Post 2: Basic Temperature…
So looking at the spheres weather should change depending on which it is. The land doesn’t necessarily have to change the weather for the domain but should increase the likelihood of such.
:Simple Temperature Changes:
With Spheres there should be a temperature range. Creatures will automatically be immune to such effects (Will speak about this more when I speak of Sphere Template creatures). They don’t HAVE to change in temperature and they are all a range so a Fire Sphere land can simply be warm.
Simple refers to otherwise very natural not very magical changes and don’t include seasons.
Non-sphere related:
-Ignores outside Temperature: The temperature in the Sphere entirely ignores the weather of the outside
--Doesn’t radiate: The temperature of the Sphere will not inflict any lands outside of it. It only applies to those that ignore the outside temperature.
-Sphere Exceptions:
--Boundaries: They will almost always include the above two
--Charity, Generosity, Theft: They will almost always exclude the above two
Extreme heat: The Temperature is enough to melt rocks and burn trees at its highest point
-Domains: Fire, Volcanoes, Metals
High Heat: The temperature is enough to burn trees at its highest point
-Domains: Sun, Lightning
Warm Heat: The Temperature is scorching at its highest point.
-Day, Noon
Slow Shifts: The Temperature makes small shifts and generally stays within the same temperature zone. Ignore the location as it can be within any temperature zone.
-Water, Rivers, Lakes, Oceans, Discipline, Misery, Death, Air, Sky
Extreme Shifts: The Temperature always makes extreme shifts
-Sun, Moon, Death (Ha Ha), Trickery, Volcano, Freedom
Perfect Temperature: The temperature stays moderate. At minimum it does so for the creatures that live there.
-Discipline, Dreams, Happiness, Healing, Animals, Air, Sky
Chilly Cool: The temperature is cool enough to become uncomfortable and cause damage to those without clothing or fur.
-Blight, Death, Rain, Caverns, Mountains, Earth, Dawn
Freezing Cool: The temperature is cool enough to cause damage to those without winter clothing
-Lakes, Night, Twilight, Rivers
Extreme Cool: The Temperature is chilly enough to burn on its own even with winter clothing.
-Ocean, Moon
Nightmares, Revelry, Death, Blight, Misery, Suicide: The Temperature will be less or more then what the creatures generally can support.
Luck, Gambling, Games, Chaos, and Fate: Completely random
Part 3: Basic Season changes to come?... Hopefully Ill get to something more interesting by then… In fact the lack of interesting suggestion works against me.
Alright almost time to sleep