Ah so many stories... Well, a notable drama, was after my first heavy ambush 3-4 squads of melee, plus a squad of gobbow's. now, I send out my military, but they're all sleeping, resting, eating, or picking wax out of their ears with their spears. Finally one of my champion wrestlers (one of many, there was a bug, they all leveled to legendary wrestler in 8 months) anyway, he runs into the gobbows, and is promptly SHOT IN THE FACE. He literally stepped out of the front gate and was shot in the head, unconcious, the melee gob's closed in and beat him to a squishy death.
Finally in ones and twos my militia head out and are generally struck down, so I decide to close the gate for good. Nobody decided to close the bleedin gate, I assume my petting zoo was filled with too many puppies and my populous was distracted. Anyway, eventually after slowly having all of my champions killed, I draft my entire population (so about 50 dwarves or so) and send them to attack.
They wallop the gobbo's, I lose a soapmaker, a legendary weaponsmith (its cool, I had two) and a few gardeners as well as 2 of my original 7, both legendary, both miners. Cook, and Dex, my cook and mayor respectively. Anyways, problem resolved with minimal loss of life (for my fortresses anyways) so I un-draft everyone and they go in to rest. Then a dwarven caravan comes, sweet! I can trade all the narrow gobbo crap now!
But. . . As they begin to walk over the very long drawbridge... SOMEONE... Decides that it is time to pull the switch... I remember just as they begin to wander over top of the bridge, I try to make it to the switch in time, yet... Its too late, already that damnable peasent is walking away, looking for a nap. I turn back to the bridge and a horrible site met my eyes...
The bridge and lever, having such poor quality mechanisms allowed for a great deal of time to pass between the pulling and the act happening. 2 wagons, and about 7-8 dwarves are FLUNG high into the air, above the heads of their compatriots. One wagon actually lands in my courtyard, fine as can be, the other wagon is thrown onto my moat and disappeared. It didn't explode, it didn't kill the merchant (no death in my units menu or events screen) It just landed partly in my moat and *poof* gone. Anyway, mostly this sticks out because of the mysterious wagon of doom, and the fact that I was so high I had survived.