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Author Topic: Fallout 3: Stupidity Discussion  (Read 64000 times)

Soulwynd

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Re: Fallout 3, stupider than I imagined.
« Reply #375 on: November 09, 2008, 10:05:09 am »

Spoiler (click to show/hide)
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Sean Mirrsen

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Re: Fallout 3, stupider than I imagined.
« Reply #376 on: November 09, 2008, 12:35:22 pm »

AG.ru gave it 75%. The end verdict is "Alright, but more like an improved Oblivion."
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Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #377 on: November 09, 2008, 08:35:43 pm »

so if there wasnt oblivion it would get a higher score....when will they learn not to compare games to other games for scores
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Wooty

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Re: Fallout 3, stupider than I imagined.
« Reply #378 on: November 09, 2008, 09:28:55 pm »

Because Bethseda made Oblivion? If the people who made Pacman made a game called Astro Avenger XV and it was exactly like Pacman but with asteroids and melons instead of strawberries, it would be impossible to review it without calling it 'Pacman with asteroids'. Because that's what it is.
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Gambler

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Re: Fallout 3, stupider than I imagined.
« Reply #379 on: November 10, 2008, 06:00:26 pm »

It's the score that was illustrated by the comparison, not vice versa.
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Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #380 on: November 10, 2008, 07:17:00 pm »

Because Bethseda made Oblivion? If the people who made Pacman made a game called Astro Avenger XV and it was exactly like Pacman but with asteroids and melons instead of strawberries, it would be impossible to review it without calling it 'Pacman with asteroids'. Because that's what it is.

thats just changing what everything looks like.

fallout 3 has a new combat system, guns, a different way to repair, different objectives....so far the only things that remind me of oblivion are

the ability to hold down the attack button to do a powerful attack, the controls, the ability to drag stuff around, and being able to drop things and they each have their own shapes...i dont see any reason not to implement these or why the score should be dropped because these awsome idea were put in
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McDoomhammer

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Re: Fallout 3, stupider than I imagined.
« Reply #381 on: November 10, 2008, 07:51:11 pm »

Well, you yourself just listed as many similarities as differences, beyond the obvious "First person perspective open RPG with similar graphics and voice-acted, animated NPCs" concept.

Also, surely 'different objectives' comes under 'what things look like'.
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Mephisto

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Re: Fallout 3, stupider than I imagined.
« Reply #382 on: November 10, 2008, 10:47:54 pm »

I'm sure you guys are sick of seeing my name by now.

I just saw the ending and I am not impressed.

Spoiler (click to show/hide)

Now, I guess I have to wait until the modders remove the game-over so I can go back, finish the mission, and kill some more stuff. I could do that now, but I guess I'm a completionist. I'd rather have my quest log full.

Tip for new players: People in metal power suits are strangely vulnerable to the flamer.  ;D

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NFossil

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Re: Fallout 3, stupider than I imagined.
« Reply #383 on: November 19, 2008, 12:25:07 am »

I seriously can not understand the hate towards Fallout 3, now that I've actually experienced it.
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Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #384 on: November 19, 2008, 01:30:11 am »

well now that ive played it, compared to oblivion it has some improvements and some faults.

improvments - graphics, combat system, AI, voice acting

faults - less of everything: skills, map size, people, quests...., doesnt have side guild stories. those were what made you want to play it 10 times
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Deon

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Re: Fallout 3, stupider than I imagined.
« Reply #385 on: November 19, 2008, 02:44:31 am »

