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Author Topic: Fallout 3: Stupidity Discussion  (Read 63798 times)

Servant Corps

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Re: Fallout 3: I don't understand
« Reply #630 on: May 14, 2009, 06:25:22 pm »

Actually, I'd say it happens once in two blue moons. Especially if you get enough money to buy some upgrades for your house so that you can remove any radition you get...
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Sowelu

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Re: Fallout 3: I don't understand
« Reply #631 on: May 14, 2009, 07:12:31 pm »

Actually, I'd say it happens once in two blue moons. Especially if you get enough money to buy some upgrades for your house so that you can remove any radition you get...

Wait, what?

Jesus, it really IS an Elder Scrolls game.
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WorkerDrone

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Re: Fallout 3: I don't understand
« Reply #632 on: May 14, 2009, 08:00:56 pm »

That's Bethesda for you.

The only difference is combat. Sure you get the a similar outlook when you look from your character to enemies, but it really is an FPS game that's made accessible to a targeting system we know as V.A.T.S, which is a nifty thing that explodes stuff. Like heads.
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Ioric Kittencuddler

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Re: Fallout 3: I don't understand
« Reply #633 on: May 14, 2009, 11:59:11 pm »

Actually, I'd say it happens once in two blue moons. Especially if you get enough money to buy some upgrades for your house so that you can remove any radition you get...

Wait, what?

Jesus, it really IS an Elder Scrolls game.

Huh?  How does that make it an Elder Scrolls game?  Or even Oblivion 2?  I don't remember Oblivion having any house upgrades with actual practical benefits.  Funny how that isn't really an improvement though. :p
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Virtz

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Re: Fallout 3: I don't understand
« Reply #634 on: May 15, 2009, 07:43:47 am »

Actually, I'd say it happens once in two blue moons. Especially if you get enough money to buy some upgrades for your house so that you can remove any radition you get...

Wait, what?

Jesus, it really IS an Elder Scrolls game.

Huh?  How does that make it an Elder Scrolls game?  Or even Oblivion 2?  I don't remember Oblivion having any house upgrades with actual practical benefits.  Funny how that isn't really an improvement though. :p
DLCs did, though. Basically it was like cheating, because you had all this stuff normally available in a variety of locations available in one location. In FO3, they skipped making it a DLC and made these cheats available right away. The only thing missing is a house element that spawns every sort of junk in the world to ease custom weapon creation.

Although Sowelu might've actually meant the inconsequentiality. With the magic radiation cure available at your house. Although I think the magic addiction cures (available at every doctor in the wasteland) are far dumber.
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Frogeyes

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Re: Fallout 3: I don't understand
« Reply #635 on: May 15, 2009, 01:54:24 pm »

 I really get the feeling that some of the people who claim Bethesda butchered the series haven't played the first two since the late nineties.

 The idea that Bethesda made the radiation mechanics too player-friendly seems like a prime example. In the first game, you at one point had to visit an extremely heavily radiated area. If you didn't pop a ton of Rad-X beforehand, you'd never make it back out, and even if you did, you'd have to take a bunch or Radaway to get rid of the effects. This was, all things considered, pretty easy to do, but hey, it was cool that they had that in there, and if you weren't familiar with the radiation gameplay mechanics, that place would mess you up.

 That was it. That was the only time throughout any of the games (except maybe Tactics or Brotherhood of Steel; I've never played either) that radiation poisoning has ever been a serious danger.

I haven't played Fallout 3 enough to really comment on it's successes or failures, but I tend to take the opinions of old-school Fallout fans with a lot of skepticism. Too many seem kind of blinded by nostalgia.
« Last Edit: May 15, 2009, 01:56:13 pm by Frogeyes »
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Servant Corps

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Re: Fallout 3: I don't understand
« Reply #636 on: May 15, 2009, 01:57:09 pm »

Radition does make the average newbie paranoid enough though. Even if you can wipe it all away with a simple upgrade, you'll need to buy that upgrade, and getting those bottlecaps may take a very long time.
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Frogeyes

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Re: Fallout 3: I don't understand
« Reply #637 on: May 15, 2009, 02:28:45 pm »

 I'm not entirely sure what you're saying when you mean it makes the average newbie paranoid. I don't agree at all with that last bit, though. By the time you soaked up any significant amount of radiation, you'd be looting thousands of caps worth of equipment every time you travelled. I've played the first one once and the second one twice, and I was never unable to afford radiation drugs when I needed them.
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Servant Corps

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Re: Fallout 3: I don't understand
« Reply #638 on: May 15, 2009, 02:41:02 pm »

Well, I played TES: Fallout, I was worried about radiation. I avoided radiation at all costs. I took the long way around because I was worried about radition, I sold irradited meat instead of eating it, and I collected purified water like a demon. The only reason I became a vampire was because I wanted to...drink blood, so I can heal without having to get that pesky radiation. I would rather lose lots of health than to get 1 RAD. Once I learnt how raditation works though, I became a little less cautious. A little less.

So, I consider myself an average newbie who got paranoid.
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Neonivek

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Re: Fallout 3: I don't understand
« Reply #639 on: May 15, 2009, 02:43:45 pm »

Quote
I'm not entirely sure what you're saying when you mean it makes the average newbie paranoid

It is because when you first start playing you think Radiation is this HUGE deal... that it is going to kick in and mess you up so you intentionally try to get as little of it as possible.

Then later when your not a newbie you basically learn how superfluous it actually is. Few locations will ever make you worry about Radiation.
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Frogeyes

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Re: Fallout 3: I don't understand
« Reply #640 on: May 15, 2009, 03:00:23 pm »

 Oh, sorry Servat Corps; I thought you were responding to my post (I was talking about the first two games).
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WorkerDrone

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Re: Fallout 3: I don't understand
« Reply #641 on: May 15, 2009, 03:11:40 pm »

Besides that one in the Vault number something or another with the G.E.C.K inside of it, where the radiation is so bad, its Jefferson Memorial bad, and only a Super Mutant or a robot would be able to go in there.

And that's where things DO get stupid. Why couldn't have we just sent our Super Mutant companion in? He's IMMUNE to radiation, it would be STUPID not to think of that. And its impossible NOT to meet him, he's part of the main quest.

Otherwise, I got to blow the fuck out of the Enclave on that final mission, and I'm fairly happy. And since you don't actually die if you have Broken Steel, Win Win!
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Jackrabbit

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Re: Fallout 3: I don't understand
« Reply #642 on: May 15, 2009, 03:16:33 pm »

Yeah, and ghouls heal from radiation. Tvtropes has a wonderful discussion on the topic titled (JUSTBUGSME)
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Servant Corps

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Re: Fallout 3: I don't understand
« Reply #643 on: May 15, 2009, 03:31:14 pm »

And that's where things DO get stupid. Why couldn't have we just sent our Super Mutant companion in? He's IMMUNE to radiation, it would be STUPID not to think of that. And its impossible NOT to meet him, he's part of the main quest.

I presume that he did that because he wanted to honor you. This is your chance to be in the history book as the Hero! HERO! Why should he take all the credit? Think of the fame that you'll get for sacrificing your life for the good of D.C.! All that fame leads to immortality, and immortality is a nice thing to have. Meanwhile, he doesn't need any fame, he's fine with being an obscure philosopher.
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Jackrabbit

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Re: Fallout 3: I don't understand
« Reply #644 on: May 15, 2009, 03:36:27 pm »

Imortality is no good to you when dead
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