(...) This comment is clearly made in ignorance, because Oblivion's dialogue system is the Morrowind Big List of Topics. (...)
Look what I've highlighted in red and think about it for a second.
Dodging (or any kind of special enemy behavior that involves physical movement) is significantly more difficult to do well in a 3D environment than it is in a 2D one. However, I will conceed that the thing with melee weapons kind of sucks.
It was done perfectly well in NWN 1. Well, except for the lack of a "missing" animation.
Oh, come on. What is this, kindergarten? "It does too have choices and consequences," "Oh, yeah? Well they're dumb choices and consequences!" However, I am a little curious - what exactly constitutes "smart" choices and consequences. Give a hypothetical example (not one from the original Fallout games, please, I want a control).
Well, if you're asking for something not from the original Fallout games, would a publisher cut feature count?
Originally, helping Killian in Junktown was supposed to run the town into the ground because of his steel fist while helping Gizmo would make it flourish, a twist ending. If you were helping what we consider "the good guys", it's bye bye Junktown. But in the end, the publisher didn't like "tricking" the player like that and had Tim Cain cut it.
And if that's too close to home, then look at how The Witcher does it. The consequences of your choices are unknown until much later in the game and there's no real good/evil choices, it's about picking the lesser evil. For example:
If you spare the vigilante werewolf in Vizima and don't have him changed back into a human despite it being your job given by his spouse, he'll help you fight some criminal scum later in the game. While it might not be the best of consequences, the choice isn't right or wrong in a good/evil sort of way.
Nuclear-powered cars: Missed the whole "Fifties naive optimism about nuclear power and the future" thing, huh?
Missed the whole "limited number of Chrysalis Highwaymen were built and otherwise the traffic had stopped" thing? Unless someone spent their life gathering Highwaymen in Washington, this makes no sense. And why would there be a war for oil in the world if the cars were all nuclear powered? The reactor driven cars are supposed to be rare, not your typical FPS fuel barrel. And if they're so common place and knowledge of how to dismantle their engine is apparently lost, then how does
this work?
And people being on the east coast isn't particularly stupid. It's been a matter of decades since Fallout 2, and almost a century since Fallout 1. The Enclave being there is hardly a huge lore breach - the survivors needed a new headquarters after the Oil Rig blew up, and where could be better than Washington DC?
How about away from the BoS and Super Mutants? What sort of moronic faction goes anywhere near other powerful factions after being beaten?
The old capital, easily accessible by vertibird
Except vertibirds are short-ranged, hence Navarro.
, and, best of all, far, far away from the crazy ass mutants in California who blew up the Oil Rig. And, well, why shouldn't the super mutants and Brotherhood of Steel have made their way east, eventually?
Ok, so a Brotherhood of Steel, Enclave and Super Mutants walk into a bar... and bullshit. The Super Mutants were retreating away from the BoS, why would they want to be anywhere near them? The real BoS doesn't care about Lyon and his fellow morons, so that's fine. But the Enclave, where in the world are they supposed to be getting recruits? From the "dirty mutants" they wanted to exterminate? It's like seeing homosexual black Jews in the Nazi Wehrmacht. They shouldn't be more than a remnant simply trying to survive, not propagating Malcolm McDowell as the president of the US and hunting vault dwellers for whatever reason and wearing Fallout Tactics armour.
The cars are apparently nuclear powered, so I'm assuming by shooting them the reactor itself is damaged and causes damage to everything nearby.
Right, so Bethesda is trying to convince everyone that after 200 years, no one would've long since looted the car's engine despite there being things powered by it like power armour and that a few bullets to a reactor (or actually anywhere on the freaking car) cause a nuclear explosion. How does that make sense? And again, who the fuck would drive something that explodes in a nuclear explosion when it crashes? Besides a complete Idiocracy brand moron who thinks nuclear explosions are so awesome it'd be worth it, that is.