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This game of Multiworld Madness has grown too large for me to handle. What would you have me do?

Muster up remaining strength and complete the current chapter. Bring the game to a logical close, then reboot it.
- 32 (37.2%)
Same as 1, but a whole new game will be started instead, still Multiworld, but no longer Madness.
- 9 (10.5%)
Get just this last turn done and reboot the game. No point wasting energy if updating takes so long.
- 31 (36%)
Get the last turn done and start a new game project.
- 14 (16.3%)

Total Members Voted: 86


Pages: 1 ... 79 80 [81] 82 83 ... 409

Author Topic: RTD - Multiworld Madness! Final Update: Parts 1 and 2, out of ~4.  (Read 410548 times)

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1200 on: October 02, 2008, 04:54:55 pm »

I climb the keep and glare angrily at the siege operator. Then I glare at him some more. After that I go stand next to Gantolandon.
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Decapitation - enjoy the difference

Gantolandon

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1201 on: October 02, 2008, 05:25:28 pm »

Quote
You brandish your makeshift guitar, and start banging on it, producing some neat rhythm and sound, but you're hardly a one man rock band right now. The elves are generally revolted by the music, but it doesn't go so far as to cause suicidal tendencies.

Quote
Rooster starts playing louder, and the elves just drop to the ground, clutching their heads.

I'm under an impression you don't like metal very much. ;P

I grab the most useless looking dwarf and teach him TK Healing. If he's not willing, he'd better take a look at my armor and think again. I believe that such a skill is definitely more worth than a mere item.
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Boksi

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1202 on: October 02, 2008, 05:35:43 pm »

The elves are, well, hippies, sorta. Metal is sort of, not the, but an antithesis of hippies. Or something.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

chaoticag

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1203 on: October 02, 2008, 05:38:17 pm »

I try to reenforce my longsword with whatever I find laying about to make it stronger.
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Frelock

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1204 on: October 02, 2008, 05:52:56 pm »

Wait, I have elves in my TK bubble with me?  That might be troublesome.

I heal Rooster and LASD's internal injuries.
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korora

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1205 on: October 02, 2008, 10:33:06 pm »

OK, since I'm a legendary weaponsmith I could probably whip something up to replace their sock.  It'd probably go faster if people help me gather valuable materials, hint hint.

In any case, I'm going to head to the materials stockpile and scrounge up some valuable stuff.
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1206 on: October 03, 2008, 04:37:08 am »

I don't know what made you think you have elves in your bubble, Frelock. You just "took to the skies", without "taking" anyone with you. Also, healing both LASD and Rooster is impossible for you at the moment. Way too far apart. Also, LASD doesn't have internal injuries, his nervous system got a little fried, but he'll recover by himself in due time.

Also, chaoticag - I again forgot to update your status. :-/ You're wielding the shimmer-edged broadsword of one of the heavies, you got it two turns prior way back in turn 36.

And I don't inherently dislike metal. I can't say I really like it either, but that doesn't prevent me from enjoying the soundtrack of, say, Flatout 2, where there are various examples of it. It's really just the elves being used to much more.. uh.. gentle music.

Edit: I've started rolling in the meantime, and...  really, I have little idea what to write. How do you describe an overshot on the most potent (theoretically) action you can take, specifically phrased to be potent, so that it does not involve complete destruction of everything within 10 miles?
« Last Edit: October 03, 2008, 05:04:43 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Jay Kayell

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1207 on: October 03, 2008, 05:25:28 am »

Boksi created a nuke, didn't he?
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Decapitation - enjoy the difference

Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1208 on: October 03, 2008, 05:31:15 am »

If only that.... O_O  I don't know whether a nuke would cause more destruction or not. Nobody important is dead though, but anyone seeking an opportunity to die just got a whole lot to choose from.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

LASD

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1209 on: October 03, 2008, 05:33:26 am »

I was going to say something about moving my action to last, but I forgot that.


I know something really valuable we have, but korora won't like it. I think we could trade The Ashcraver for the key.

Also, daaaaamn. I have bad experience (and injuries) from lightning already and andrea overshooting probably won't make them any better. Unless the lightning hit me just at the right time and makes my heart beat steady again.

Considering that I'm probably going to be really badly hurt when my action comes, I'll try reach the god of healing through the astral plane and persuade her (somehow I doubt this god would be a he) to heal me.
« Last Edit: October 03, 2008, 05:35:10 am by LASD »
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1210 on: October 03, 2008, 05:51:46 am »

You won't have to be badly hurt, but it's a possibility alright. Despite what I said recently, nothing TOO awful happened, it's just that your situation got a lil' bit worse. And the keep got a little shorter.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Rooster

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1211 on: October 03, 2008, 06:58:42 am »

Riiiiight... At least I'm still alive!

first: I devour an elf (or elves) to heal myself
second:I rock so hard that I turn some elves into dark elves!!!
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andrea

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1212 on: October 03, 2008, 07:36:47 am »

uuhhh...

note to self: be careful when saying "i use most of my power" in a RTD


korora

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1213 on: October 03, 2008, 07:42:58 am »

I realize the Ashcraver is more valuable than their sock.  However, I'd rather either make them something else (being legendary at weaponsmithing myself) or go the violent route than give up my artifact.

Plus, I don't think I'm able to drop the Aschraver until we leave DF.  ;)
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Sean Mirrsen

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Re: Roll To Dodge - Multiworld Madness. Runs RTD Extended 1.3.
« Reply #1214 on: October 03, 2008, 07:49:56 am »

That would be correct, actually. You will not willingly let go of the Ashcraver until five years have passed. :)
You won't throw a tantrum if it gets damaged though. I suspect the system will be a tad different in 1.0. ;)

Artifacts crafted by posession, on the other hand, would probably not be as valuable to the creator, except their possible monetary value, so may be given up comparatively easy.

Btw, how do you spell "Aschraver"? :P
« Last Edit: October 03, 2008, 07:54:40 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
Pages: 1 ... 79 80 [81] 82 83 ... 409