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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


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Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 408923 times)

n9103

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1440 on: October 12, 2008, 09:59:59 pm »

*watches as the thread surpasses all others in Various Nonsense in views AND replies*
*You see before you an approaching Wall of Text*

Just a note to andrea (and the rest that think his Point of View on the matter of wounds is entirely correct):
Spoiler (click to show/hide)


On completely unrelated notes, but for sake of minimal postings:
Spoiler (click to show/hide)
« Last Edit: October 12, 2008, 10:02:18 pm by n9103 »
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1441 on: October 13, 2008, 12:43:53 am »

Speaking of views... ITS OVER NINE THOUSAAAAAND!!! ;D

And we're 60 posts away from 1500 posts.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Zako

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1442 on: October 13, 2008, 12:47:21 am »

WHAT?! OVER NINE F*ING THOUSAND!? THAT CAN'T BE RIGHT!!!

Oh but it is...  :D
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Frelock

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1443 on: October 13, 2008, 01:12:55 am »

And we've come to be #3 in number of replies, #10 in number of views, and our great GM, Sean, is #4 in the top ten posters.  I'd say we're pretty awesome (though about a quarter if not more of those replies are as meaningless as this one.)
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All generalizations are false....including this one.

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1444 on: October 13, 2008, 01:13:59 am »

We're still the longest RTD on the internet. The rest kinda died off.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1445 on: October 13, 2008, 01:24:45 am »

That's all because we have a GM who doesn't mind giving up a fair bit of his time, is a good storyteller, has a great idea for a story, and has good rules which balance the game out.  We also have good players who don't try to kill each other, help each other out every so often, and do relatively reasonable things (unlike, for example, Penguinofhonor's RTD's recent turns  ;)).

How many other RTD's are on the internet anyways? 

Wow, has it really been a month and a half since we started this?
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andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1446 on: October 13, 2008, 06:20:51 am »

i know a bolt wouldn't kill you in few seconds anywhere, but if we are in a dangerous place (and we often are) realistic pain would mean quick death by enemyes.luckly the will of the dice is above everything in a RTD.

a month and an half... long time...

Rooster

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1447 on: October 13, 2008, 07:29:27 am »

Just realized that we have more posts than corrupt a wish (YAY!)
and btw what is the most viewed topic anyways?
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1448 on: October 13, 2008, 09:01:25 am »

Nist Akath. Which is also the second by number of posts.
We're currently tenth in the overall topic list by view number.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1449 on: October 13, 2008, 09:11:59 am »

This has to be the fastest growing thread in the forum.
I can't believe that we are

OVER NINE THOUSSSAND
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1450 on: October 13, 2008, 11:13:54 am »

Speaking of over nine thousand...  one of you just went "kamehamehaa" on what was left of the keep. ;D
Let's see if you people have the "dragonballs" to keep yourself together... :P
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1451 on: October 13, 2008, 01:20:10 pm »

Alright, you managed to pull through. Not without injuries (some heavy ones) however. I'm now stuck describing Rooster's new appearance.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1452 on: October 13, 2008, 01:33:48 pm »

rooster, be worried.

and i don't like it! if one had to "go kamehamehaa" i wanted to be that person... and it happens in the turn where i am just walking! (or maybe running light speed toward the borders of the city again)

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1453 on: October 13, 2008, 01:46:09 pm »

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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1454 on: October 13, 2008, 01:50:04 pm »

still fun :D

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