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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 164 165 [166] 167 168 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409087 times)

andrea

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2475 on: December 02, 2008, 01:39:04 pm »

elfzila wasn't because of selfhealing, it was an overshot while making a superelf (why would we do that? i still haven't understood it)
(at least i think)

Jay Kayell

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2476 on: December 02, 2008, 01:42:40 pm »

There were two. The first one was a result of an elf trying to heal himself in the tavern.
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Kashyyk

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2477 on: December 02, 2008, 01:43:13 pm »

I think it was gantolandon who wanted to make a superelf to kill the other elves.
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andrea

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2478 on: December 02, 2008, 01:46:28 pm »

oh, yes, i remember that.


small question: how do people upload saves in community forts? i am thinking about starting one

edit: speaking of elves: elven diplomat just came, and i have hundreds of logs? why did i decide that i oculd cut the trees and use all the logs before spring? they are going to be angry
« Last Edit: December 02, 2008, 01:50:06 pm by andrea »
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Boksi

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truc
« Reply #2479 on: December 02, 2008, 01:50:06 pm »

The Dwarf Fortress File Depot:

http://dffd.wimbli.com/

Make sure to put your save in a zip, or even better, a rar or some advanced compression format.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

andrea

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2480 on: December 02, 2008, 01:50:50 pm »

nice. how do you do that?


ROLLS!

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2481 on: December 02, 2008, 01:51:55 pm »

Btw, page 100.

The first elfzilla was an elf who got TK healing at the same time as all of you, and tried to heal himself. The second was Gantolandon making a superelf to kill other elves (he tried to make a menacing machine of chaotic destruction, but got an overshot).

Now it's korora. A wonderful turn it will be, indeed. I just hope nobody dies.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2482 on: December 02, 2008, 01:59:11 pm »

if the problem is korora, i should be safe.

by the way... how far is the nuke?

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2483 on: December 02, 2008, 02:00:01 pm »

You're not vaporized yet - so, not close enough. :)
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

korora

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truc
« Reply #2484 on: December 02, 2008, 02:01:47 pm »

I'm really looking forward to this turn now! Being asleep for most of the world was a bit dreary.

Also, we're #2 in total replies:we've breezed by Nist Akath and are spitting distance from the original Future of the Fortress (though we still lag significantly behind both in views).

Edit: We arrived in Resident Evil on turn 67.  This turn will be turn 76.  So we have something like 12 turns left to defeat the boss, get the artifact, and get it back to the panel before we're dust. Or we could deflect the nuke.
« Last Edit: December 02, 2008, 02:06:01 pm by korora »
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andrea

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2485 on: December 02, 2008, 02:07:20 pm »

i am fifth in the "most time online" list! that is what i get for not logging out.

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2486 on: December 02, 2008, 02:08:24 pm »

How'd you know it was 20 turns?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Jay Kayell

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2487 on: December 02, 2008, 02:10:53 pm »

You told us before.
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andrea

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2488 on: December 02, 2008, 02:12:43 pm »

right. i remember that you said that in one world tehre was a 20 turn limit

chaoticag

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Re: RTD - Multiworld Madness. Turn 75! Undeath, unhealth, and unluck. And a truck.
« Reply #2489 on: December 02, 2008, 02:20:39 pm »

And we barely got anywhere so far...
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