Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 91 92 [93] 94 95 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 410731 times)

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1380 on: October 07, 2008, 04:12:37 pm »

I try to build a rock golem to be my faithful servant.
Logged
Decapitation - enjoy the difference

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1381 on: October 07, 2008, 04:15:47 pm »

Actually, that was both korora's roll and LASD's. Two overshots (that had you momentarily paralyzed as well) caused the death of those dwarves. They could've dodged if it wasn't for LASD.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

  • Bay Watcher
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1382 on: October 07, 2008, 04:21:59 pm »

"Any dwarves come close and I slice first, ask questions later"
that is enough about wanting to kill dwarves  >:(

ok, i'll change my action.

while staring at korora in a way that would fry him even without electricity, i walk to the tavern

edit: LASD wasn't trying to kill dwarves, but was trying to help.
also, you are the next on the lightning list, sean. watch the windows of your house, and fear!

korora

  • Bay Watcher
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1383 on: October 07, 2008, 04:34:59 pm »

That was about defending my wounded compatriot, Jay Kayell.
Logged
DFPaint, a cross-platform 'screenbuilder' utility

andrea

  • Bay Watcher
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1384 on: October 07, 2008, 04:39:23 pm »

it is night, i am tired, i didn't sleep much last night, and i decided you are evil.
so, till tomorrow, you are evil.

but at least i don't attack you. i just look at you.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1385 on: October 07, 2008, 04:45:37 pm »

I help Jay Kayell build his rock golem.
Logged

Gantolandon

  • Bay Watcher
  • He has a fertile imagination.
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1386 on: October 07, 2008, 04:48:05 pm »

Sensing the incoming danger, working parts of my brain try to wake my organism up.
Logged

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1387 on: October 07, 2008, 05:06:32 pm »

I bow my head slightly, and whisper, "Thank you, my goddess.  You're gift shall not be in vein."  Then, my eyes fly open, and I dramatically shout "I will not let my friends die!"  Cue dramatic theme music as the air swirls around me while I form my TK bubble.  Then, with a look of severity upon my face, I slowly raise up until I'm about 10m off the ground, and then I abruptly fly towards the keep.  As I'm soaring, scenery blurred around me, the audience hears me thinking, "Everyone, I'm coming!"  All this is done, of course, in the most dramatic style possible, and to great music.
Logged
All generalizations are false....including this one.

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1388 on: October 07, 2008, 05:20:19 pm »

I'll go find that damn keeper with the artifact and strangle him with his own beard!

In case he doesn't have a beard for some strange, demented reason, I'll stomp his face into the ground. Actually, I think I'll do that even if he does have a beard.

While doing this, I am of course trying to get the artifact.
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1389 on: October 07, 2008, 10:15:06 pm »

May I remind you of the engraving on the leaders helmet?

Perhaps you should get it before opening the artifact container?
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1390 on: October 08, 2008, 12:24:10 am »

Gantolandon, try to do something useful and you'll wake up in the process. What's the use of wasting a turn on trying to wake up, especially considering you would've woken up already if you didn't try to? (standard unconsciousness term is two turns, after that you wake up - but you failed to wake up, and so didn't.)
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Gantolandon

  • Bay Watcher
  • He has a fertile imagination.
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1391 on: October 08, 2008, 01:07:44 am »

All right then. I try to walk away the keep.
Logged

Rooster

  • Bay Watcher
  • For Chaos!!!
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1392 on: October 08, 2008, 06:57:47 am »

ok.... I just noticed that I have an extra ear and you said that my finger fell off and I still have this left(right) hand sixth finger...

I also just thought that my current action is very stupid because I can loose my regeneration...
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1393 on: October 08, 2008, 02:04:11 pm »

Hmm. LASD seems to be AFF - Away From Forum. He'll be on RTT:AI if he doesn't post soon.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

korora

  • Bay Watcher
    • View Profile
Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1394 on: October 08, 2008, 04:39:48 pm »

Considering the rampant difficulty in logging in to the forum, we may see this happen to several players for the next day or so.
Logged
DFPaint, a cross-platform 'screenbuilder' utility
Pages: 1 ... 91 92 [93] 94 95 ... 409