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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 115 116 [117] 118 119 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 409036 times)

Frelock

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  • Dabbling Philosopher
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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1740 on: November 08, 2008, 02:04:17 am »

Ouch, a -3?  That's a guaranteed fail right there. Perhaps I should have used reverse psychology (I don't keep the bubble up ;)).

Alright back to healing.  I'll heal Elica, Boski, and JK.
Logged
All generalizations are false....including this one.

LASD

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1741 on: November 08, 2008, 04:27:16 am »

I found one error in the turn, I didn't seem to get my +1 to persuasion. Though I'm not sure if that will make a large difference.

I'll get out from the pit and walk to the container. If possible and if the container is open, I'll take the key. If the container is still intact, I'll hit it with my shield.

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Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1742 on: November 08, 2008, 04:50:52 am »

This is getting annoying. Would some care to help me?
First: I practice moving my body remotely. (so I get better at it)
Second: I pull myself together if someone hasn't helped me. Overwise I do a RTT.
« Last Edit: November 08, 2008, 06:34:56 am by Kashyyk »
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1743 on: November 08, 2008, 06:02:41 am »

LASD: You're right, it wouldn't. I more or less forgot that the dwarf was unconscious as well - luckily he rolled a 1 anyways. :P

Hey wow, I did forget something! Rooster's regeneration roll is {5}, so no adverse effects.
« Last Edit: November 08, 2008, 06:06:31 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1744 on: November 08, 2008, 08:44:01 am »

i got a 1, but still i managed to do what i wanted in a perfect way.
i went back to land, unharmed, and with a big boom.
awesome.

next turn, i send a powerful lightning toward the chief badguy( as you called it) and the monsters near him/her/it
just to show him that korora isn't the only target. it is so annoying that no enemyes think that i am dangerous enough

Gantolandon

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  • He has a fertile imagination.
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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1745 on: November 08, 2008, 01:41:13 pm »

I search for our exit/entry point among the ruins. It should be somewhere there...
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Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1746 on: November 09, 2008, 09:31:44 am »

who is left?
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1747 on: November 09, 2008, 09:46:39 am »

Just me. And the turn's almost done. You didn't manage to inflict any serious damage to the city yet (nevermind the fact you've nearly destroyed it in previous turns), and you're fairly close to exiting this world. Just make sure you figure out those transcendence questions you've been pondering earlier.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1748 on: November 09, 2008, 09:47:23 am »

what? the take a friend with you ones?
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Boksi

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1749 on: November 09, 2008, 10:00:03 am »

Perhaps we can press the "hepl" button on the panel?

And also the X button, since that'll probably take us back to cube-space.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1750 on: November 09, 2008, 10:00:53 am »

they have to be in the cube though.
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andrea

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1751 on: November 09, 2008, 10:21:49 am »

can't we just kill them and resurrect them in the cube? me and frelock togheter can resurrect corpses that died recently.

Kashyyk

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1752 on: November 09, 2008, 10:25:22 am »

I don't theink they would like it, but if we cannot think of anything else...
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1753 on: November 09, 2008, 10:32:41 am »

Damn. Rooster's actions involving death metal keep smacking me upside the head. I don't know anything about the damn thing! How am I supposed to write about it?
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Gantolandon

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Re: Roll To Dodge - Multiworld Madness. Turn 57! That was a short flight.
« Reply #1754 on: November 09, 2008, 11:08:20 am »

1. Look here for an inspiration.
2. Now you have a basic idea, how should a death metal lyrics look like. You may, for example, sing about skinning a corpse with a grater, then burning it, THEN fucking it.
3. Sing it, hitting the instruments as strong as you can to play it.
4. Actually, don't sing it. Growl it. If you do it good, you can sing a song to your grandmother, because the words will be impossible to be heard. A good death metal song is when you have to actually read the text to know it's about eating a puppy alive.
5. Example lyrics:

GRROWl GRRR GRRRRWWRRRR DEATH
GHRAAAAAU SPERM GHREEEEEHHHH
GHRRRRRHRRAAAAWR GRRRRHRRRRRRR
GHRRR HRRRRRR FUCK GHHHHHRRRRRRR
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