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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 153 154 [155] 156 157 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409229 times)

Rooster

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2310 on: November 27, 2008, 07:52:17 am »

who are we waiting for?

Spoiler (click to show/hide)
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andrea

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2311 on: November 27, 2008, 07:54:55 am »

i don't know. sean probably.

ROLLS

|

LASD

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2312 on: November 27, 2008, 08:35:29 am »

Come on, anyone! If a zombie attacks me, it will hit for sure and I don't know what constitution says about my paralysis. Without help I'll probably be unconscious next turn, so you have to help me then, when there's even more zombies around.
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2313 on: November 27, 2008, 08:59:32 am »

Actually, I don't have Boksi's action. He did post, but forgot to make an action.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2314 on: November 27, 2008, 09:02:51 am »

and zako. there is no more rock on korora!

but i still think i should try to join frelock. he will have to fight just as many zombies as the main group that stay here, but he will be alone. and as sean said, i am the only one that could go there in 1 turn, i am the fastest here.

Rooster

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2315 on: November 27, 2008, 09:31:29 am »

don't forget my speed bonus (but I'm unconscious right now ::))
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Zako

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2316 on: November 27, 2008, 09:58:01 am »

I change my action: I head out to the cop car and shoot the zop in the head. But only if korora is awake. If he isn't, I drag him into the street quickly.
« Last Edit: November 27, 2008, 09:59:54 am by Zako »
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andrea

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2317 on: November 27, 2008, 10:11:12 am »

why don't you help LASD instead? he might have bigger problems. just shoot the mirror instead of the cop

Boksi

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2318 on: November 27, 2008, 02:54:51 pm »

Nobody is helping me? I guess I'll help korora then.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

andrea

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2319 on: November 27, 2008, 03:29:24 pm »

everybody here?

ROLLS!

chaoticag

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2320 on: November 28, 2008, 06:39:41 am »

Internet problems. >:(

The entire city is out of internet here.
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Rooster

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2321 on: November 28, 2008, 08:03:19 am »

I think we've never had one turn in 4 days...
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2322 on: November 28, 2008, 08:13:16 am »

One in 4 days? It's barely 2 by my count. When you know the rolls, you'll be happy I was too busy to post spoilers yesterday... You'd make a new window in one of your room's walls. With your head. Because of all the tension. :P

And, anyways. The city found a new powerplant (for a brief while, at least) and the inhabitants found a quick way to make zomburgers. I'm happy to inform you that the zombie threat is alleviated for now, but there is no more cop car, and at least half of you will require Frelock's assistance. Like someone in the history said once, "Power is a double-edged blade", and here "power" is in both senses of the word. ;) ;D
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2323 on: November 28, 2008, 08:26:14 am »

2 spoilers about electricity...

i am worried

ROLLS!

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 72! The dwarf attacks! Sort of.
« Reply #2324 on: November 28, 2008, 08:35:16 am »

Btw, I'm not familiar enough with the naming conventions of you americans (or, well, english-speakers in general). A "four-lane" road means four lanes total, or four in each direction?

I'm also not familiar with the usual layout of american cities, so if you spot something obnoxiously out of place in my descriptions, please do point those things out. I'll do the statuses and post the turn soon.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 153 154 [155] 156 157 ... 409