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Author Topic: Fallout 3: Stupidity Discussion  (Read 63958 times)

Soulwynd

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Re: Fallout 3, stupider than I imagined.
« Reply #420 on: November 21, 2008, 01:48:23 pm »

Yep.

Spoiler (click to show/hide)
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Tilla

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Re: Fallout 3, stupider than I imagined.
« Reply #421 on: November 25, 2008, 02:13:05 pm »

SDK is officially scheduled, called the GECK. Imagine it'll be quite similar to the Elder Scrolls modding tools.

3 DLC packs also in the works, one about the liberation of Anchorage Alaska from the Chinese, another set in Pittsburgh, and another starring the BOS
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Earthquake Damage

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Re: Fallout 3, stupider than I imagined.
« Reply #422 on: November 25, 2008, 03:28:06 pm »

3 DLC packs also in the works,

I expect these will be for sale, as with Oblivion, rather than for free, as with Morrowind (which already suffered from expansion pack fever).  Bethesda seems to have gotten more mercenary over the past few years.
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Tilla

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Re: Fallout 3, stupider than I imagined.
« Reply #423 on: November 25, 2008, 03:56:16 pm »

3 DLC packs also in the works,

I expect these will be for sale, as with Oblivion, rather than for free, as with Morrowind (which already suffered from expansion pack fever).  Bethesda seems to have gotten more mercenary over the past few years.

You mean like every other game company. They're a business, and it costs them money to make the DLC since most employees like being able to eat..
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Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #424 on: November 25, 2008, 08:39:35 pm »

as long as they dont go all EA on us im fine with it
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Reasonableman

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Re: Fallout 3, stupider than I imagined.
« Reply #425 on: November 25, 2008, 08:49:21 pm »

I rather like the Knights of the Nine pack. I thought it was worth more than $20, really: woulda paid $30. Interjected a whole new Oblivion fever into me. Short-lived, perhaps, but worth it nonetheless. Individually purchasing the DLC seems a bit more pricey and therefore not quite worth it. I just hope they get to releasing the mod tools soon.
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A sane man must be reasonable, but a reasonable man need not be sane.

Sergius

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Re: Fallout 3, stupider than I imagined.
« Reply #426 on: November 26, 2008, 08:53:12 am »

One thing that I don't understand is why better power armor in this game has a lower strength bonus (the best armor in fact gives zero bonus). I know that one wouldn't want to swap agility for strength (otherwise they'd just increase strength at the expense of agility during creation), but shouldn't better armor just remove the agility penalty?

I wonder why there aren't any mods that do that yet.
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Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #427 on: November 26, 2008, 12:42:57 pm »

power armor is basically extra muscles that you dont know how to use yet. so yeh your gonna have extra strength but youll be a little wobbly
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Reasonableman

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Re: Fallout 3, stupider than I imagined.
« Reply #428 on: November 26, 2008, 02:56:26 pm »

Plus, it has to restrict your total avenues of movement at least a bit. Still, MODDERS WILL FIX EVERYTHING.
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Asehujiko

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Re: Fallout 3, stupider than I imagined.
« Reply #429 on: November 29, 2008, 03:00:54 pm »

Untill we can manufacture the stuff out of nanobots that can contract in any direction, your powered movement is limited to whatever direction the suit's pistons are aligned and any movement in other directions will be hindered by the wheight of your suit or outright blocked by the armor plates colliding with eachother.

Fallout universe has no nanobots so...
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Sergius

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Re: Fallout 3, stupider than I imagined.
« Reply #430 on: November 30, 2008, 04:33:29 pm »

Untill we can manufacture the stuff out of nanobots that can contract in any direction, your powered movement is limited to whatever direction the suit's pistons are aligned and any movement in other directions will be hindered by the wheight of your suit or outright blocked by the armor plates colliding with eachother.

Fallout universe has no nanobots so...

Ok then, explain why only the worse armor has both a -2 to AGI and a +2 to STR.
Another one that's supposed to be newer than that one has a -1 to AGI and +1 to STR.
The most advanced PA in the game has neither the strength bonus nor the agility penalty.

So, the better your power armor technology is, it becomes more and more like UNpowered heavy plate mail?

Don't give me this "real world" vs nanobots bunk.
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Jetman123

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Re: Fallout 3, stupider than I imagined.
« Reply #431 on: December 01, 2008, 12:09:57 am »

It doesn't have to be nanobots. We're experimenting with substances that contract when an electrical current is applied across them, called myomers. Or at least trying to produce them. That way we could have a suit with an underlying myomer fiber which could lift the suit in any direction, just as with actual muscles.

Gordon Freeman's HEV suit in Half Life works on a similar application of the principle. You charge the suit and it blocks attacks by stiffening up the armor when attacked. Hell, you might not need an outer layer.
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Sergius

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Re: Fallout 3, stupider than I imagined.
« Reply #432 on: December 01, 2008, 11:40:18 am »

It doesn't have to be nanobots. We're experimenting with substances that contract when an electrical current is applied across them, called myomers. Or at least trying to produce them. That way we could have a suit with an underlying myomer fiber which could lift the suit in any direction, just as with actual muscles.

Gordon Freeman's HEV suit in Half Life works on a similar application of the principle. You charge the suit and it blocks attacks by stiffening up the armor when attacked. Hell, you might not need an outer layer.

Brotherhood Power Armor has an undersuit (also known as Recon Armor) that looks like a body-glove sort of thing that is clearly full of circuitry and electrical stuff, and has what looks like plugs that connect into the plate armor proper (which houses the servo motors), so it would appear that this is indeed the case.

Also, Ranger Battle Armor is better than power armor anyway, and lighter. And gives lotsa bonuses. Ugh.
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Puck

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Re: Fallout 3, stupider than I imagined.
« Reply #433 on: December 01, 2008, 03:03:22 pm »

One hting that always bugged me in the fallout universe:

I can never remember which tech is just old, scavenged and running on tinkering skills of the people. Sometimes it seems mankind lost most of their ability to build anything even remotely complicated and there is this scribe restoring liberty one.

Does it add up?

Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #434 on: December 01, 2008, 03:17:21 pm »

well i dont get the liberty one part but remember, its been 200 years since armagadon. and apparently every vault with any type of scientist has either been covered in hallucination inducing gas, been raided by raiders/supermutants/wildlife, brought upon its own doom due to crazy experiments and people, and other things of the sort. so everyone probably had to relearn everything based off scraps of technology.

the only people close to that are the brotherhood of steel, yet they dont share it with the population.
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