magnifying glass to look first at the virus then at chaoticags skin

@Sean: You know that I'm not going to stop so you better tell me if rules at least allow that to happen
and how much succeses I need
« Last Edit: December 23, 2008, 05:01:39 pm by Rooster »
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Frelock

  • Bay Watcher
  • Dabbling Philosopher
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3097 on: December 23, 2008, 12:58:55 pm »

I try to gain powers of minor telepathy, so I can make someone more agreeable towards my point of view.
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All generalizations are false....including this one.

Sean Mirrsen

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  • Bearer of the Psionic Flame
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3098 on: December 23, 2008, 01:16:03 pm »

Well, you can use the virus as-is. To replicate it, you'd need some powerful biochemistry abilities, and more likely than not a set of lab equipment. You could infect yourself once in some other world (you're cured instantly here) and let your regeneration loose in an attempt to bring the virus under control and get abilities similar to chaoticag - but remember that they're not going to be the same because diversity is my goal. For normal zombies, just a whiff of the virus will do. As long as the world you are in is realistic, you aren't going to succeed in just summoning more of the virus, but there are other, and better ways to make zombies than the T-Virus - remember that Umbrella ultimately failed to create controllable zombies in the third movie. Some dark magic is your best bet.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Jay Kayell

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  • Legendary Lazy Man
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3099 on: December 23, 2008, 01:19:17 pm »

I attempt to increase my armor's protective powers.
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Decapitation - enjoy the difference

Kashyyk

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  • One letter short of a wookie
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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3100 on: December 23, 2008, 04:22:08 pm »

First: I study the art of summoning, giving me a bonus at learning to summon
Second: moar rpg7 ammoz!!
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chaoticag

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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3101 on: December 24, 2008, 10:32:12 am »

Andrea, post your action!
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andrea

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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3102 on: December 24, 2008, 10:36:23 am »

i didn't????

NOOOO

i hoped i could get to turn 100 without forgett-- hey, i posted my action!
look some posts back  >:(

chaoticag

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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3103 on: December 24, 2008, 12:57:02 pm »

Oh, sorry... I usually pay attention to avatars since my pages are 50 posts long.

Who are we missing then?
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 90! The cube once again protects everyone.
« Reply #3104 on: December 24, 2008, 01:11:38 pm »

Me. Turn half done. I'm thinking over a list of grossly overpowered and effectively useless superpowers to give to one of you. I could use The Most Common Superpower, but you're all male. :P
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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