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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


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Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 408718 times)

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #240 on: September 07, 2008, 02:55:53 pm »

so... you are using my weapons and underwear to make a golem that will kill us all?
i hope you get a 5... i am not sure we will have time to heal /raise deads next turn

That'd only happen on a 4, it's a 1 in 6 chance. Also, even if it did go hostile we could just run away and hope it'd attack any elves that happen to arrive. But if you guys think I shouldn't do it I'll change my action.
Logged
Decapitation - enjoy the difference

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #241 on: September 07, 2008, 03:06:42 pm »

i don't know... i think next turn might be dangerous.

something is going to happen.

maybe we should wait to be safe again before trying something like that.

but thinking at it again, i am out of the tavern, i have my weapon and my clothes on me, and i am going to take some armor.

summon that golem if you want. but be ready to fight it if it is needed. i hope you know what you are doing.

chaoticag

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #242 on: September 07, 2008, 03:08:48 pm »

chaoticag, do you want help with your wounds, or can i go to help LASD?

back me up, JK is scaring me, did you forget the permadeath?
Logged

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #243 on: September 07, 2008, 03:16:13 pm »

ok.

instead of going out to look for LASD, i now help chaoticag.


i hope LASD will come back with armor soon.

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #244 on: September 07, 2008, 03:26:45 pm »

"You help chaoticag" as in helping with his action - making armor out of the stuff on him - or catering to his wounds?
Whoa, waitaminute. Got chaoticag mixed up with korora. :P

Btw, the golem already inflicted some damage. Though not in the way you probably think. :)
Most actions are already rolled - I'll accept only this change in andrea's action and no more changes for this turn. I'm still waiting for Kashyyk.
« Last Edit: September 07, 2008, 03:32:26 pm by Sean Mirrsen »
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #245 on: September 07, 2008, 03:30:09 pm »

LASD is the armorer at the moment. i will just heal him.

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #246 on: September 07, 2008, 03:32:31 pm »

back me up, JK is scaring me, did you forget the permadeath?

No, but the chances of it going hostile are smaller than the chances of it either not working or being a complete success.

 I wonder what it'd do on a 6 though? "As you rush around gathering parts for your golem you knock everyone down! They break their necks and die!"... hmm, better not give Sean any more ideas  ;D
« Last Edit: September 07, 2008, 03:38:54 pm by Jay Kayell »
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Decapitation - enjoy the difference

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #247 on: September 07, 2008, 03:43:45 pm »

do you think Kashyyk will log in soon, or will i have to wait tomorrow to know what the golem did?

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #248 on: September 07, 2008, 03:58:45 pm »

I think you better wait. You won't forgive yourself for the havok you just caused. ::)

Neither will most other people, Kashyyk specifically. Yes, I'll keep torturing your curiosity. :D
« Last Edit: September 07, 2008, 04:04:40 pm by Sean Mirrsen »
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #249 on: September 07, 2008, 04:01:07 pm »

You'll likely have to wait.  He never posts from about 3:00pm-12:00am my time, and it's about 2:00pm now.  I too, however, am quite curious as to how things will turn out.

Darn, Sean, you beat me to it.
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All generalizations are false....including this one.

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #250 on: September 07, 2008, 04:01:24 pm »

huh? what did i do?

stop giving us that kind of spoilers before posting rolls!
you will make me go mad!

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #251 on: September 07, 2008, 04:10:39 pm »

You might say I'm rather mentally preparing you for the whole scope of the consequences. That's the whole point of posting spoilers, to tease the hell out of you. ;) It just so happens you're the only one truly spoiler-worthy in the recent turns.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #252 on: September 07, 2008, 04:12:36 pm »

maybe it is better if i just go playing dwarf fortress and try to forget this forum, untill i wake up tomorrow...

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #253 on: September 07, 2008, 04:58:22 pm »

If Kashyyk won't appear in 20 minutes, I'll be dead asleep and won't post a turn until 12 in the morning, some 9 hours from now. If he doesn't post by then, he'll be put on AI, which is fitting considering that he's more or less a medieval robot. :D

Edit: It appears he will not be appearing until a lot later. His post statistics say the latest he's ever posted was during the second hour from midnight, my time. So, it's good night t'ye all. We'll see if I'm wrong about him.
« Last Edit: September 07, 2008, 05:10:00 pm by Sean Mirrsen »
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #254 on: September 08, 2008, 01:53:01 am »

Alright, it's 12 AM (well, 11.50, but meh), so Kashyyk the medieval robot is put on AI. Let's hope he respects the Three Laws.

I'll do his turn and statuses, and the turn will be up in ten minutes or so.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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