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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 187 188 [189] 190 191 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409265 times)

Frelock

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I pick up andrea and fly him and I back to the rug, or at least to a safe place.
« Last Edit: December 12, 2008, 05:21:29 pm by Frelock »
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andrea

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to the rug, not to the cube.

if you get a 1 i'll still be on ground i think...  but i odn't know how many pieces there will be left. (unless i get a good dodge. lightning thing can save me from falling.)
so... since our 2 actions aim at the same thing, i guess i could say you help me or i help you?

we ask for help rules here, sean.

Jay Kayell

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Shouldn't I take the key back to the rug? I can't fail at going places with my scramjet.

Also, damn you Andrea! You damaged my armor >:(
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Decapitation - enjoy the difference

qwertyuiopas

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    • uristqwerty.ca, my current (barren) site.

Someone might want to grab the dwarf, and any others that you want to add to your grup.
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Eh?
Eh!

korora

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Re: RTD - Multiworld Madness. Turn 84! That's our key to get the %&#@ outta
« Reply #2824 on: December 12, 2008, 05:23:49 pm »

You have a 50% chance to overshoot, though...  And I don't think we have time to deal with andrea giving you the key.
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DFPaint, a cross-platform 'screenbuilder' utility

andrea

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as a backup plan, you take me ( or just the artifact) on the rug. i owuld like to avoid an overshot with scramjets... it could take us very far away.

Jay Kayell

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Well, the nuke has a limited blast radius...   :P
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Decapitation - enjoy the difference

Kashyyk

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that is not funny, not funny at all. :serious:
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Sean Mirrsen

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Haha, yeah by the way. If anything, Jay Kayell will most likely survive the nuke, since he can't fail a "jump out of the blast radius" action. What's more, if all of you get on the bus and JK gives it a push, you might all escape the nuke. Except Zako is pretty much unmovable. And you'd never find the rug afterwards.

Oh, and if you ask me for help rules, then I can say this. (If player who is doing the action is player1, and the helper is player2)

If player1 fails and player2 fails, they both fail.
If player1 fails and player2 succeeds, then they both succeed but player1 suffers collateral from a bad roll.
If player1 fails and player2 overshoots, then player1 succeeds, but both suffer collateral.
If player1 succeeds and player2 fails, then player1 succeeds and player2 fails, just like that.
If player1 succeeds and player2 succeeds, then player1 succeeds and player2 either does nothing or accompanies player1 to wherever he ended up going.
If player1 succeds and player2 overshoots, the player1 fails and player2 succeeds, but both suffer collateral.
If player1 overshoots and player2 fails, player1 succeeds and suffers collateral, player2 fails.
If player1 overshoots and player2 succeeds, then player1 fails and suffers collateral, player2 succeeds.
If player1 overshoots and player2 overshoots, then all hell breaks loose, both players succeed and suffer collateral.

So, I guess if andrea tried to move to the rug, and JK helped him, then in any case the action would be a success in some way, but the "in how many pieces" would be a valid question for both.
« Last Edit: December 12, 2008, 05:50:56 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Jay Kayell

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Hehe, JK-powered bus :P

that is not funny, not funny at all. :serious:
I know, hence the ":P"

Action: If andrea fails to go to the rug I help him get there, if he wants me to. If he gets there or doesn't want my help I look for the woman in red and ask her to join us.
« Last Edit: December 12, 2008, 06:02:22 pm by Jay Kayell »
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Decapitation - enjoy the difference

Gantolandon

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I encase myself in a protective TK bubble and try to return to the rug.
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neo1096

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Re: RTD - Multiworld Madness. Turn 84! That's our key to get the %&#@ outta
« Reply #2831 on: December 12, 2008, 07:12:03 pm »

I do the passive learning action I talked about a few pages ago.
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Zako

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JK, can you help me?! You can drag me out of the elevator and heal me too! Since you are no longer on the roof, you can call the elevator, rip the floor open and dig me out.

I repair my body as much as I can. Somehow.
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EOTistatron

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What you might consider, Zako, is dropping down the shaft and getting infected. Since your life signs are already quite low you might be able to avoid dying if the transformation is quick enough.
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Zako

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How will I live through the fall though? And if I get infected then I die and I lose automatically! Hell no! Its best that JK helps me as he seems the most capable at the moment, what with andrea and frelock leaving. JK is already off the roof and in the building and he can probably find me and help me with a guaranteed success because of his blood of the blood god ability.

I want to live!!!
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