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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 138 139 [140] 141 142 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409267 times)

chaoticag

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2085 on: November 20, 2008, 05:10:37 pm »

Resident Evil: Nemisis, on the Gamecube. I think.
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Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2086 on: November 20, 2008, 05:11:43 pm »

I'm a PC gamer, thankyouverymuch. :P
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2087 on: November 20, 2008, 05:14:00 pm »

Not too familiar with that version. Only the PS2 version, and only because my cousins were obsessed with RE for a while.
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Jay Kayell

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2088 on: November 20, 2008, 05:14:58 pm »

Andrea, this is nemesis: http://www.youtube.com/watch?v=M_UsXHMK0Gc&feature=related

I think we are in the movie though.
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Decapitation - enjoy the difference

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2089 on: November 20, 2008, 05:16:52 pm »

Yup. And if you've seen it, you know why you have to hurry.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Jay Kayell

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2090 on: November 20, 2008, 05:17:58 pm »

Oh shit! They're gonna nuke us!
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andrea

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2091 on: November 20, 2008, 05:18:25 pm »

am i the only one here who don't know anything about resident evil??

explain me please! only thing i know about zombies is that they are walking and usually dead human bodies , and i don't know hwo or what nemesis is, i odn't know what resident evil is about (there must be a story somewhere) i odn't know what city this is, and i odn't know what is happening here! tell me more than : it is resident evil, there are zombies and nemesis. i want some background!


edit before posting: ok, i'll look that link.

chaoticag

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2092 on: November 20, 2008, 05:19:02 pm »

There was a movie?
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Jay Kayell

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2093 on: November 20, 2008, 05:23:00 pm »

Basically: A big evil corporation creates a virus that turns people into zombies. They also experiment with other stuff, thereby creating Nemesis and some other things too, I think. Some people from the special police force of the city where the virus is released, Raccoon City, fight to get out of there. The corporation decides to nuke the city to prevent word of the infection as well as the infection itself from spreading.
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Decapitation - enjoy the difference

chaoticag

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2094 on: November 20, 2008, 05:25:28 pm »

Roll to Dodge:

"Watch as we turn into cockeroaches, survive a nuke and randomly swallow one too."
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andrea

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2095 on: November 20, 2008, 05:27:11 pm »

lets place bets. who thinks that nemesis has the key?
i do.

and i am using wikipedia to get more informations

Sean Mirrsen

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2096 on: November 20, 2008, 05:28:10 pm »

Dodging a nuke could be possible in the short term, but - there's the radiation and fires, and the key will be destroyed, triggering Groundhog day for you.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2097 on: November 20, 2008, 05:46:36 pm »

i just hope that the key isn't the nuke

Frelock

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2098 on: November 20, 2008, 05:56:57 pm »

Bah, what are nukes?  We have shields!  Well, at least, I have a shield.  Which *might* be able to cover the city with a little luck.
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andrea

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Re: RTD - Multiworld Madness. Turn 67! A new world! What dangers will it bring?
« Reply #2099 on: November 20, 2008, 06:03:47 pm »

sean said that we had a time limit in a world.
is a incoming nuke a time limit?
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