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Author Topic: Corin's Mystery Massacre  (Read 43991 times)

jerkloaf

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Corin's Mystery Massacre
« on: October 20, 2006, 03:37:00 pm »

I downloaded this game and wanted to comment on how much fun it was.

Anyone want to spoil some of it for me? I still don't really get the u's.

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Toady One

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Re: Corin's Mystery Massacre
« Reply #1 on: October 20, 2006, 07:48:00 pm »

Does anybody remember what a u is?  Is it the letter mu?  That you can drag around and place, but does nothing?  Those are walls.  They'll stop the ooze from overwhelming you long enough for your towers (capital Pi) to take care of them, though they get damaged over time.
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Gaulgath

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Re: Corin's Mystery Massacre
« Reply #2 on: June 15, 2007, 07:39:00 pm »

Yeah, it's a very fun game. Gets kind of difficult too early, and the only way to overcome that is to wait at the end of the first level and buy a bunch of c's (I have found out what most of them do. But that's for me to know and you to tediously find out!).

My highscore is three beaten levels...

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Toady One

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Re: Corin's Mystery Massacre
« Reply #3 on: June 15, 2007, 08:21:00 pm »

Yeah, I think I topped out around three as well, then I just die.  Of course, if it got more interesting after that, it would...  be more interesting after that.
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flap

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Re: Corin's Mystery Massacre
« Reply #4 on: June 24, 2007, 09:59:00 pm »

Few, I have just cleared my first sector today morning. Too bad we can't save...
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Spelguru

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Re: Corin's Mystery Massacre
« Reply #5 on: June 25, 2007, 08:41:00 pm »

I wish I still knew what all those various colours did. Tis a fun game  :)
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sjmarshy

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Re: Corin's Mystery Massacre
« Reply #6 on: September 20, 2008, 05:08:30 pm »

sorry about the resurrection lol,
but I really can't figure out what's going on in this game, not in the slightest. I just don't get it haha.
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a1s

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Re: Corin's Mystery Massacre
« Reply #7 on: September 20, 2008, 06:40:33 pm »

you will, turst me. lack of knowledge is part of the game, and it's thses sorts of things that show you how great Toady is.
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sjmarshy

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Re: Corin's Mystery Massacre
« Reply #8 on: September 20, 2008, 06:59:18 pm »

well I got the placement of things down, and then the things from them, and some other things...but theres so many things I dont know what things are thinging and what things aren't. I'm sure I'll figure it out.
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penguinofhonor

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Re: Corin's Mystery Massacre
« Reply #9 on: September 21, 2008, 10:01:26 am »

Corin's Mystery Massacre.

You're not supposed to know what's going on. You're just supposed to lose.
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Sylverone

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Re: Corin's Mystery Massacre
« Reply #10 on: April 15, 2010, 11:28:47 am »

I beat my first sector today, somewhat of an overkill because I'd been building lots of fliers and units. I still don't know what most of the color's properties are, but I've gotten much better at surviving.

This game could REALLY use a save feature. Just something to freeze the game for when you come back. As it is, if you're going strong and suddenly have to quit, exiting the game means you don't make it on the high score table (which isn't really a big deal to me, but it's sort of fun to read the stats on my current run).

I'm not sure placing walls is worth the time. In all the games I tried that, I got overwhelmed, but in my recent game I didn't bother and was able to clear a sector.

Anyway, props to Toady. I started off completely confused by this game, but after figuring out enough to play decently, it's pretty fun.
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Acanthus117

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Re: Corin's Mystery Massacre
« Reply #11 on: April 16, 2010, 04:40:35 am »

HOLY SHIT MEGA NECRO
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Ze Spy

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Re: Corin's Mystery Massacre
« Reply #12 on: April 19, 2010, 05:20:05 am »

Anyone had trouble with those fast moving hostile A's? , i hate them
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Re: Corin's Mystery Massacre
« Reply #13 on: May 08, 2010, 05:57:26 pm »

The biggest trouble I have is navigating through my base without bumping into the walls.
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Grakelin

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Re: Corin's Mystery Massacre
« Reply #14 on: May 08, 2010, 11:54:59 pm »

This thread exists for a yearly necropost, huh?
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