eRepublik Rising Beta, gasp. Now with more skills than you can shake a stick at, there's also some migration stuff (at least applying to the beta version) in your profile. Though when it goes live it sounds like they'll just pull from your account proper.
http://beta.erepublik.com/en
EDITS
Oh crap, Wellness
and Happiness values. So screwed!
Okay, this is actually kind of impressive, and
much more involved than the previous system. You have 24 hours, and you basically have to balance it all out between Work, Training, Studying, and Leisure. Although I'm not sure what will happen if I use all the 24 hours and don't sleep (not that I see an option
to sleep. Or perhaps annoy the company owner by working a full 24 hours or something. (as you're paid by the hour now.)
Food now has a packaging component that increases happiness, and instead of the straight levels you have quality levels for ingredients and packaging from 1-100 with it looks like 10 being equal to 1 point of happiness or wellness.
Looks like they changed how everything you manufacture works in eRR. Moving tickets have a Itinerary stat that limits how far a ticket can take you.
Oh ew... houses now have a durability stat. Limiting them to 100 days of use at max.
Oh yeah, wood is now stone, and diamond is now titanium.
More than just guns now... rifles, tanks, artillary, air units. All with attack, defense, durability, and damage stats.