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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 176 177 [178] 179 180 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409145 times)

Devath

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2655 on: December 07, 2008, 05:05:42 am »

lol, Frelock. Coulda done that last turn. Well, you guys could survive by mass stasis again. "Maybe". 'Course, that's last ditch after arty is retrieved. Woo, advice.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

andrea

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2656 on: December 07, 2008, 05:57:43 am »

but we need the artifact! nuke would destroy it

Banzayatc

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2657 on: December 07, 2008, 06:00:27 am »

You could try to make a very big stasis field, to overlap the entire town. The artifact will be safe this way.
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2658 on: December 07, 2008, 09:37:27 am »

Here's a little spoiler for you. Have any of you watched The Incredibles? Remember Bob Parr's reaction when he slammed the car door and the window broke? I'm about to do about the same to my sofa. And then throw my dice out the window. No, wait I'll rather throw the sofa out the window.

Anyway.

The dice are very polar this time. I feel sorry for those who continue getting the streak of bad rolls, but at least we've got some movement this turn. The car might not survive. Some of the unfortunately placed buildings that "get in the way" may also suffer. I don't know what will happen to our mr. engineer, but we may have another cataclysm on our hands, and he's not too far from its starting area. Fortunately, you'll mostly get to do your actions before it hits.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Zako

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2659 on: December 07, 2008, 09:51:40 am »

Its nemesis isnt it?

HE'S COME TO BUTT RAPE US ALL!!! OH GOD NOOO!!!!!! 
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Kashyyk

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2660 on: December 07, 2008, 09:53:47 am »

And I'm still not out of this f****** brick pile!!!
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2661 on: December 07, 2008, 10:16:06 am »

You forgot one of your useful abilities again.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Rooster

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2662 on: December 07, 2008, 10:39:39 am »

for reals - download electronic dice...its at least neutral and won't pick on us

who are we waiting for?
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Kashyyk

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2663 on: December 07, 2008, 10:40:16 am »

huh? which one?
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2664 on: December 07, 2008, 10:52:26 am »

Boksi. And you have a certain ability that will help you get out.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2665 on: December 07, 2008, 11:20:49 am »

why, why, WHY!!!
i decided: i'l lfind a socket somewhere, put my fingers in it, and make everything explode!!

edit: or maybe i'll keep trying.
everything hates me: medieval II: total war AI, your dice.... everything!
« Last Edit: December 07, 2008, 11:24:15 am by andrea »
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Kashyyk

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2666 on: December 07, 2008, 11:34:26 am »

*Pats Andrea on the back*
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andrea

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2667 on: December 07, 2008, 11:40:14 am »

i am veeery close to go berserk!

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2668 on: December 07, 2008, 11:40:45 am »

Well, andrea, your problem is that you don't have all that much power besides electricity. See, even though you're powerful, you can't avoid a streak of bad luck, like Boksi there with his ability. And don't worry about bad rolls, it happens, enjoy the chaos around you and hope the collateral damage roll is higher than 1.

And my dice seem to randomly hate everything. I think only 3 people actually got what they wanted the way they wanted this time, even though only 5 actually failed. Oh, and btw - Zako has since healed, and his powers have increased. See what I'm getting at?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Boksi

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Re: RTD - Multiworld Madness. Turn 79! AAAAAAAAARRRGH!!!! Also, more zombies.
« Reply #2669 on: December 07, 2008, 11:43:52 am »

@Kashyyk: Enrage self. +1 to physical actions. That's the skill Sean's talking about, methinks.

Anyway, uh, let's see...

I help whoever is in the most trouble.
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[HAMMER:HAMMER:HAMMER]

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