Look here.
If you compare it with previous jobs of the studios (TES series), what do we have?
1) Arena, a nice game for those times, but a bit short in comparison to the 2nd chapter.
2) Chapter 2, Daggerfall. A lot of bugs and complaints etc., but a HUGE world and a lot of free auto-generated dungeons and quests. Dungeons are sickly huge, quests are different. But after playing for a while you get used to it and get tired of the similarities caused by "random generator".
3) Morrowind. The best game for me so far (but I still love  the Buggerfall, it's a game of my youth). The world is obviously smaller, but every cave and artifact are seemlessly integrated into the lore and every detail is very carefully and nicely placed, so we get an unique world with a lot of quests and things to explore. Also, the graphics gap between Daggerfall and Morrowind is HUGE so it's a great improvement too.
4) Oblivion. There were a lot of things told about it and there're wars going still between oblivion-fans and morrowind-fans, but I want to notice just 2 things. a) Graphics are definitely better but are not very different. I mean, shaders and all are nice, but Morrowind with Better bodies mod, new hi-res textures and MGE mod (allows you to view things in LOD, not the "limiting smokescreen at horison") make it very beautiful and IMO the graphics become very nice. b) The world in oblivion is more funky and seems smaller because of fast-travel and other things, although it's still quite big and there're a lot of nice quests I like. Not to mention the terrible leveled-lists system where rats level up with you and bandits wear daedric armor. Yes, there're mods, but it's not Bethesda's work.
Well, the Radiant AI is nice and it makes the game much more "alive", and I consider those bugs where guards attack each other as pros not cons because you can always think of such situation in RL, it just adds to the environment; but there're mods like Living Cities and travelling merchants and others which add scripts and schedules to Morrowind NPCs too, but as I said these are mods so Bethesda made a real improvement here.
5) Fallout. Almost no differences in graphics, quite small world and VERY limited questline. No faction progress, still the same a bit lame dialogue and other things. The main pro is the Fallout world which was not developed by Bethesda but by Black isle (RIP my friends).

So... Here comes the terrible question. What do we have for TESV? If it's gonna be a MMORPG, the series are doomed. If it becomes another oblivion with even smaller maps/questline (oblivion had a lot of quests so no complaints here) but with VATS or some other funky thing, I think that it'll be sold still but we won't have the same world again. You know, nowadays developers spend much more time to develop new graphic engines and models and animations than to develop lore, quests and gameplay factors. Sad but true.

I still hope that old fanatics dedicated enough and with skills of CS can provide us with more than just-for-1-walkthrough version of Fallout 3...
« Last Edit: November 19, 2008, 02:50:35 am by Deon »
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Micro102

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Re: Fallout 3, stupider than I imagined.
« Reply #386 on: November 19, 2008, 03:37:59 am »

i dont know....id think of it as the most amazing thing to ever happen if they packed oblivion into an MMORPG. with all those caves and forts and being able to decorate the places you could end up with some serious wars. imagine how the battle tactics would take place. wizards using area of effect sheilds and fire balls flying everywhere. archers shooting at each other, and the armored tanks charging in....its like an RTS where each person is one of those soldiers.

of course no existing computer could handle something that big
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McDoomhammer

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Re: Fallout 3, stupider than I imagined.
« Reply #387 on: November 19, 2008, 04:23:53 am »

Armoured... tanks?

EDIT:  Oh, right.  Tanks as in damage-soaking fighters.  Never mind.
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Mephisto

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Re: Fallout 3, stupider than I imagined.
« Reply #388 on: November 19, 2008, 10:07:41 am »

Morrowind with Better bodies mod, new hi-res textures and MGE mod (allows you to view things in LOD, not the "limiting smokescreen at horison") make it very beautiful and IMO the graphics become very nice.
...
Yes, there're mods, but it's not Bethesda's work.

If you're going to allow mods for one comparison but not for another, it seems that your argument is flawed.
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Asehujiko

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Re: Fallout 3, stupider than I imagined.
« Reply #389 on: November 19, 2008, 12:06:07 pm »

The longer i'm on the overworld, the choppier my game becomes. I'm going from the super duper mart to grayditch now and i have great trouble dealing with the ants because they kill me before they appear on my screen and i can enter vats(i gave up on aiming for them at 10 fps long ago)

Anybody knows a fix?
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